v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Smoothing"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (rating article)
(Fixing quality template tags (229/690))
Line 1: Line 1:
{{av}}{{fine}}
+
{{av}}{{Quality|Exceptional}}
 
'''Smoothing''' natural {{L|wall}}s and {{L|floor}}s increases the {{L|value of room}}s. It is done by {{L|dwarves}} with the {{L|Stone detailing}} {{L|labor}}, and it trains the {{L|Engraver}} {{L|skill}}. Smoothed floors look like {{L|construction|construct}}ed floors. Smoothed walls look similar to manually constructed {{L|wall}}s and join neatly with corners, T-junctions and straight bits. A single tile of smoothed rock wall will appear as a free-standing pillar until joined to adjacent walls.
 
'''Smoothing''' natural {{L|wall}}s and {{L|floor}}s increases the {{L|value of room}}s. It is done by {{L|dwarves}} with the {{L|Stone detailing}} {{L|labor}}, and it trains the {{L|Engraver}} {{L|skill}}. Smoothed floors look like {{L|construction|construct}}ed floors. Smoothed walls look similar to manually constructed {{L|wall}}s and join neatly with corners, T-junctions and straight bits. A single tile of smoothed rock wall will appear as a free-standing pillar until joined to adjacent walls.
  

Revision as of 04:42, 7 May 2010

This article is about an older version of DF.

Smoothing natural Template:Ls and Template:Ls increases the Template:Ls. It is done by Template:L with the Template:L Template:L, and it trains the Template:L Template:L. Smoothed floors look like Template:Led floors. Smoothed walls look similar to manually constructed Template:Ls and join neatly with corners, T-junctions and straight bits. A single tile of smoothed rock wall will appear as a free-standing pillar until joined to adjacent walls.

Only smoothed surfaces can be Template:Ld to increase the room's value further, and only smoothed walls can be carved into Template:Ls.

Smoothing an area

  1. Press d to open the designate menu.
  2. Press s to select "Smooth Stone".
  3. Move the cursor to a position on or near a wall or floor and press enter.
  4. The spot you marked changes to a blinking green "+" indicating where the area you wish to smooth extends from.
  5. Move the cursor to any position, across the area you wish to smooth and then press enter again.
  6. The wall and floor tiles in the area you defined will blink with a white regular pattern.
  7. Wait for a Template:L with the Template:L skill to smooth the Template:L on the walls and floors.

Note