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Difference between revisions of "Token"

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:* [[Descriptor shape token]]s define [[shape]]s.
 
:* [[Descriptor shape token]]s define [[shape]]s.
 
:* [[Entity token]]s define entities, or [[civilization]]s.
 
:* [[Entity token]]s define entities, or [[civilization]]s.
:* [[Item token]]s define the most basic form of items (made specific by material tokens). Item tokens are mainly used in [[reactions]].
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:* [[Item token]]s define the most basic form of items (made specific by material tokens). Item tokens are mainly used in [[reactions]], while [[item definition token]]s are used for actual definitions of items.
:* [[Item definition token]]s are used for actual definitions of items.
 
 
:* [[Instrument token]]s define instruments.
 
:* [[Instrument token]]s define instruments.
 
:* [[Interaction token]]s define interactions.
 
:* [[Interaction token]]s define interactions.
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:* [[Language token]]s define a language's vocabulary. Since fictional languages in ''Dwarf Fortress'' are currently only used in names, language tokens do not define grammar.
 
:* [[Language token]]s define a language's vocabulary. Since fictional languages in ''Dwarf Fortress'' are currently only used in names, language tokens do not define grammar.
 
:* [[Material token]]s are used to refer to materials, similar to item tokens.
 
:* [[Material token]]s are used to refer to materials, similar to item tokens.
:* [[Material definition token]]s are used to define materials, similar to item definition tokens.
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:* [[Material definition token]]s are used to define organic materials, while [[inorganic material definition token]]s are used to define inorganic materials.
:* [[Inorganic material definition token]]s are used to define inorganic materials, similar to material definition tokens.
 
 
:* [[Plant token]]s define plants.
 
:* [[Plant token]]s define plants.
 
:* [[Position token]]s define positions in entities.
 
:* [[Position token]]s define positions in entities.
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Also note [[reactions]], which are a little more complicated than simple tokens.
 
Also note [[reactions]], which are a little more complicated than simple tokens.
  
This [http://www.bay12games.com/forum/index.php?board=13.0 forum] is the official DF subforum dedicated to discussions about modding.
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This [http://www.bay12games.com/forum/index.php?board=13.0 forum] is the official ''Dwarf Fortress'' subforum dedicated to discussions about modding.
  
 
'''See Also:'''  
 
'''See Also:'''  

Revision as of 12:20, 28 January 2022

This article is about the current version of DF.
Note that some content may still need to be updated.

In Dwarf Fortress, a token is a piece of text that defines the properties of an object. An "object" could be a material, a type of tissue, an organ, a piece of armor, a creature, a biome, a civilisation, or anything else in the game. A "property" could be how large something is, what it is made from, its melting temperature, its name, its biome preference (for civilisations) or anything else that makes it unique. All information associated with the properties of an object in the game is defined using tokens. Tokens are found in the raws, and can be easily modified, allowing users to create (and distribute) new content.

Also note reactions, which are a little more complicated than simple tokens.

This forum is the official Dwarf Fortress subforum dedicated to discussions about modding.

See Also: