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40d:List of mods

From Dwarf Fortress Wiki
Revision as of 01:22, 2 December 2007 by Chariot (talk | contribs)
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List of Mods

Zoo Mod

The Zoo Mod adds over 80 diverse domestic and wild animals from the real world, to add a little more realism to your fortress.

Created by Chariot, you can find more details on his user page

Teldin's Mod

Adds plants, food, animals, playable races, instruments, and many more things.

Examples include chickens, orcs in fortress mode, spiders in adventure mode, tubas, edible mushrooms and more!

V2 Coming out very soon.

Teldin's Mod

Morlark's Plant Mod

This mod adds ten new plants, six outdoor ones and four cave ones.

Five of these can be planted, and the remaining five can only be gathered from the wild.

[http://morlark.uwcs.co.uk/misc/df/matgloss_plant_morlark.txt

Botany Mod

Adds several new indoor plans and numerous new outdoor plants.

Botany Mod

Dwarmins Plant Mod

Adds eight imaginative new plant breeds that can be made into cloth and alcohol, to clothe all those naked dwarves you have.

Well you can't clothe them with alcohol.

Only clothes.

No matter how hard they dream...

http://rapidshare.com/files/71696334/matgloss_plant_dwarmod.txt.html

Dire Animals Mod

Bored with the current deadly animals?

This mod adds more dangerous versions of many existing creatures.

They can smell your fear.

http://files.filefront.com/creature+direrar/;91686