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40d:Item value

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Revision as of 15:30, 25 January 2008 by Valdemar (talk | contribs)
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Value is determined by the base value of the object with multipliers for the material it is made out of, the quality of its creation, and any decorations on it.

Base Values of Items

The base value of an item is found from what the item is, not what it is made out of. For example, a wood block uses the base value for a block, not the one for wood. A wood log, however, uses the base value for wood.

Value Items
0 Waste materials - Bone, Shell etc
1 Bolts, Seeds, Tallow, Animals
2 Meat, Fish, Raw Fish, Drinks
3 Raw Materials - Rough Gems, Stone, Wood etc
4 Plants
5 Bars, Cut Gems, Blocks, Sand, Tanned Hides, Animal Traps
6 Thread
7 Cloth
10 All furniture except statues , All crafts, All clothes, Decorations, Prepared meals, Bucklers
15 Shoes, Boots, Shields, Helms, Gauntlets, Leggings
20 Leather Armor, Siege Ammo, Flour, Sugar, Syrup
25 Statues, Windows
30 Greaves, Mechanisms, Siege Engine Parts
60 Chain Mail
100 Plate Mail, Anvils

Material Multipliers

The material multiplier of an item is found from what it is made out of. For example, a wood block uses the multiplier for wood. A wood log also uses the multiplier for wood.

Multiplier Materials
1 Common Stone, Wood, Cloth, Leather, Bone, Shell
2 Limestone, Chalk, Copper, Tin, Green Glass, Silk, Lead, Nickel, Zinc, Bismuth, Garnierite, Malachite, Sphalerite, Cassiterite, Morion, Onyx, Schorl, Moss agate, Prase, Variscite, Banded agate, Bloodstone, Carnelian, Sard, Sardonyx, Lavendar jade, Pink jade, Brown jasper, Fire agate, Plume agate, Smoky quartz, Tube agate, Dendritic agate, Fortification agate, Gray chalcedony, Milk quartz, Moonstone, Rock crystal, White chalcedony, White jade, Blue jade, Lace agate, Lapis lazuli, Chrysoprase, Chrysocolla, Turquoise, Citrine, Pyrite, Sunstone, Tiger iron, Tigereye, Yellow jasper
3 Obsidian, Potash, Nickel silver, Lay pewter, Tetrahedrite, Aventurine, Picture jasper, Rose quartz
4 Pearlash, Trifle pewter
5 Fine pewter, Bronze, Galena, Clear Glass
6 Billon, Bismuth bronze
7 Brass
8 Sterling silver, Hematite, Limonite, Magnetite
10 Silver,Iron, Crystal Glass, Pig iron, Horn silver, Moss opal, Prase opal, Amber opal, Wax opal, Wood opal, Bone opal, Clear tourmaline, Jasper opal, Milk opal, Onyx opal, Pineapple opal, Pipe opal, Shell opal, Cherry opal, Gold opal, Resin opal
11 Black bronze
15 Melanite, Red tourmaline, Jelly opal, Fire opal, Pink tourmaline
20 Electrum, Black pyrope, Black zircon, Green tourmaline, Green zircon, Almandine, Red grossular, Red pyrope, Red spinel, Red zircon, Purple spinel, Rhodolite, Alexandrite, Amethyst, Kunzite, Morganite, Pink garnet, Tanzanite, Violet spessartine, Brown zircon, Cinnamon grossular, Honey yellow beryl, Bandfire opal, Cat's eye, Clear garnet, Crystal opal, Goshenite, Harlequin opal, Pinfire opal, White opal, Claro opal, Chrysoberyl, Green jade, Heliodor, Peridot, Aquamarine, Precious fire opal, Red beryl, Red flash opal, Golden beryl, Levin opal, Rubicelle, Topaz, Topazolite, Yellow grossular, Yellow spessartine, Yellow zircon
23 Rose gold
25 Indigo tourmaline, Clear zircon
30 Gold, Steel, Black opal, Blue garnet, Demantoid, Tsavorite, Light yellow diamond
40 Platinum, Aluminum, Sapphire, Emerald, Ruby, Faint yellow diamond
60 Black diamond, Blue diamond, Green diamond, Red diamond, Clear diamond, Star sapphire, Star ruby, Yellow diamond
250 Raw adamantine
300 Adamantine

Decorations

Your craftsdwarves can add decorations to your objects. This increases their value. The base value of a decoration is 10. This is multiplied with the material the decoration is made of and the quality of the decoration, and added to the value of the item. For example, a gold stud would be worth 10 base value for the decoration times the 30 material multiplier for the gold: 300☼.


Examples

Base Object Material Quality Final Value
Anvil (100) Steel (x30) +Item+ (x3) 9000☼
Door (10) Obsidian (x3) None (x1) 30☼
Block (5) Wood (x1) None (x1) 5☼
Goblet (10) Lead (x2) -Item- (x2) 40☼
Goblet (10) Aluminum (x40) ☼Item☼ (x12) 4800☼