v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Soil"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m
Line 7: Line 7:
 
* Sandy Clay
 
* Sandy Clay
 
* Silt
 
* Silt
* Sand
+
* Sand (and colored sands)
 
* Peat
 
* Peat
 
* Sandy Clay Loam
 
* Sandy Clay Loam
Line 19: Line 19:
 
Digging into soil does not generate any byproduct materials, unlike digging in rock, which makes it much easier to create storerooms and other large areas of empty space.
 
Digging into soil does not generate any byproduct materials, unlike digging in rock, which makes it much easier to create storerooms and other large areas of empty space.
  
Soil cannot be smoothed.
+
Soil cannot be smoothed, so it can be difficult to make high value rooms.  Also, since soil cannot be smoothed, soil cannot be used to make fortifications.
 
 
  
 
The only minerals that can be found in soil are [[gold nuggets|gold]], [[cassiterite]], and [[platinum nuggets|platinum]].
 
The only minerals that can be found in soil are [[gold nuggets|gold]], [[cassiterite]], and [[platinum nuggets|platinum]].
  
 
[[Category:Map tiles]]
 
[[Category:Map tiles]]

Revision as of 22:32, 1 December 2007

Soil is the name for the various kinds of ground that can be planted on without irrigation.

(Possibly partial list of) farmable soils:

  • Loam
  • Clay Loam
  • Loamy Sand
  • Sandy Clay
  • Silt
  • Sand (and colored sands)
  • Peat
  • Sandy Clay Loam

Loam does not appear to support trees or plants. Loam can be found adjacent to rivers and brooks, along with pebbles.

When starting a new fortress, types and quantities of available soils are listed at the bottom right of the fortress location selection screen. In contrast to rock types, soil type names appear in the same shade of brown as farm plots, and are usually closest to the top of the list, and thus, closest to the surface of the ground.

Note, however, that you may only plant cave flora if the tile is marked "Indoors." To check this, go to the tile in k mode.

Digging into soil does not generate any byproduct materials, unlike digging in rock, which makes it much easier to create storerooms and other large areas of empty space.

Soil cannot be smoothed, so it can be difficult to make high value rooms. Also, since soil cannot be smoothed, soil cannot be used to make fortifications.

The only minerals that can be found in soil are gold, cassiterite, and platinum.