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Revision as of 00:28, 21 December 2022 by LethosorBot (talk | contribs) (Tagging v50 page (1530/4888))
|This article was migrated from DF2014:Flail and may be inaccurate for the current version of DF (v50.07). See this page for more information.|
v50.07 · v0.47.05This article is about the current version of DF.
Note that some content may still need to be updated.
- For a comparison of different weapons, see Weapon.
A flail is a blunt weapon that consists of a rounded weight attached to a handle by a length of chain. Flails are the same size as a morningstar, but have a contact area twice as large as a much larger maul. Against soft targets, their large surface area, deep penetration and high velocity modifiers allow them to pulp body parts more easily than many other blunt weapons.
Flails use and train the macedwarf skill. As foreign weapons, dwarves cannot forge flails, limiting supply to whatever low-quality specimens can be traded from human caravans and scavenged from invaders. Almost all dwarves can equip flails, though some must use two hands.
[ITEM_WEAPON:ITEM_WEAPON_FLAIL] [NAME:flail:flails] [SIZE:500] [SKILL:MACE] [TWO_HANDED:47500] [MINIMUM_SIZE:42500] [MATERIAL_SIZE:4] [ATTACK:BLUNT:200:4000:bash:bashes:NO_SUB:2500] [ATTACK_PREPARE_AND_RECOVER:3:3]
|Ranged and ammunition|
Flail · Mace · Maul · Training weapons · War hammer · Whip
Battle axe · Great axe · Halberd · Long sword · Scimitar · Scourge · Short sword · Two-handed sword
Dagger · Morningstar · Pick · Pike · Spear
|See also: Attack types|