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Difference between revisions of "40d Talk:Manager"

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(What's the use?)
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Why don't certain jobs show up on the management screen? I can't find plant seeds or fell trees. [[User:Shoez|Shoez]] 18:46, 11 April 2008 (EDT)
 
Why don't certain jobs show up on the management screen? I can't find plant seeds or fell trees. [[User:Shoez|Shoez]] 18:46, 11 April 2008 (EDT)
 
: I would guess that it was because those two tasks in particular require more information than the manager screen is able to handle. Planting seeds is dependent on too many factors; type of plant, suitable season, which farm plot. Felling trees requires the trees to be specifically marked for felling, as there is currently no other way for the game to determine which trees should be cut down ("that copse just outside the goblin fortress looks ideal"...). -- [[User:Raumkraut|Raumkraut]] 21:30, 11 April 2008 (EDT)
 
: I would guess that it was because those two tasks in particular require more information than the manager screen is able to handle. Planting seeds is dependent on too many factors; type of plant, suitable season, which farm plot. Felling trees requires the trees to be specifically marked for felling, as there is currently no other way for the game to determine which trees should be cut down ("that copse just outside the goblin fortress looks ideal"...). -- [[User:Raumkraut|Raumkraut]] 21:30, 11 April 2008 (EDT)
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== What's the use? ==
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What's the point in work orders via the manager screen? The only use I've found so far is for glassmaking, to get several batches of ash, then turned into potash, pearlash, and finally glass, without having dwarves cancel the later tasks. But even that seems like it might not fully work. What do people use the manager screen for? ==[[User:AlexChurchill|AlexChurchill]] 10:13, 17 June 2008 (EDT)

Revision as of 14:13, 17 June 2008

Why don't certain jobs show up on the management screen? I can't find plant seeds or fell trees. Shoez 18:46, 11 April 2008 (EDT)

I would guess that it was because those two tasks in particular require more information than the manager screen is able to handle. Planting seeds is dependent on too many factors; type of plant, suitable season, which farm plot. Felling trees requires the trees to be specifically marked for felling, as there is currently no other way for the game to determine which trees should be cut down ("that copse just outside the goblin fortress looks ideal"...). -- Raumkraut 21:30, 11 April 2008 (EDT)

What's the use?

What's the point in work orders via the manager screen? The only use I've found so far is for glassmaking, to get several batches of ash, then turned into potash, pearlash, and finally glass, without having dwarves cancel the later tasks. But even that seems like it might not fully work. What do people use the manager screen for? ==AlexChurchill 10:13, 17 June 2008 (EDT)