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Difference between revisions of "23a:Wagon"

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See [[road]] for more information on what needs to be done to allow wagons to reach your depot.
 
See [[road]] for more information on what needs to be done to allow wagons to reach your depot.
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In this version, wagons move very slowly and will not move if a creature is standing in the tile in front of them, which happens very frequently because Human guards try to follow them too closely. If you are unlucky, the resulting traffic jam might cause the caravan to turn around and leave before it ever arrives.
  
 
{{gamedata}}
 
{{gamedata}}
 
{{Creatures}}
 
{{Creatures}}

Revision as of 14:03, 28 July 2021

Wagon

W

Biome

Attributes

· Genderless

Cannot be tamed

Age
Adult at: Birth
Max age: Immortal
Rotting leaves
Bones None
Skulls None

Wikipedia article

This article is about an older version of DF.

(For information on the wagon carrying your goods during embark, see Wagon (embark).)


Wagons are special creatures used by caravans. Humans will send wagons with their caravans, which have a much greater capacity for bringing foreign imports and accepting dwarven exports. Unfortunately, wagons require a road leading from the edge of the map to your trade depot. If no such road exists (or if you have not built a depot at all), they will bypass your site and you will only be able to trade for what is available on the pack animals.

See road for more information on what needs to be done to allow wagons to reach your depot.

In this version, wagons move very slowly and will not move if a creature is standing in the tile in front of them, which happens very frequently because Human guards try to follow them too closely. If you are unlucky, the resulting traffic jam might cause the caravan to turn around and leave before it ever arrives.

Races
DwarfElfGoblinHumanKobold
Animals
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent