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Editing 40d:Z-axis
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The z-axis is believed to be in part of the game engine that calculates accuracy of weapons based on where dwarves are, how missiles fly, and other similar considerations.{{verify}} | The z-axis is believed to be in part of the game engine that calculates accuracy of weapons based on where dwarves are, how missiles fly, and other similar considerations.{{verify}} | ||
− | To move up and down, use {{k|<}} and {{k|>}} (which are {{k|shift}}{{k|,}} and {{k|shift}}{{k|.}} | + | To move up and down, use {{k|<}} and {{k|>}} (which are {{k|shift}}{{k|,}} and {{k|shift}}{{k|.}}). You can also move up and down using the numpad with {{k|shift}}{{k|5}} and {{k|ctrl}}{{k|5}}, which is especially convenient for players who use the numpad for horizontal navigation. |
== Keeping track of where you are == | == Keeping track of where you are == |