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| | |image=[[Image:Alloy_curses_12x12.png]] | | |image=[[Image:Alloy_curses_12x12.png]] |
| | |author=[[User:Alloy|Alloy]] | | |author=[[User:Alloy|Alloy]] |
| − | |dated=2010-10-23 | + | |dated=2010-12-3 - v1.1 |
| | |size=12×12 | | |size=12×12 |
| | |resolution=960×300 native. | | |resolution=960×300 native. |
Revision as of 20:24, 3 December 2010
You may be looking for general information on tilesets or the Graphics set repository.
Square tilesets
These are all the character sets with square tiles, except for the character sets with 16×16 tiles. Those are listed below. Text in square tilesets (as opposed to tilesets with shorter width) is usually more difficult to read, but the map is not distorted.
Anikki
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| Title
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[[#{{{filename}}}|{{{filename}}}]]
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| Author
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Anikki
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| Dated
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2008-7-27
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| Tile Size
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8×8
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| Resolution
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640×200 native.
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| Versions
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| Comments
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Based on the original IBM CGA Character set with a lot of tweaks. The characters remain as descriptive yet universal as possible. I chose the CGA set because it is in my opinion the square set with the best readability. This set is for those who like the basic ASCII look where every pixel has meaning or (multiple meanings). Download the BMP
There is also an upscaled 16x16 version of this set available for fullscreen use below.
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|
| Title
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[[#{{{filename}}}|{{{filename}}}]]
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| Author
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Anikki
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| Dated
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2008-7-27
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| Tile Size
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10×10
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| Resolution
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800×250 native.
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| Versions
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| Comments
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Based primarily on Tocky and Plac1d's sets (which are brilliant). The characters remain as descriptive as possible with some tweaks to the font for better readability and some changes to symbols for more consistency. This set is for those who like the basic ASCII look where every pixel has meaning or (multiple meanings). Download the BMP
(Note: The up and down ramps are reversed.)
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|
| Title
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[[#{{{filename}}}|{{{filename}}}]]
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| Author
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Anikki
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| Dated
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2008-7-27
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| Tile Size
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20×20
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| Resolution
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1600×500 native.
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| Versions
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| Comments
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Based primarily on Tocky and Plac1d. This is a scaled up version of the 10x10 tileset for fullscreen use. Download the BMP
(Note: The up and down ramps are reversed.)
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|
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Alloy
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| Title
|
[[#{{{filename}}}|{{{filename}}}]]
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| Author
|
Alloy
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| Dated
|
2010-12-3 - v1.1
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| Tile Size
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12×12
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| Resolution
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960×300 native.
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| Versions
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| Comments
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Much like Hanuman's conversion, this is based on the default curses_640x300 tileset, converted to 12x12. There are no significant modifications to the tiles, smoothing, etc - just some cosmetic changes mostly to take advantage of 4 extra horizontal pixels. For people who like the original tileset's look and size but want a square version of it.
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Bisasam
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| Title
|
[[#{{{filename}}}|{{{filename}}}]]
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| Author
|
Bisasam
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| Dated
|
2010-05-15
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| Tile Size
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20×20
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| Resolution
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1600×500 (80x25 grid size); 1600×1000 (80x50 grid size)
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| Versions
|
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| Comments
|
This is the 20x20 version of my 24x24 tileset. A DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1600.
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|
|
|
| Title
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[[#{{{filename}}}|{{{filename}}}]]
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| Author
|
Bisasam
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| Dated
|
2010-05-15
|
| Tile Size
|
20×20
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| Resolution
|
1600×500 (80x25 grid size); 1600×1000 (80x50 grid size)
|
| Versions
|
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| Comments
|
This is the 20x20 version of my 24x24 tileset. Graphical tiles have been replaced by ASCII ones. A DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1600.
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|
| Title
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[[#{{{filename}}}|{{{filename}}}]]
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| Author
|
Bisasam
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| Dated
|
2010-01-01
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| Tile Size
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24×24
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| Resolution
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1920×600 (80x25 grid size); 1920×1200 (80x50 grid size)
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| Versions
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| Comments
|
Inspired by the Terminus24 tileset, I created this square 24x24 tileset. Almost all symbols have been redrawn antialiased; so a DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1920.
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Cheepicus
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| Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
| Author
|
Cheepicus
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| Dated
|
2010-8-4
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| Tile Size
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12×12
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| Resolution
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960×300
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| Versions
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| Comments
|
I wanted a 12x12 ASCII graphics set, sharp, with pleasant text, so I wound up making one myself from scratch. It's a little influenced by Guybrush, which I love, but after awhile the blurriness got to me.
(This tileset is not entirely ASCII; I changed the equals sign to a pattern, so that stockpiles would look the way I like.)
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