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Difference between revisions of "Tavern"

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==Fortress mode==
 
==Fortress mode==
A '''Tavern''' is a designated [[location]] in [[Fortress mode]]. In a tavern, [[Tavern keeper]]s serve drinks to patrons in [[DF2014:Finished_goods#Goblets|goblets]]. Tavern patrons can include mercenaries, monster slayers, bandits, diplomats and performers.
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A '''Tavern''' is a designated [[location]] in [[Fortress mode]]. It is a place where dwarves and visitors can socialize and entertain each other. Depending on the furnishings, patrons may also drink, eat, or rent a room for sleeping.
  
Buildings that are helpful to taverns are [[table]]s and [[chair]]s as well as [[container]]s for storing [[instrument]]s and goblets. There should also be some amount of empty space (''dance floor'').
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A tavern may be designated from a [[meeting area]], or from a [[dining room]]. Once created, the tavern is given a random name.
  
In addition, bedrooms can be assigned to a tavern by selecting the [[room]] with {{k|q}} and selecting {{k|l}}ocation. When bedrooms are assigned to a tavern, they are called "rented rooms" on the location screen.
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Buildings that are helpful to taverns are [[table]]s and [[chair]]s as well as [[container]]s for storing [[instrument]]s and [[DF2014:Finished_goods#Goblets|goblets]]. There should also be some amount of empty space (''dance floor''). In addition, [[bedroom]]s can be assigned to a tavern by selecting the [[room]] with {{k|q}} and selecting {{k|l}}ocation. When bedrooms are assigned to a tavern, they are called "rented rooms" on the location screen.
  
[[Occupation]]s assignable to taverns are [[performer]]s and [[tavern keeper]]s. Performers will entertain the public regardless of how well-equipped the tavern is, but the tavern keepers are hardly ever seen working. Reportedly, the only way to make them not completely useless is to place an [[alcohol]] [[stockpile]] somewhere inside the tavern's location.{{verify}}
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[[Occupation]]s assignable to taverns are [[performer]]s and [[tavern keeper]]s. Tavern keepers serve drinks to patrons in goblets. Tavern patrons can include mercenaries, monster slayers, bandits, diplomats and performers. Performers will entertain the public regardless of how well-equipped the tavern is, but the tavern keepers are hardly ever seen working. Reportedly, the only way to make them not completely useless is to place an [[alcohol]] [[stockpile]] somewhere inside the tavern's location.{{verify}}
  
 
==Adventure mode==
 
==Adventure mode==

Revision as of 17:57, 9 December 2015

This article is about the current version of DF.
Note that some content may still need to be updated.


Fortress mode

A Tavern is a designated location in Fortress mode. It is a place where dwarves and visitors can socialize and entertain each other. Depending on the furnishings, patrons may also drink, eat, or rent a room for sleeping.

A tavern may be designated from a meeting area, or from a dining room. Once created, the tavern is given a random name.

Buildings that are helpful to taverns are tables and chairs as well as containers for storing instruments and goblets. There should also be some amount of empty space (dance floor). In addition, bedrooms can be assigned to a tavern by selecting the room with q and selecting location. When bedrooms are assigned to a tavern, they are called "rented rooms" on the location screen.

Occupations assignable to taverns are performers and tavern keepers. Tavern keepers serve drinks to patrons in goblets. Tavern patrons can include mercenaries, monster slayers, bandits, diplomats and performers. Performers will entertain the public regardless of how well-equipped the tavern is, but the tavern keepers are hardly ever seen working. Reportedly, the only way to make them not completely useless is to place an alcohol stockpile somewhere inside the tavern's location.[Verify]

Adventure mode

Taverns are also generated in settlements in Adventure mode. Taverns are also visible in the structures list of legends mode. The equivalent structure in Fortress mode is a dining room.