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- 14:41, 31 March 2011 diff hist -40 v0.31:Beekeeping industry copyedit, add some redlinks, remove duplicated links
- 13:15, 28 March 2011 diff hist -21 v0.31:Egg production →Trading: remove misleading wikilink
- 12:48, 19 March 2011 diff hist -18 40d:Food Undo revision 138578 by 87.52.29.81 (Talk) not true - healthy dwarves don't need water, just booze
- 09:53, 26 February 2011 diff hist +340 v0.31 Talk:Item quality →Nothing about combat?: link to forum post
- 09:50, 26 February 2011 diff hist +6 v0.31:Item quality →Quality grades: we don't know this applies to damage, as far as I know
- 12:47, 18 February 2011 diff hist +383 v0.31:How large a farm do I need fix error re stack sizes; note >1 crop possible per season; misc. small fixes
- 04:36, 13 February 2011 diff hist +590 v0.31 Talk:Cyclops come to think of it...
- 03:50, 13 February 2011 diff hist +422 v0.31 Talk:Cyclops couple of ideas
- 16:23, 8 February 2011 diff hist +139 40d:Food guide misc. cleanup, needs more
- 05:15, 29 January 2011 diff hist +286 Talk:Main Page/archive2 →Flash Blind!: actually not a bad idea?
- 12:44, 26 January 2011 diff hist +92 v0.31 Talk:Blind cave bear both! current
- 12:43, 26 January 2011 diff hist +2 v0.31:Blind cave bear clearer link - see talk
- 15:46, 25 January 2011 diff hist +3 v0.31:Leather copyedit
- 15:35, 25 January 2011 diff hist -15 v0.31:Native copper del cheapest - same value as most base metals
- 14:39, 22 January 2011 diff hist +253 v0.31 Talk:Iron →Iron or bronze?: you're right
- 14:33, 22 January 2011 diff hist -7 v0.31:Weapon Undo revision 135194 by 86.2.129.68 (Talk) Dwarves can use most of these weapons - the "Used by" column is just listing foreign civs
- 15:45, 19 January 2011 diff hist +14 v0.31:Mining →Making a dwarf a miner: it disables wood cutting, not carpentry
- 14:28, 18 January 2011 diff hist -15 v0.31:Dog →Using dogs: per talk, dogs in CAGES aren't guard dogs (only on restraints)
- 13:00, 18 January 2011 diff hist +66 v0.31:Menu →Health Screen: "Only visible if you have appointed a {{L|Chief Medical Dwarf}}."
- 15:39, 16 January 2011 diff hist +265 v0.31 Talk:Military tactics seen in .18
- 03:44, 12 January 2011 diff hist -9 v0.31:Armor gauntlets now cover fingers, as of a recent patch (.16 or .17 or something)
- 05:36, 9 January 2011 diff hist +231 N User talk:154.20.1.246 Awesome job! current
- 05:34, 9 January 2011 diff hist -1,071 v0.31:Attribute →Skills and associated attributes: more consolidation
- 05:23, 9 January 2011 diff hist -1,082 v0.31:Attribute →Skills and associated attributes: awesome work! Consolidated some to make this list a little easier to digest
- 15:10, 8 January 2011 diff hist -13 m v0.31:Milk Undo revision 134752 by Dorque (Talk) rv joke edit
- 13:45, 7 January 2011 diff hist +623 v0.31 Talk:Water wheel →Waterwheel Reactors -DO- need southern walls: sounds like a pressure problem to me
- 13:38, 5 January 2011 diff hist +154 v0.31 Talk:Maximizing framerate →Running water: cool
- 13:35, 5 January 2011 diff hist +69 v0.31:Maximizing framerate →Increasing your Framerate: note levers to switch off mist generators etc
- 14:39, 4 January 2011 diff hist +347 v0.31 Talk:Maximizing framerate →Running water: new section
- 14:34, 4 January 2011 diff hist +5 m v0.31:Maximizing framerate minor tweaks
- 11:53, 3 January 2011 diff hist +221 v0.31 Talk:Organizer →Arsenal Dwarf?: yep, but he'll be back!
- 11:51, 3 January 2011 diff hist +54 v0.31:Organizer note arsenal dwarf is suspended from the game; re-organise a bit
- 06:30, 27 December 2010 diff hist +20 v0.31:Stockpile →{{L|Corpse | Corpses}}: generally an entire tomb isn't needed, just a burial receptacle
- 04:36, 27 December 2010 diff hist -35 m v0.31:Sparring →Training on Disarmed Prisoners: remove bit that didn't make sense in article's present structure
- 14:45, 25 December 2010 diff hist +294 v0.31 Talk:Mandate →Expedition Leader to Mayor: think you're just misreading it
- 14:19, 21 December 2010 diff hist +94 v0.31:Trap →Weapon Trap: three specialist weapon-trap-only weapons, plus two that are sort of adapted from other purposes
- 14:47, 20 December 2010 diff hist -3 m v0.31:Stupid dwarf trick →Underground Forest: typo
- 06:26, 15 December 2010 diff hist -5 m v0.31:Metal →Weapon & Armor Quality: small reword so you don't have to read it 5 times to parse it
- 16:06, 14 December 2010 diff hist -104 v0.31:Caverns →Other Features: copyedit section
- 09:44, 13 December 2010 diff hist +259 v0.31 Talk:Jail →Booze/food stockpile: Maybe use Take from a stockpile?
- 04:39, 11 December 2010 diff hist -21 v0.31:Limestone fix misleading and grammar
- 13:21, 10 December 2010 diff hist -268 v0.31:Flux Undo revision 133334 by Freya (Talk) nonsense, not true at all in DF2010, given that every embark has magma
- 11:40, 7 December 2010 diff hist +29 v0.31:Release information/0.31.13 The former text was identical to DF2010:Release information/0.31.14; I copy-pasted this from release notes.txt
- 06:23, 7 December 2010 diff hist -17 v0.31:Trap misc. copyedits; state early that weapon traps contain up to 10 weapons
- 12:20, 5 December 2010 diff hist +54 v0.31:Wood industry misc. copyedits and clarifications
- 05:26, 2 December 2010 diff hist -50 v0.31:Hauling rm random bolding; rm reference to economy (not yet in DF2010)
- 14:58, 25 November 2010 diff hist -25 m v0.31:Dormitory there's always at least one bed
- 12:28, 5 October 2010 diff hist +217 v0.31 Talk:Bolt →Made by who?: weaponsmiths
- 16:30, 16 September 2010 diff hist -61 v0.31:Metal →Alloys: removed "For a full chart of recipes for alloys, see {{L|smelting}}." ... it's in this article
- 10:38, 13 September 2010 diff hist +338 v0.31 Talk:Weapon →We dont have wooden training hammers but...: awesome idea!