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Editing 40d:Other weapon
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In [[Fortress mode]], there are only [[Weapon#Dwarf_weapons|7 weapon]]s* that dwarves can make for themselves and are considered "standard", but there are about a dozen '''other weapons''' that can be acquired, either by [[trading]] or recovering them from enemies who no longer have any use for them. Dwarves can use some of these, but not all, for melee combat, and each that is usable is associated with a standard [[military]] weapon skill. In Fortress Mode, no other missile weapons are usable by dwarves in combat, but all weapons are usable in [[Trap#Weapon_Trap|weapons traps]]. | In [[Fortress mode]], there are only [[Weapon#Dwarf_weapons|7 weapon]]s* that dwarves can make for themselves and are considered "standard", but there are about a dozen '''other weapons''' that can be acquired, either by [[trading]] or recovering them from enemies who no longer have any use for them. Dwarves can use some of these, but not all, for melee combat, and each that is usable is associated with a standard [[military]] weapon skill. In Fortress Mode, no other missile weapons are usable by dwarves in combat, but all weapons are usable in [[Trap#Weapon_Trap|weapons traps]]. | ||
− | :''(* These are the | + | :''(* These are the Battle axe, Mace, Pick, Short sword, Spear, and War hammer, and the Crossbow, which can be used for both [[marksdwarf|ranged attacks]] or, if necessary, [[combat|melee combat]].)'' |
As with any [[weapon]], both [[Weapon#Material_damage_modifiers|material]] and [[quality]] can improve their effectiveness in combat. | As with any [[weapon]], both [[Weapon#Material_damage_modifiers|material]] and [[quality]] can improve their effectiveness in combat. |