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Difference between revisions of "DF2014 Talk:Ocean"

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(Created page with "== Levels getting initialized? == I'm playing on an Arctic Ocean site without disabling cave-ins, and a layer of about a dozen levels of ice keeps getting wiped every time I...")
 
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I tried to flood a room under two z-levels of surface ice with water from a screw pump, but the pump just formed a 1-block Ice Wall in front of the output end of the pump, and that was it. And apparently the game does not consider tiles under the ice as underground. As in all the way down to the ocean floor. So if you can somehow keep the water from freezing, it looks like you can farm surface crops in the ice layers.
 
I tried to flood a room under two z-levels of surface ice with water from a screw pump, but the pump just formed a 1-block Ice Wall in front of the output end of the pump, and that was it. And apparently the game does not consider tiles under the ice as underground. As in all the way down to the ocean floor. So if you can somehow keep the water from freezing, it looks like you can farm surface crops in the ice layers.
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...Or not? I did manage to flood a room at a low enough z-level where my tunnels filled with water on unretire. The farm plot says I don't have seeds for this location. Probably because aboveground crops don't grow on freezing biomes.
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Might work if I could find an area of temperate ocean, maybe?

Revision as of 14:00, 5 June 2021

Levels getting initialized?

I'm playing on an Arctic Ocean site without disabling cave-ins, and a layer of about a dozen levels of ice keeps getting wiped every time I retire the fort to play on a different site. I've been trying to channel down to the rock in the ocean floor, but this ice layer keeps erasing my efforts. I mean it works while I'm playing the ocean fort actively, but the moment I retire and (later) unretire, the game turns those levels back into pristine ice, and only those levels, excavations above and below are left mostly alone discounting the usual retire/unretire shenanigans.

...There's a logical explanation for that, right?


Arctic Ocean Screw Pump irrigation

I tried to flood a room under two z-levels of surface ice with water from a screw pump, but the pump just formed a 1-block Ice Wall in front of the output end of the pump, and that was it. And apparently the game does not consider tiles under the ice as underground. As in all the way down to the ocean floor. So if you can somehow keep the water from freezing, it looks like you can farm surface crops in the ice layers.

...Or not? I did manage to flood a room at a low enough z-level where my tunnels filled with water on unretire. The farm plot says I don't have seeds for this location. Probably because aboveground crops don't grow on freezing biomes.

Might work if I could find an area of temperate ocean, maybe?