v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing DF2014:Still

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "DF2014"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Quality|Exceptional|16:18, 23 January 2015 (UTC)}}
+
#REDIRECT [[Still]]
{{Workshop
 
|name = Still
 
|key = l
 
|job = [[Brewer|Brewer]]
 
|construction=
 
* [[Building material]] (non-[[economic]])
 
|construction_job =
 
*[[Brewing]] or [[Plant gathering]]
 
|use =
 
*[[Barrel]]
 
*Watertight [[large pot]]
 
*[[Alcohol#Brewable plants|Brewable plant]]
 
*[[Honey]]
 
*[[Kobold bulb]]
 
*[[Vial]]
 
|production =
 
*[[Alcohol]]
 
*[[Gnomeblight]]
 
}}{{av}}
 
 
 
The '''still''' is the source of all home-made [[alcohol]] for a fort and is an essential [[workshop]] for any fortress. A still also allows dwarves to extract [[gnomeblight]] from [[kobold bulb]]s into a [[glass]] [[vial]]. A dwarf must have the [[brewer]] [[labor]] activated in order to use a still.
 
 
 
The four tasks available at a still are:
 
* {{K|e}} Extract from Plants
 
* {{K|b}} Brew drink from plant
 
* {{K|f}} Brew drink from fruit
 
* {{K|m}} Make mead
 
 
 
Brewing alcohol requires an available empty [[barrel]] or [[large pot]] and something to brew, either a [[Alcohol#Types of Alcohol|brewable plant]], fruit, or [[honey]]. You may set specific plants and fruits to be used or not used through the Status menu under Kitchen. ({{K|z}}-{{K|k}}) Note that you are unable to set [[DF2014:Honey bee|honey bee]] honey to be brewed or not brewed, because making mead is a different task than brewing.
 
 
 
Every unit of plant, fruit, or honey brewed at a still produces 5 units of alcohol. A single [[stack]] of plants will be brewed for each task, and the resulting booze will be placed into a single barrel - a stack of ''Plump helmet [5]'' will produce ''Dwarven wine [25]'' and will only occupy a single barrel. Skilled [[grower]]s, who tend to plant [[seed]]s more skillfully and produce larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size. Brewing produces seeds from ingredients that have seeds if the number of those seeds in the fortress is less than the per-plant limit of 200 (this number can be modified in the [[d_init.txt]] file).
 
 
 
{{gamedata}}
 
{{Workshops}}
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 hidden category: