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Difference between revisions of "v0.31 Talk:Fuel"
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:: Ah ha. You need charcoal or coke to start it up, even to make coke from coal.--[[User:FleshForge|FleshForge]] 10:59, 11 August 2010 (UTC) | :: Ah ha. You need charcoal or coke to start it up, even to make coke from coal.--[[User:FleshForge|FleshForge]] 10:59, 11 August 2010 (UTC) | ||
::::Yeah, I'm having this same problem, I have tons of refined coal, coke and charcoal, sitting in bins inches away from my smelters, and I'm telling them to make more coal, and I know we have tons of bituminous coal and lignite, and I keep getting "no refined coal" message.. | ::::Yeah, I'm having this same problem, I have tons of refined coal, coke and charcoal, sitting in bins inches away from my smelters, and I'm telling them to make more coal, and I know we have tons of bituminous coal and lignite, and I keep getting "no refined coal" message.. | ||
− | + | ::::::Same problem. 31.25 | |
== Vertical bars and fire == | == Vertical bars and fire == | ||
I was trying to transfer fire up a z-level. I've built vertical bars using coal bars and flooded it with magma. Smoke was generated, but the bars were never set on fire. Am I missing something? --[[User:SiTLar|SiTLar]] 03:05, 18 November 2010 (UTC) | I was trying to transfer fire up a z-level. I've built vertical bars using coal bars and flooded it with magma. Smoke was generated, but the bars were never set on fire. Am I missing something? --[[User:SiTLar|SiTLar]] 03:05, 18 November 2010 (UTC) |
Revision as of 20:04, 19 June 2011
Wait, I'm confused - are charcoal and coke identical for all in-game purposes or not? Oddtwang of Dork 16:09, 22 April 2010 (UTC)
- Yes, they are.-Studoku 03:18, 12 May 2010 (UTC)
Chance to use an old page
I've always thought that charts like the one on the old Fuel industry page were quite helpful, so I think a similar chart would be very welcome on the new version of the page. Since (as far as I can tell) the old chart is largely still accurate, it seems like it'd be a good idea just to port the old chart over and if necessary give it a tweak or two. Any thoughts? --LegacyCWAL 17:41, 10 April 2010 (UTC)
Fuel usage for Steel
It looks like this page was copied directly from 40d version, complete with the note about fuel usage for making steel (namely, that the refined coal works both as fuel and as a reagent). However, Pig iron states that the refined coal is not counted as fuel and that a normal smelter would need two units of fuel to make pig iron or steel (just as was the case back in the 2D version). One of these is wrong. --Quietust 13:37, 12 April 2010 (UTC)
- 2 coke for both pig iron and steel verified at a conventional smelter. --Birthright 23:06, 13 April 2010 (UTC)
Anyone know how to mod in a new magma powered workshop?
Apparent bug?
It seems that when you have a Block/Bar stockpile set up, the smelter can become confused and gives the message "Urist McFuelUser cancels job: needs refined coal." even though you have piles of coal and no jobs involving coal queued on any structures - and this seems to be tied to the "cancels clean self: area inaccessible" soap bug, also in the same kind of stockpile. As soon as I removed the wonky stockpile the problem with the smelter went away. --75.108.246.131 10:04, 4 August 2010 (UTC)
- Ah ha. You need charcoal or coke to start it up, even to make coke from coal.--FleshForge 10:59, 11 August 2010 (UTC)
- Yeah, I'm having this same problem, I have tons of refined coal, coke and charcoal, sitting in bins inches away from my smelters, and I'm telling them to make more coal, and I know we have tons of bituminous coal and lignite, and I keep getting "no refined coal" message..
- Same problem. 31.25
- Yeah, I'm having this same problem, I have tons of refined coal, coke and charcoal, sitting in bins inches away from my smelters, and I'm telling them to make more coal, and I know we have tons of bituminous coal and lignite, and I keep getting "no refined coal" message..
- Ah ha. You need charcoal or coke to start it up, even to make coke from coal.--FleshForge 10:59, 11 August 2010 (UTC)
Vertical bars and fire
I was trying to transfer fire up a z-level. I've built vertical bars using coal bars and flooded it with magma. Smoke was generated, but the bars were never set on fire. Am I missing something? --SiTLar 03:05, 18 November 2010 (UTC)