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Editing 40d:Human

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== Playing as Humans in Fortress Mode ==
 
== Playing as Humans in Fortress Mode ==
To start a "Human Town" (or, alternately, an Elven Forest Retreat, [[Goblin]] Tower or [[Kobold]] Cave) one need only add the tag [CIV_CONTROLLABLE] to the entity_default.txt file in the /raw/objects folder, under whichever race you wish to play. You should only do this after having already generated a world, otherwise you may encounter bugs. It's also advisable to only have one race playable at a time by removing the [CIV_CONTROLLABLE] tag from all but the race you wish to play, for similar reasons.
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To start a "Human Town" (or, alternately, an Elven Forest Retreat, [[Goblin]] Tower or [[Kobold]] Cave one need only add the tag [CIV_CONTROLLABLE] to the entity_default.txt file in the /raw/objects folder, under whichever race you wish to play. You should only do this after having already generated a world, otherwise you may encounter bugs. It's also advisable to only have one race playable at a time by removing the [CIV_CONTROLLABLE] tag from all but the race you wish to play, for similar reasons.
  
 
In order to build trap components, you will also need to add the following to the Human entry in entity_default:
 
In order to build trap components, you will also need to add the following to the Human entry in entity_default:

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