v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

23a:Alchemist (noble)

From Dwarf Fortress Wiki
Revision as of 19:58, 4 March 2013 by Quietust (talk | contribs) (making golden salve won't help, but making gnomeblight will)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Alchemist
Room requirements  
Office Modest Office
Quarters Modest Quarters
Dining room Modest Dining Room
Tomb None
Furniture requirements
Chests 1
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates None
Demands 1
Arrival conditions
  • Perform 10 alchemy jobs
Function
This article is about an older version of DF.
The alchemist prefers to work in a laboratory.

The Alchemist will come to your fortress once you have performed at least 10 appropriate jobs - making soap or extracting essences from plants (at a still), vermin, or fish.

Economy
Trade
Wealth
Justice
Guilds
Cults
Nobility
Other
Foreign