v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d Talk:Windmill"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Line 21: Line 21:
 
Sometimes my windmills just self-destruct. I think it's because I turned off the gear assembly under it (with a lever). It might also be because the gear assembly floods with water from the pump it powers. Has anyone else had this happen to them? [[User:Valdemar|Valdemar]] 11:54, 2 November 2007 (EDT)
 
Sometimes my windmills just self-destruct. I think it's because I turned off the gear assembly under it (with a lever). It might also be because the gear assembly floods with water from the pump it powers. Has anyone else had this happen to them? [[User:Valdemar|Valdemar]] 11:54, 2 November 2007 (EDT)
  
- Yeah.  That's the catalyst.  a gear under the windmill supports the windmill.  (it's still hanging though) ... when you lever the gear off, the support is lost... and the windmill can fall over.  It's very ;_;
+
- Yeah.  That's the catalyst.  a gear under the windmill supports the windmill.  (it's still hanging though) ... when you lever the gear off, the support is lost... and the windmill can fall over.  It's very ;_; --[[User:Vaevictus|Vae]] 12:55, 2 November 2007 (EDT)

Revision as of 16:59, 2 November 2007

I changed the number of required pieces to 4, apparently thats all it needs on my game


Does anyone know if it's possible to connect multiple windmills together with gearboxes and axles, then send a single shaft over to your workshops? Will you get twice as much power from twice as many windmills? (I know common sense says you should, but has anyone tried it in the game?)

I verified that connecting two windmills does double the power. Also, added how to get power back to the surface, some folks were having problems with that. -- Infinity
Infinity: Doesn't using so many gear assemblies virtually drain all of the power? Would it not be a better idea to build a pedestal from a series of walls and floors to support a raised windmill, with a single gear assembly underneath it on the surface level? Matryx 06:06, 31 October 2007 (EDT)
Yes, good idea. I like the windmill tower! --Infinity 01:19, 1 November 2007 (EDT)

There's an assumption in this article which states that all windmills generate the same amount of power. I think there is wind-dependancy or height above the land changes how much power is generated. I've had windmills that power up to 20, but never 40 (yet). We need more information to confirm how it works. --Gibbonofdoom 05:17, 31 October 2007 (EDT)


I have removed

It is not presently possible to build the gear assembly or axle before building the windmill—doing so will prevent the windmill from connecting to the assembly or axle. Build the windmill first, and then build the axle or gear assembly beneath it. You can of course still have the remainder of your machine built. ???? --Markavian

I have built a gear and then a windmill on the layer above of it via an adjacent walkway. --Markavian 23:50, 31 October 2007 (EDT)

from the article. In addition to Markavian, I've also confirmed it to be false. VengefulDonut 09:00, 1 November 2007 (EDT)

Sometimes my windmills just self-destruct. I think it's because I turned off the gear assembly under it (with a lever). It might also be because the gear assembly floods with water from the pump it powers. Has anyone else had this happen to them? Valdemar 11:54, 2 November 2007 (EDT)

- Yeah. That's the catalyst. a gear under the windmill supports the windmill. (it's still hanging though) ... when you lever the gear off, the support is lost... and the windmill can fall over. It's very ;_; --Vae 12:55, 2 November 2007 (EDT)