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Editing DF2014:Gender

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{{Quality|Superior|21:44, 30 November 2020 (UTC)}}
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#REDIRECT [[Gender]]
{{av}}
 
 
 
'''Gender''', along with [[Marriage#Sexual_orientation|orientation]], determines if two creatures can [[breed]]. Gender may also influence the size, attacks, or other characteristics of very dimorphic creatures (e.g. [[elephant seal]], [[moose]]) - for instance, female [[giant mosquito]]s alone can suck blood from other creatures. On the other hand, intelligent species are generally not very dimorphic. For instance, the only difference between male and female dwarves - apart from breeding ability - is the presence of a [[beard]]. This means that, apart from the occasional (and infamous) soldier giving birth mid-fight, the player can pretty much treat male and female citizens interchangeably. (A notable exception is [[animal people]], whose dimorphism (and other attributes) reflect that of the animal they're inspired from.)
 
 
 
==Determining gender==
 
When {{k|v}}iewing a unit, a symbol appears below its name:
 
{| class="wikitable"
 
|-
 
! Gender
 
! Symbol
 
! Common names
 
! Other uses
 
|-
 
| '''Male'''
 
| {{DFtext|{{char|11}}}}
 
| Boar
 
| [[Bag]]s
 
|-
 
| '''Female'''
 
| {{DFtext|{{char|12}}}}
 
| Sow
 
| [[Finished goods#Crafts|Amulets]]
 
|}
 
 
 
Additionally, when {{k|v}}iewing a unit from the {{k|u}} menu or with {{k|v}}-{{k|z}}, the creature will be referred to as "he" or "she".
 
 
 
A [[Gelding|gelded]] male's gender will appear as {{DFtext|x{{char|11}}x}}.
 
 
 
==Raws==
 
In the [[raws]], genders are defined using generalized [[caste]] tokens (not to be confused with [[cast]]s). Castes are often just defined as "male" or "female", but there are a few [[antman|notable exceptions]].
 
 
 
==Trivia==
 
Transgender dwarves were confirmed to be a planned future feature [https://twitter.com/Bay12Games/status/1107118932077346817 on the Bay 12 Games twitter in March 2019]. Intersex dwarves were confirmed in the same tweet.
 
 
 
{{Category|Game mechanics}}
 
[[ru:Gender]]
 

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