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Editing Cave-in
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* Falling soil will change into the soil type at the layer it falls to, or the lowest type on the map if it falls into the stone layers. | * Falling soil will change into the soil type at the layer it falls to, or the lowest type on the map if it falls into the stone layers. | ||
* Aquifer tiles will continue producing water, and other tile properties will remain the same in the fallen terrain. | * Aquifer tiles will continue producing water, and other tile properties will remain the same in the fallen terrain. | ||
+ | * In 0.44.12, cave-ins can occur (randomly?) if you dig under a soil floor that has water above, creating lots of [[fun]]. | ||
=== Below the cave-in=== | === Below the cave-in=== | ||
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*Forest fires cause constant collapses.{{bug|6829}} | *Forest fires cause constant collapses.{{bug|6829}} | ||
*Rarely, a cave-in may happen right at the start of the game. This can have several effects depending on where it happens, including releasing underground tree spores. | *Rarely, a cave-in may happen right at the start of the game. This can have several effects depending on where it happens, including releasing underground tree spores. | ||
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{{Category|Physics}} | {{Category|Physics}} | ||
[[ru:Cave-in]] | [[ru:Cave-in]] |