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Editing Cave-in
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* [[Tree]]s, [[shrub]]s and saplings that fall are obliterated. Falling [[grass]] of all types (including [[cave moss]] and [[floor fungus]]) gets turned into undifferentiated green "Grass". | * [[Tree]]s, [[shrub]]s and saplings that fall are obliterated. Falling [[grass]] of all types (including [[cave moss]] and [[floor fungus]]) gets turned into undifferentiated green "Grass". | ||
* Anything falling into a fluid sinks to the bottom. Therefore, it is not a good idea to punch a skylight into your meeting area if you forgot that e.g. your [[gem]] pile was directly below and you had a [[magma]] tube three Z levels afterwards... you get the idea. | * Anything falling into a fluid sinks to the bottom. Therefore, it is not a good idea to punch a skylight into your meeting area if you forgot that e.g. your [[gem]] pile was directly below and you had a [[magma]] tube three Z levels afterwards... you get the idea. | ||
− | * Falling | + | * Falling Soil will change into the soil type at the layer it falls to, or the lowest type on the map if it falls into the stone layers. |
* Aquifer tiles will continue producing water, and other tile properties will remain the same in the fallen terrain. | * Aquifer tiles will continue producing water, and other tile properties will remain the same in the fallen terrain. | ||