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Difference between revisions of "40d:Weather"

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==Rain==
 
==Rain==
Rain is an event occurring at random intervals. The message "It has started raining" appears when it begins to rain. Rain has no effect other than causing bad [[thought]]s to [[dwarves]] caught in the rain while outside. Raining is indicated by random [[outside]] ground tiles turning blue for one step. Dwarves getting soaked in a rainstorm may grumble about it and receive an unhappy thought.
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Rain is an event occurring at random intervals. The message "It has started raining" appears when it begins to rain. Rain has multiple effects: It cleans blood off of surfaces, fills murky pools, and can give a dwarf an unhappy thought.
 
 
At the moment rain does not fill murky pools. {{version|0.27.176.38c}}This is planned to change in future and rain will eventually create [[water]].
 
  
 
Rainfall occurs in [[temperate]] to scorching maps.
 
Rainfall occurs in [[temperate]] to scorching maps.

Revision as of 21:30, 17 July 2008

Weather changes with seasons, and brings wet, cold, hot, and dry conditions. It can be turned off by editing init.txt. This takes some load off of the CPU and can result in noticeably faster game play.

Rain

Rain is an event occurring at random intervals. The message "It has started raining" appears when it begins to rain. Rain has multiple effects: It cleans blood off of surfaces, fills murky pools, and can give a dwarf an unhappy thought.

Rainfall occurs in temperate to scorching maps.

Snow

In winter, instead of raining it will snow. Snowing has very similar effects to rain, but instead of leaving "wet" squares, it will cover outdoor tiles with snow, including frozen pond tiles. "A snowstorm has arrived", is the message you receive when getting a snowstorm. In the event of a snowstorm, snow will slowly cover the surface the map with snow, and any dwarf caught in one may get an unhappy thought from it.

Snowstorms will occur in winter on temperate to freezing maps.

See also