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Talk:Mod info token

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Revision as of 21:57, 25 January 2023 by Jerimee (talk | contribs) (→‎comments)
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comments

I don't know what syntax this is. What is the proper way to do comments? See the (fake) IGNORED_COMMENT token I added below; will that suffice? Jerimee (talk) 21:54, 25 January 2023 (UTC)

[ID:wiki_example]
[NAME:Wiki Example Mod]
[IGNORED_COMMENT:Note to self, remove this line and the next line before uploading to steam workshop]
[STEAM_FILE_ID:2905754195]

token?

Not sure this is a Token in the sense the term is used in game. --Jan (talk) 21:13, 21 December 2022 (UTC)

The wiki also has the world tokens which similarly represent something other than raw objects. I think it is more about the format than anything, and afaik "token" is not a term ever used in-game. The closest we get is the creature variation tokens which call them "tag"s. --Voliol (talk) 21:21, 21 December 2022 (UTC)
All setting files use the same format, but we don't say init.txt tokens. In this case I'd prefer simply 'Mod info' but I am fine either way. There gonna be some trail and error for awhile. --Jan (talk) 22:54, 21 December 2022 (UTC)
Btw there is no longer 'raw' folder, now it is 'vanilla' --Jan (talk) 23:10, 21 December 2022 (UTC)

Required

I am not sure all the fields marked as required fields indeed are. When I last run a test I used mod_info text with just an ID and NAME and it worked.

[ID:wiki_example]
[NAME:Wiki Example Mod]

--Jan (talk) 19:32, 5 January 2023 (UTC)