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Difference between revisions of "40d:Miner"

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{{Skill
 
{{Skill
| color     = rgb(192,192,192)
+
| color   = rgb(192,192,192)
| skill       = Miner
+
| skill   = Miner
 
| speciality = Miner
 
| speciality = Miner
 
| profession = Miner
 
| profession = Miner
| job name   = [[Mining]]
+
| job name = [[Mining]]
| tasks     =
+
| tasks   =
 
* [[Dig]]
 
* [[Dig]]
 
}}
 
}}
'''Miners''' are necessary to build any kind of fortress, unless you're planning on building everything out of [[wood]] and on the surface (like one of those [[Human|humans]]).
+
'''Miners''' are necessary to build any kind of fortress, unless you're planning on building everything out of [[wood]] and on the surface, like one of those foolish [[Human|humans]].
  
Skill level increases the speed of mining and also increases the chance of leaving behind [[stone]], [[ore]] or [[gem]]s depending on the material mined. At Legendary skill, a miner will always leave stone/ore/gems behind. High skill can actually be undesirable, since excess stone can be a nuisance. However, miners gain skill extremely quickly so some amount of stone is unavoidable. Miners are required to dig, build [[channel]]s, dig out [[stair]]s and [[ramp]]s, and remove said stairs and ramps. Miners require a [[pick]] to do any work.  
+
Skill level increases the speed of mining and also increases the chance of leaving behind [[stone]], [[ore]] or [[gem]]s depending on the material mined. At Legendary skill, a miner will always leave stone/ore/gems behind. High skill can actually be undesirable, since excess stone can be a nuisance. However, miners gain skill extremely quickly so some amount of stone is unavoidable. Miners are required to dig, build [[channel]]s, dig out [[stair]]s and [[ramp]]s, and remove said stairs and ramps. Miners require a [[pick]] to do any work.  
  
 
In order to start digging you need to designate an area to be dug. This is done with the [[Designations]] menu.
 
In order to start digging you need to designate an area to be dug. This is done with the [[Designations]] menu.
  
If you want a specific miner to dig in an area, then you need to [[Military|draft]] the other miners or deactivate their mining labor.  Deactivating the mining labor has the undesirable side effect that they will immediately drop their picks.  For example you may want your best miner to work on gems and ore but use novices to dig out ordinary stone.
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Currently, the only way to prevent miners from mining a certain area is to prevent them from mining at all.
  
The mining skill is unique in that it is the only civilian skill that can be used in combat. Because miners quickly improve their mining skill during the normal course of mining, and because they always carry their picks with them, miners are extremely useful for defense in the early stages of the game. [[Woodcutter]]s also carry their [[axe]]s with them at all times, but axes use a special combat skill that is not practiced while doing civilian work. Miners will use their picks as weapons if they are drafted while they are carrying picks, and they are not designated to use any other weapon (i.e., they are instructed to fight [[Wrestling|unarmed]]).
+
The mining skill is unique in that it is the only civilian skill that can be used in combat. Because miners quickly improve their mining skill during the normal course of mining, and because they always carry their picks with them, miners are extremely useful for defense in the early stages of the game. [[Woodcutter]]s also carry their [[axe]]s with them at all times, but axes use a special combat skill that is not practiced while doing civilian work. Miners will use their picks as weapons if they are drafted while they are carrying picks, and they are not designated to use any other weapon (i.e., they are instructed to fight [[Wrestling|unarmed]]). Picks make better [[weapon]]s than one might expect - basically, they are spears that do 30% less damage. During this combat, a miner gains mining skill.
  
Picks actually make rather poor [[weapon]]s compared to axes, [[sword]]s, [[spear]]s and the like.  However, skill matters much more than weapon quality in actual combat.
+
The material or quality of a pick does not affect mining speed, but it does affect combat strength.
 
 
The material ([[copper]], [[bronze]], [[iron]], etc) of a pick does not affect mining speed or quality, but it does affect combat strength (as it does for any weapon).
 
  
 
{{Skills}}
 
{{Skills}}
 
[[Category:Professions]]
 
[[Category:Professions]]
 
[[Category:Jobs]]
 
[[Category:Jobs]]

Revision as of 02:00, 10 September 2009

Skill: Miner
Association  
Profession Miner
Job Title Miner
Labor Mining
Tasks
Workshop
None

Miners are necessary to build any kind of fortress, unless you're planning on building everything out of wood and on the surface, like one of those foolish humans.

Skill level increases the speed of mining and also increases the chance of leaving behind stone, ore or gems depending on the material mined. At Legendary skill, a miner will always leave stone/ore/gems behind. High skill can actually be undesirable, since excess stone can be a nuisance. However, miners gain skill extremely quickly so some amount of stone is unavoidable. Miners are required to dig, build channels, dig out stairs and ramps, and remove said stairs and ramps. Miners require a pick to do any work.

In order to start digging you need to designate an area to be dug. This is done with the Designations menu.

Currently, the only way to prevent miners from mining a certain area is to prevent them from mining at all.

The mining skill is unique in that it is the only civilian skill that can be used in combat. Because miners quickly improve their mining skill during the normal course of mining, and because they always carry their picks with them, miners are extremely useful for defense in the early stages of the game. Woodcutters also carry their axes with them at all times, but axes use a special combat skill that is not practiced while doing civilian work. Miners will use their picks as weapons if they are drafted while they are carrying picks, and they are not designated to use any other weapon (i.e., they are instructed to fight unarmed). Picks make better weapons than one might expect - basically, they are spears that do 30% less damage. During this combat, a miner gains mining skill.

The material or quality of a pick does not affect mining speed, but it does affect combat strength.

Miner
Woodworker
Stoneworker
Ranger
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Dwarven
Other
Social
Broker
Other

Other/Peasant
Unused