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23a:Release information/0.22.107.21a

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Revision as of 13:55, 13 March 2014 by Quietust (talk | contribs) (Created page with "{{release notes}} Dwarf Fortress 0.22.107.21a was released on October 2, 2006. <blockquote>There will be families and guards in new world towns, concluding the first third of ...")
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Dwarf Fortress 0.22.107.21a was released on October 2, 2006.

There will be families and guards in new world towns, concluding the first third of the Bustling Town Arc.


There's a wait key in adventure mode now (period), as well as some helpful "are you sure?" prompts.

Various bug fixes -- including the clothing acquirement bug, the shield equipment bug and some ashery bugs.

-- Toady One

New stuff[edit]

  • added a wait key to adventure mode
  • added families to adventure mode towns
  • added guards to towns
  • added intermediate criminal state for theft
  • added some intermediate text to save/abandon process
  • added prompt for attacking adventure mode friendlies
  • added sleep confirmation to adventure mode

Other bug fixes[edit]

  • fixed several problems with raw skins
  • fixed problem with flows not respecting floodgate/door destruction
  • stockpiles can no longer be placed on channels
  • made sleep in adventure mode interrupt upon damage
  • stopped people from acquiring clothes that won't fit them
  • fixed a problem with the display of prices
  • milk is now consumed during cheese making
  • stopped moods from using raw skins and thread
  • fixed problem with ashery building requirements
  • fixed ash to potash job
  • fixed borders/music of load screen after fortress game
  • stopped dwarves from grabbing many shields per hand