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Editing 40d:Weapon

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Some types of weapons cannot be used by dwarves in Fortress mode, such as [[bow]]s, and only 7 can be manufactured. Some can however be used if recovered from enemies or gained by trade, and all can be used in [[weapon trap]]s just fine.  
 
Some types of weapons cannot be used by dwarves in Fortress mode, such as [[bow]]s, and only 7 can be manufactured. Some can however be used if recovered from enemies or gained by trade, and all can be used in [[weapon trap]]s just fine.  
  
In Adventure mode, all weapons are usable; an adventurer can become a bowdwarf, or use a [[human]] great axe or longsword in one hand despite the fact that he is smaller than the minimum size required to use the axe at all, with both hands or one. It is not clear if there are any penalties associated with using oversized weapons.
+
In Adventure mode, all weapons are usable; an adventurer can become a bowdwarf, or use a [[human]] great axe or longsword in one hand despite the fact that he is smaller than the minimum size required to use the axe at all, with both hands or one. It is not clear if there are any penalties associated with using over-sized weapons.
  
 
==Manufacture==
 
==Manufacture==
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| [[Battle axe]] || 110 || Slash || Axe || None
 
| [[Battle axe]] || 110 || Slash || Axe || None
 
|-
 
|-
| [[Crossbow]](melee only)|| 70 || Bludgeon || Hammer || None
+
| [[Crossbow]](melee only)† || 70 || Bludgeon || Hammer || None
 
|-
 
|-
 
| [[Mace]] || 120 || Bludgeon || Mace || None
 
| [[Mace]] || 120 || Bludgeon || Mace || None
 
|-
 
|-
| [[Pick]]|| 70 || Pierce || Mining || 2
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| [[Pick]]† || 70 || Pierce || Mining || 2
 
|-
 
|-
 
| [[Short sword]] || 100 || Slash || Sword || 1
 
| [[Short sword]] || 100 || Slash || Sword || 1
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! Name !! Damage !! Damage Type !! Skill Used !! Crit. Boost  
 
! Name !! Damage !! Damage Type !! Skill Used !! Crit. Boost  
 
|-
 
|-
| [[Other weapon#Blowgun|Blowgun]](melee) || 20 || Bludgeon || Sword || None
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| [[Other weapon#Blowgun|Blowgun]]† (melee) || 20 || Bludgeon || Sword || None
 
|-
 
|-
| [[Bow]](melee) || 40 || Bludgeon || Sword || None
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| [[Bow]]† (melee) || 40 || Bludgeon || Sword || None
 
|-
 
|-
 
| [[Other weapon#Large dagger|Large dagger]] || 70 || Slash || Dagger || 1
 
| [[Other weapon#Large dagger|Large dagger]] || 70 || Slash || Dagger || 1
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| [[Flail]] || 130 || Bludgeon || Mace || None
 
| [[Flail]] || 130 || Bludgeon || Mace || None
 
|-
 
|-
| [[Other weapon#Great axe|Great axe]]|| 150 || Slash || Axe || None
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| [[Other weapon#Great axe|Great axe]]‡ || 150 || Slash || Axe || None
 
|-
 
|-
| [[Other weapon#Halberd|Halberd]]|| 140 || Slash || Axe || None
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| [[Other weapon#Halberd|Halberd]]‡ || 140 || Slash || Axe || None
 
|-
 
|-
| [[Long sword]]* || 120 || Slash || Sword || 1
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| [[Long sword]]* † || 120 || Slash || Sword || 1
 
|-
 
|-
| [[Other weapon#Maul|Maul]]|| 160 || Bludgeon || Hammer || None
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| [[Other weapon#Maul|Maul]]‡ || 160 || Bludgeon || Hammer || None
 
|-
 
|-
 
| [[Morningstar]]* || 120 || Bludgeon || Mace || None
 
| [[Morningstar]]* || 120 || Bludgeon || Mace || None
 
|-
 
|-
| [[Other weapon#Pike|Pike]]|| 120 || Pierce || Pike || 2
+
| [[Other weapon#Pike|Pike]]‡ || 120 || Pierce || Pike || 2
 
|-
 
|-
 
| [[Other weapon#Scimitar|Scimitar]]* || 100 || Slash || Sword || 1
 
| [[Other weapon#Scimitar|Scimitar]]* || 100 || Slash || Sword || 1
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| [[Scourge]] || 30 || Gore || Whip/Lasher || None
 
| [[Scourge]] || 30 || Gore || Whip/Lasher || None
 
|-
 
|-
| Two-handed sword‡ || 140 || Slash || Sword || 1
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| Two-handed sword‡ || 140 || Slash || Sword || 1
 
|-
 
|-
| [[Whip]]|| 20 || Gore || Whip/Lasher || None
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| [[Whip]]† || 20 || Gore || Whip/Lasher || None
 
|-
 
|-
 
|}
 
|}
''Dwarves wield weapon two-handed (set number of weapons to 2 in fort mode ({{k|v}}-{{k|p}}-{{k|s}}-{{k|m}}))'' <br> ''Dwarves cannot wield weapon (too large)''<br> * ''Can be worn in fortress mode''
+
&dagger; ''Dwarves wield weapon two-handed (set number of weapons to 2 in fort mode ({{k|v}}-{{k|p}}-{{k|s}}-{{k|m}}))'' <br> &Dagger; ''Dwarves cannot wield weapon (too large)''<br> * ''Can be worn in fortress mode''
  
 
===Missile ammunition statistics===
 
===Missile ammunition statistics===
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| [[Trap component#Giant axe blade|Giant axe blade]] || 220 || Slash || 1 || None || No
 
| [[Trap component#Giant axe blade|Giant axe blade]] || 220 || Slash || 1 || None || No
 
|-
 
|-
| [[Enormous corkscrew]]|| 150 || Pierce || 1 || 2 || Yes
+
| [[Enormous corkscrew]]&dagger; || 150 || Pierce || 1 || 2 || Yes
 
|-
 
|-
 
| [[Trap component#Spiked ball|Spiked ball]] || 100 || Pierce || 3 || 1 || Yes
 
| [[Trap component#Spiked ball|Spiked ball]] || 100 || Pierce || 3 || 1 || Yes
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| [[Large, serrated disc]] || 120 || Slash || 3 || None || No
 
| [[Large, serrated disc]] || 120 || Slash || 3 || None || No
 
|-
 
|-
| [[Menacing spike]]|| 150 || Pierce || 1 || 2 || Yes
+
| [[Menacing spike]]&Dagger; || 150 || Pierce || 1 || 2 || Yes
 
|-
 
|-
| colspan=6 | ''This trap component is a screw and can also be used in [[screw pump]]s.'' <br> ''This trap component is a spike and can also be used in [[Trap#Upright_Spear/Spike|upright spike traps]].''
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| colspan=6 | &dagger; ''This trap component is a screw and can also be used in [[screw pump]]s.'' <br> &Dagger; ''This trap component is a spike and can also be used in [[Trap#Upright_Spear/Spike|upright spike traps]].''
 
|-
 
|-
 
|}
 
|}
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|  [[Adamantine]] || 500
 
|  [[Adamantine]] || 500
 
|-
 
|-
|  [[Steel]] and [[Obsidian]]|| 133
+
|  [[Steel]] and [[Obsidian]]&dagger; || 133
 
|-
 
|-
 
|  [[Iron]] || 100
 
|  [[Iron]] || 100
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|  [[Copper]] || 66
 
|  [[Copper]] || 66
 
|-
 
|-
| All other materials† ([[wood]], [[silver]], [[glass]], etc.) || 50
+
| All other materials&dagger; ([[wood]], [[silver]], [[glass]], etc.) || 50
 
|-
 
|-
| colspan=2 | ''This value could not be verified from the raws. It is believed to still be accurate but use at your own risk.''
+
| colspan=2 | &dagger; ''This value could not be verified from the raws. It is believed to still be accurate but use at your own risk.''
 
|-
 
|-
 
|}
 
|}

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