40d Talk:Axle

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someone needs to find out what these thingies do

Yeah really. I'm guessing they transfer power but I can't test that yet.

They do transfer power, and I am currently testing different things about them and sources of generating power. Brooks CAN power a water wheel. However, they must be channeled out first.

I am stealing the key format and using it on the pages I edit. It should be used throughout the wiki and is the most clear representation of a keyboard key that I have seen yet. Schm0 10:12, 1 November 2007 (EDT)

Z0 to Z-1

Is it possible to transfer power from Z0 to Z-1?--Xazak 19:48, 3 November 2007 (EDT)

You need to:
  1. Z0 : Deliver power to spot adjacent
  2. Z0 : Dig channel (remove floor)
  3. Z0 : Build gear assembly over hole
    The space below the assembly is now able to receive power
  4. One of:
    • Z-1 Build a gear assembly to transfer power back to horizontal
    • Z-1 Build a machine to receive power
    • Z-2 Dig another hole to transfer to Z-2
I think this is correct - I don't have DF here to test. --Shagie 19:55, 3 November 2007 (EDT)

This is correct. I put an explanation on the main article page, but what I wrote may need to be cleaned up. I would have had a very hard time following what you wrote if I hadn't just figured this out myself from forum posts. Maybe we can compromise. :)

Hmm... lets see... I wasn't exactly writing that bit with intent to have it be the article answer, but rather an answer for Xazak. I believe the key to this would be drawing diagrams of some sort.
 Deliver power
 Dig channel
 == ==
 Build gear assembly
 == ==
 Build a machine under gear
 == ==
 Build another gear assembly and axels
 == ==
 Build channels and vertical axels something else at the bottom
 == ==
 == ==
 == ==

All these examples also work for going up instead of down. If there is a better way of writing this for the article, then feel free to modify away. --Shagie 00:40, 5 November 2007 (EST)

transferring power multiple z-levels

objective: power a machine (mill or screw pump) at z-5 (ground level is z-0)

I assume the steps are:

  1. build power source (windmill / gear mechanism + water wheel)
  2. build channels at z-1, z-2, z-3, z-4
  3. at z-4, build a single (5 unit long) verticle axle on top of the channel
  4. build machinery on z-5

did I get this right? Or can each verticle axle only span a single z-level? --GarrieIrons 07:11, 24 June 2008 (EDT)

You can't resize vertical axles. They span only one z-level --Dorten 07:32, 24 June 2008 (EDT)
There is no such thing as a multi-z-level building. Yet. --Savok 08:31, 24 June 2008 (EDT)

Valid Connections

I'm a bit confused as to what kinds of connections between Axles and Gear Assemblies and
Machines/Power Sources are valid. Here's a few examples, tell me if they're valid or not.
All the diagrams are on the x-y plane, i.e., the n-w plane. The wiki distorts the diagrams so you'll have to edit this section to see them :/

Legend (Because I don't know the actual symbols): |- Horizontal Axles O Gear Assembly + Power Source M Machine . Floor

1) 2) 3)

..+..                                ..+..                                +....
..|..                            B-->..|M.                                ---M.
O-O-O                            A-->.M|..                                .....
M...M                                .....                                .....
(Can Axles be one tile long?     (Can machine A                           (What about this?)
Will the middle Gear             be powered?
Assembly direct power to         What about B?)
both of the machines?

unsigned comment by Xonara

Machinery explains what components have what connections. In order for two machine components to be connected, each one must have an available connection to the other one. If component A is connected to component B and component B is connected to component C, then components A, B, and C will have shared power requirements — whenever one of them is powered, all of them are. VengefulDonut 08:28, 1 July 2008 (EDT)

Oh, thanks! :P --Xonara 13:40, 1 July 2008 (EDT)