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* Symmetry is often the ''easiest'' path to visual appeal, but it may be hard to balance with function. Asymmetry can look great but requires more skill to look graceful.
 
* Symmetry is often the ''easiest'' path to visual appeal, but it may be hard to balance with function. Asymmetry can look great but requires more skill to look graceful.
 
* Conform to either mostly organic shapes or mostly inorganic shapes. A mixture ''probably'' won't look very good.
 
* Conform to either mostly organic shapes or mostly inorganic shapes. A mixture ''probably'' won't look very good.
* Try digging passages out of [[stone]] rather than [[soil]].  Although digging in stone is slower and messier, stone can eventually be smoothed and engraved, and yields a usable material.  Soil, on the other hand, is ugly and much less dwarfy (although being excessive and paving stone over everything is arguably ''more'' dwarfy).
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* Try digging passages out of stone rather than [[soil]].  Although digging in stone is slower and messier, stone can eventually be smoothed and engraved, and yields a usable material.  Soil, on the other hand, is ugly and much less dwarfy (although being excessive and paving stone over everything is arguably ''more'' dwarfy).
* Use stockpile settings to consistently build your furniture and blocks from a single type of material.  Bedrooms tend to look nicer when the furniture is uniform.
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* Use stockpile settings to consistently build your furniture from a single type of stone.  Bedrooms tend to look nicer when the furniture is uniform.
* Alternatively, if you like lots of [[color]] and [[Style_project|variety]], you can use the stockpile and workshop settings to make sure your dwarves use lots of different materials.
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* Alternatively, if you like lots of color and variety, you can use the stockpile and workshop settings to make sure your dwarves use lots of different materials.
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* By the same token as the above, you can use blocks of a chosen color of stone to make the constructed floors or walls of your fortress more uniform or varied, to suit your tastes.
 
* [[Ramp]]s are generally more aesthetically pleasing than the extremely narrow switchback [[stairs]], but carry a much larger cost in efficiency and ease of construction.
 
* [[Ramp]]s are generally more aesthetically pleasing than the extremely narrow switchback [[stairs]], but carry a much larger cost in efficiency and ease of construction.
  

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