v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Fat"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (re-adding {{av}} template)
 
(19 intermediate revisions by 14 users not shown)
Line 1: Line 1:
{{Migrated_article}}
+
{{Quality|Exceptional}}
{{quality|unrated}}{{av}}
+
{{av}}
 
+
[[File:fat_preview.png|right]]'''Fat''' is a low-value yellow animal product obtained by [[Butcher's shop|butchering]] an animal. It is made of [[glob]]s, but unlike other globs, will not be cleaned by dwarves. In its liquid form, it is named grease. Although it can [[fire|ignite]], fat cannot boil.
'''Fat''' is a low-value yellow animal product obtained by [[Butcher's shop|butchering]] an animal. It is found in globs, but unlike other globs will not be cleaned by dwarves. In its liquid form, it is named grease. Although it can [[fire|ignite]], fat cannot boil.
+
{{Translation
 
+
| dwarven = er
 +
| elvish  = rine
 +
| goblin  = dusmxu
 +
| human  = omep
 +
}}
 
== Fortress Mode Use ==
 
== Fortress Mode Use ==
Fat can be rendered into [[tallow]] in a [[kitchen]]. [[Tallow]] is used in the production of [[soap]] or can be [[cook]]ed into meals. A process fat job processes all of the fat into single stacks of tallow at once.
+
Fat can be rendered into [[tallow]] in a [[kitchen]]. [[Tallow]] is used in the production of [[soap]] or can be [[cook]]ed into meals. A process fat job processes all the fat into single stacks of tallow at once. By default, "process fat into tallow" jobs are automatically created in kitchens when fat is available.
 
 
<!--Fat may go rancid, generating [[miasma]], if left unprocessed for too long.-->
 
  
== Adventure Mode Use ==
+
== Adventure Mode use ==
 +
In Adventure Mode, fat is a portable solid, though hardly usable in a solid state.
  
In Adventure Mode, fat is a portable solid, though it is hardly usable when in a solid state.
+
When fat is put in warm temperatures, (usually the fire that surrounds a burning tree/plant) it eventually becomes grease, which is then drinkable for a short while after, before it cools back down into fat. You sometimes may notice a pool of grease being left behind from someone who was burning. However, given the usual weight of fat, you might be better off using other liquids.
 
 
When fat is placed in a warmer temperature, (usually when placed in the fire that surrounds a burning tree/plant) it eventually becomes grease, which is then drinkable for a short while after before it cools back down into fat. You sometimes may notice a pool of grease being left behind from someone who was burning.
 
 
 
However, given the usual weight of fat, you might be better off using other liquids.
 
  
 
== Creatures ==
 
== Creatures ==
 +
Most [[creatures]], notably excepting inorganic ones (such as [[iron man|iron men]]), have a layer of fat between skin and muscle. Because of its relatively low melting point, the fat is usually the first thing to go if a creature burns.
  
Most [[creatures]] have a layer of fat between skin and muscle, with notable exceptions of inorganic ones (such as [[iron man|iron men]]). Because of its relatively low melting point, the fat is usually the first thing to go if a creature burns.
+
Creatures may have varying levels of fat, even when of the same species or [[caste]]. In a dwarf's description, for example, it may state their relative amount of fat compared to the racial average. Fatter creatures give more fat when butchered than creatures that are skinnier. The amount of fat on a creature is related to its size.
 
+
[[File:animal_fat.jpg|thumb|290px|center|Pre-soap material.]]
Creatures may have varying levels of fat, even when of the same species or [[caste]]. In a dwarf's description, for example, it may state his relative amount of fat compared to the racial average. Fatter creatures give more fat when butchered than creatures that are less fat. The amount of fat on a creature is related to its size.
+
{{gamedata}}
 
+
{{materials}}
Obese dwarves cause more CPU usage due to insulation calculations at maximum fatness. {{Bug|5971}}
 
  
 
{{Category|Materials}}
 
{{Category|Materials}}
 +
{{Category|Globs}}
 +
[[ru:Fat]]

Latest revision as of 07:25, 20 April 2024

This article is about the current version of DF.
Note that some content may still need to be updated.

Fat preview.png

Fat is a low-value yellow animal product obtained by butchering an animal. It is made of globs, but unlike other globs, will not be cleaned by dwarves. In its liquid form, it is named grease. Although it can ignite, fat cannot boil.

"Fat" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: er
Elven: rine
Goblin: dusmxu
Human: omep

Fortress Mode Use[edit]

Fat can be rendered into tallow in a kitchen. Tallow is used in the production of soap or can be cooked into meals. A process fat job processes all the fat into single stacks of tallow at once. By default, "process fat into tallow" jobs are automatically created in kitchens when fat is available.

Adventure Mode use[edit]

In Adventure Mode, fat is a portable solid, though hardly usable in a solid state.

When fat is put in warm temperatures, (usually the fire that surrounds a burning tree/plant) it eventually becomes grease, which is then drinkable for a short while after, before it cools back down into fat. You sometimes may notice a pool of grease being left behind from someone who was burning. However, given the usual weight of fat, you might be better off using other liquids.

Creatures[edit]

Most creatures, notably excepting inorganic ones (such as iron men), have a layer of fat between skin and muscle. Because of its relatively low melting point, the fat is usually the first thing to go if a creature burns.

Creatures may have varying levels of fat, even when of the same species or caste. In a dwarf's description, for example, it may state their relative amount of fat compared to the racial average. Fatter creatures give more fat when butchered than creatures that are skinnier. The amount of fat on a creature is related to its size.

Pre-soap material.
More: GemsMetalsStones
Creature
BloodBoneCartilageCheeseChitinEggFatFeatherHair (WoolYarn) • HoofHornIchorLeatherMilkMeatNailNervous tissueOrgansParchmentPearlScaleShellSilkSkinSpitSweatTallowTearsToothWax
Plant
Fiber (PaperSlurry) • FlowerFruitLeafOil • Plant powders (DyeFlourSugar) • Seed (Press cake) • Wood
Creature/Plant
Inorganic
Hardcoded
AmberAshCoralFilthFuelGlassGrimeIceLyeMagmaMudPearlashPotashSaltUnknown substanceVomitWater
See also: Material science