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Difference between revisions of "40d:Thief"

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m (macaques aren't invisible and aren't called thieves by the game)
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In Fortress mode, a '''thief''' is a disgusting dishonorable creature that can skulk around the map unseen until it moves adjacent to a dwarf, guard [[dog]], or other helpful creature. Some thieves can bypass [[trap]]s as well.
 
In Fortress mode, a '''thief''' is a disgusting dishonorable creature that can skulk around the map unseen until it moves adjacent to a dwarf, guard [[dog]], or other helpful creature. Some thieves can bypass [[trap]]s as well.
  
There are several types: [[goblin]] baby-snatchers and [[kobold]] pilferers, and playful animals, like [[gorilla]]s and [[rhesus macaque]]s.
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There are two types: [[goblin]] baby-snatchers and [[kobold]] pilferers.
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Certain "playful" creatures will also try to steal items from your hoard. These include [[gorilla]]s and [[rhesus macaque]]s.

Revision as of 14:49, 6 May 2008

In Fortress mode, a thief is a disgusting dishonorable creature that can skulk around the map unseen until it moves adjacent to a dwarf, guard dog, or other helpful creature. Some thieves can bypass traps as well.

There are two types: goblin baby-snatchers and kobold pilferers.

Certain "playful" creatures will also try to steal items from your hoard. These include gorillas and rhesus macaques.