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Editing Cave-in

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* Falling soil will change into the soil type at the layer it falls to, or the lowest type on the map if it falls into the stone layers.
 
* Falling soil will change into the soil type at the layer it falls to, or the lowest type on the map if it falls into the stone layers.
 
* Aquifer tiles will continue producing water, and other tile properties will remain the same in the fallen terrain.
 
* Aquifer tiles will continue producing water, and other tile properties will remain the same in the fallen terrain.
 +
* In 0.44.12, cave-ins can occur (randomly?) if you dig under a soil floor that has water above, creating lots of [[fun]].
  
 
=== Below the cave-in===
 
=== Below the cave-in===
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*Forest fires cause constant collapses.{{bug|6829}}  
 
*Forest fires cause constant collapses.{{bug|6829}}  
 
*Rarely, a cave-in may happen right at the start of the game. This can have several effects depending on where it happens, including releasing underground tree spores.
 
*Rarely, a cave-in may happen right at the start of the game. This can have several effects depending on where it happens, including releasing underground tree spores.
*Cave-ins can occur randomly if you dig out an area of surface containing trees, creating lots of [[fun]].{{bug|9479}}
 
  
 
{{Category|Physics}}
 
{{Category|Physics}}
 
[[ru:Cave-in]]
 
[[ru:Cave-in]]

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