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Difference between revisions of "23a:Carpenters guild"
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− | {{ | + | {{quality|Fine|15:44, 8 May 2012 (UTC)}}{{Noble |
| noble=Carpenters Guild | | noble=Carpenters Guild | ||
| quarters=Decent Quarters | | quarters=Decent Quarters | ||
Line 10: | Line 10: | ||
| demands=1 | | demands=1 | ||
| arrival= | | arrival= | ||
− | * Have 10 [[carpenter]]s | + | * Have 10 [[carpenter]]s |
| function= | | function= | ||
* [[Guild]] | * [[Guild]] | ||
}}{{av}} | }}{{av}} | ||
− | The '''Carpenters Guild''' is the guild responsible for [[carpenter]]s. Once your fortress qualifies, this guild leader will arrive | + | The '''Carpenters Guild''' is the [[guild]] responsible for [[carpenter]]s. Once your fortress qualifies, this guild leader will arrive in order to receive complaints about labor shortage from your carpenters and relay them to the [[Mayor]]. |
+ | |||
+ | Any announcements about this noble will mention it as the "Carpenters Guildmaster". | ||
{{nobles}} | {{nobles}} |
Latest revision as of 18:22, 11 June 2024
Room requirements | ||
---|---|---|
Office | Decent Office | |
Quarters | Decent Quarters | |
Dining room | Decent Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | 1 | |
Arrival conditions | ||
| ||
Function | ||
This article is about an older version of DF. |
The Carpenters Guild is the guild responsible for carpenters. Once your fortress qualifies, this guild leader will arrive in order to receive complaints about labor shortage from your carpenters and relay them to the Mayor.
Any announcements about this noble will mention it as the "Carpenters Guildmaster".
Economy | |
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Trade | |
Wealth | |
Justice | |
Guilds | |
Cults | |
Nobility | |
Other | |
Foreign |