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40d:Fortification

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Revision as of 19:41, 8 November 2007 by Shagie (talk | contribs) (Outermost layer refers to old DF)
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Fortifications are arrow slits used in the defense of your fortress. They are most commonly used along the outside walls of your fortress, so that marksdwarves and siege engines can fire at enemies from within the mountain. They can be carved from cave walls or built like any other construction.

Carving

Damaged rock cannot be used for fortifications.

A fortified wall can only be one tile wide. What this means is that you need to hollow out a room directly behind the wall you want to fortify. It is smartest to set this room up as a barracks, or to put an archery target in there. That way, off-duty soldiers will be milling about at all times, and they will be ready to fire upon anyone who gets too close to the fortress.

Once you have chosen the wall you want to carve, smooth the stone along its length using d -> s. After it has been smoothed, re-designate the same wall for fortifications using d -> a. Stone smoothing and fortification require a dwarf that does stone detailing.

After completion, marksdwarves, ballistas, and even catapults will be able to fire through the fortifications. However, enemy ranged attackers can attack you from either side of the fortification, no matter which side was fortified.

Note: A fortified tile cannot contain gems.

Construction

Fortifications can also be constructed from blocks, wood or stone using b -> C -> F. They must be built tile by tile as there is no way to build more than one at a time.v0.27.169.33a Construction of wooden fortifications require the Carpentry skill, while fortifications made of block or stone require the Masonry skill.


Rooms
Furniture
Animal trapAnvilArmor standBedBinBucketCabinetCageCoffinContainerRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateBarsGrateFloor hatchBridgeRoadWindow
Constructions
Machine & Trap parts
Other Buildings
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