v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Category talk:Tokens

From Dwarf Fortress Wiki
Revision as of 11:11, 9 March 2010 by Albedo (talk | contribs) (& fixed formatting, & sign your posts, pweeeeze?)
Jump to navigation Jump to search

What is a Token?

For a modding tutorial, perhaps someone could explain what a 'Token' is and how to use it? Pweeeeze? My five-point rating system: Yay, Kay, Meh, Erm, Gleh 03:20, 9 March 2010 unsigned comment by AngleWyrm

A token is anything in one of the RAW files with brackets around it, like [MEGABEAST] or [AQUIFER], for example. Different objects have different tokens (only creatures use [SIZE:x] tokens, for example) and changing tokens allows you to change behaviour, appearance, location and a lot more of various objects.unsigned comment by Ungulateman
It's a "tag" that the game reads to determine how a thing acts or reacts. They differ quite a bit depending what "thing" you're modding, whether a creature or a plant or a workshop reaction or a stone or a biome, etc. There is an entire sub-forum dedicated to modding" - that's where you should go for a full, personal discussion.--Albedo 11:11, 9 March 2010 (UTC)