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Difference between revisions of "Monk"

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'''Monk''' is a profession for some inhabitants of generated [[site]]s like towns. Some monks show up as [[visitor]]s in [[Fortress mode]], and [[agent]]s sometimes try to pose as monks. Monks form monastic orders, although their existence in the current version is purely abstract. Monks are [[Unit_type_token#MONK|shown in white]].
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'''Monk''' is a profession for some inhabitants of generated [[site]]s like towns. Some monks show up as [[visitor]]s in Fortress mode, and [[agent]]s sometimes try to pose as monks. Monks form monastic orders, although their existence in the current version is purely abstract. Monks are [[Unit_type_token#MONK|shown in white]].
  
  
 
==Fortress mode==
 
==Fortress mode==
  
Monks will not [[immigration|migrate]] to your fortress in this version. Immigrants identified as monks are actually [[agent]]s (spies) from your own civilization who retained their assumed identities due to {{bug|10490}}.
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Monks will not [[immigration|migrate]] to your fortress in this version. Immigrants identified as monks are actually [[agent]]s (spies) from your own civilization who retained their assumed identities due to {{bugl|10490}}.

Revision as of 17:51, 21 April 2019

This article is about the current version of DF.
Note that some content may still need to be updated.


Monk is a profession for some inhabitants of generated sites like towns. Some monks show up as visitors in Fortress mode, and agents sometimes try to pose as monks. Monks form monastic orders, although their existence in the current version is purely abstract. Monks are shown in white.


Fortress mode

Monks will not migrate to your fortress in this version. Immigrants identified as monks are actually agents (spies) from your own civilization who retained their assumed identities due to Bug 10490.