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Difference between revisions of "List of mods"

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{{For/see|an overview of the modding possibilities in Dwarf Fortress|[[Modding]]}}
  
==[http://www.bay12forums.com/smf/index.php?topic=28829.0 Community Mod List]==
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==[https://steamcommunity.com/app/975370/workshop/ Steam Workshop]==
  
==[http://www.bay12forums.com/smf/index.php?topic=148265.0 Modest Mod]==
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The v50.0x Steam release added support for the Steam Workshop, you can install mods from the Steam interface if you own Dwarf Fortress on Steam.
'''''Current version: 0.40.24-1''''' for '''''DF Version 0.40.24'''''<br >
 
'''''Legacy version: [http://www.bay12forums.com/smf/index.php?topic=105871.0 2.1]''''' for '''''DF Version 0.34.11'''''<br >
 
  
'''Description:'''
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==[http://www.bay12forums.com/smf/index.php?topic=28829.0 Community Mod List]==
 
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{{Under construction}}
'''Author:''' Igfig<br />
 
'''Custodian:''' Button<br />
 
'''Type:''' Modpack<br />
 
'''Summary:''' The Modest Mod is a collection of vital bugfixes and tweaks that everyone should be able to use comfortably and without reservation. This mod doesn't add anything new. It doesn't do anything controversial. It's just like vanilla DF, but a little better. French vanilla.
 
 
 
See forum thread for the list of changes.<br >
 
 
 
Support is provided for Phoebus, Spacefox and ASCII tilesets. (Be sure to install Modest Mod '''after''' the graphics pack.)<br >
 
 
 
[http://dffd.bay12games.com/file.php?id=10523 Download (ASCII-compatible)]<br />
 
[http://dffd.bay12games.com/file.php?id=10546 Download (Phoebus-compatible)]<br />
 
[http://dffd.bay12games.com/file.php?id=10571 Download (Spacefox-compatible)]<br />
 
[http://www.bay12forums.com/smf/index.php?topic=148265.0 Forum thread]
 
 
 
 
 
==[http://www.bay12forums.com/smf/index.php?board=24.0 Masterwork Dwarf Fortress (MDF)]==
 
'''''Alpha version: V.006''''' for '''''DF Version 0.40.24'''''<br >
 
'''''Legacy version: {{DF:Current/mw}} ''''' for '''''DF Version 0.34.11'''''<br >
 
 
 
'''Description:'''
 
 
 
Author: Meph<br />
 
Type: Modpack<br />
 
Summary: A massive modpack containing the best of the greatest mods, as well as fully configurable settings, with +100 options, as well as a wealth of new content, including: +45 buildings, +850 creatures, +160 plants, +120 trees, +25 instruments, +85 toys, +85 food types, +75 weapons and armor, +75 engravings, +250 pref-strings, +30 civs, and more!<br >
 
 
 
Masterwork provides texture pack support for Phoebus, Ironhand and ASCII tilesets, and has a fully integrated Fortress Defense II, as well as configurable creature settings.<br >
 
 
 
'''Note''': The conversion to DF v0.40 is in progress; some features are not yet available. See the [http://www.bay12forums.com/smf/index.php?topic=125638.0 forum thread] for details.
 
 
 
 
 
Download: [http://dffd.bay12games.com/file.php?id=10702 v0.40] [http://dffd.bay12games.com/file.php?id=5315 v0.34]<br />
 
[[Masterwork:Main Page|Masterwork Mod Wiki]]<br />
 
[http://www.bay12forums.com/smf/index.php?board=24.0 Bay12 sub-forum]
 
 
 
 
 
==[http://www.bay12forums.com/smf/index.php?topic=140725.0: vilous Mod]==
 
'''''Current version: 1.3''''' for '''''DF Version 0.42.xx'''''<br >
 
 
 
'''Description:'''
 
 
 
Author: Skie, Chronojiuj, Vellarain, Darklord92<br />
 
Type: Major<br />
 
Summary:For fans of the World of Vilous setting created by Mick39. For those who have just found this mod; This mod introduces several new races and wildlife into the game from the fantasy setting Vilous.
 
 
 
Adds:
 
*sergal race
 
*Nevrean race
 
*Talyxian race
 
*Agundner race
 
*Assorted Tal wildlife
 
*New items
 
all of which come in packs that can be included or left out for different configurations of the mod.
 
  
 +
A more complete list of mods (compared to this one) is on the Bay 12 forum. The list includes updated links to a multitude of mods, utilities and modding utilities. All featured mods are catered for version 40.01 and up, though some of them might be outdated, and not work with the current version. There also exists links to threads of similar function for the older versions.
  
[http://dffd.bay12games.com/file.php?id=5255 Download]
+
The list does not, however, encompass all up-to-date mods published on the forum, for that one has to search through the [http://www.bay12forums.com/smf/index.php?board=27.0 Mod Releases board], or even the [http://dffd.bay12games.com/index.php Dwarf Fortress File Depot], the site where nigh all uploaded mods are stored.
  
==[http://www.bay12forums.com/smf/index.php?topic=52988.0 OldGenesis Mod]==
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== Notable Mods ==
'''''Current version: 0.40.24b''''' (May 2015) for '''''DF Version 0.40.24'''''
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{{Under construction}}
  
'''Description:'''
+
This section is currently empty, as few mods have been updated to v50.0x. Feel free to copy over mod info from other namespaces, if/when those mods get updated.
  
Author: [[User:Deon|Deon]]<br />
+
== See Also ==
Maintainer and contributor: TomiTapio<br />
+
* [[Graphics set repository]]
Type: Total Conversion<br />
+
* [[Modding]]
Summary:<br />
+
[[ru:List of mods]]
- Three graphical versions (ASCII, Ironhand, Phoebus)<br />
 
- Adventure mode crafting and spells<br />
 
- 10 dwarven castes, including learning-disability Domple Dwarves (they're good with animals).<br />
 
- 16 races/subraces<br />
 
- cool real-world minerals like fluorspar, biotite(dark iron-rich mica), migmatite(gorgeous), hornfels, greenstone, elvan, zeolite, syenite, scoria, pumice(porous volcanic), augite, azurite, corundum, sphene, barite, pegmatite.<br /> Pink marble, pure marble, black marble[bitumin-darkened limestone], rapagranite(circular patterns granite), pentlandite ore (iron and nickel).<br />
 
- 50+ new items, weapons, toys. You need oil lamps and shaman rings to build certain workshops.<br />
 
- Reworked plants and trees, many new plants and trees were added.<br />
 
- Evil and good biomes have more diverse plantlife/trees.<br />
 
- Different trees have different value of wood. Value 1 for charcoal, value 2 and 3 for furniture and wooden weapons.<br />
 
- Metalworking is reworked; many new alloys and metal types; magical metals; alchemy.<br />
 
- Dozens of new workshops, including an Altar of War and Altar of Nature.<br />
 
- Material and tissue overhaul; combat is deadlier and more realistic. Crossbow bolt to toe: don't faint from pain. <br />
 
- Many tiers of leather. Small critters provide barely usable suede while megabeasts grant you deephide which is almost as good as metal. The leather tiers are: suede/leather/hide/mythskin/deephide.<br />
 
- Caverns have visually noticeable difference in plants and critters; no longer caverns 1 will look the same as caverns 2 or cavens 3.<br />
 
- Bogeymen disabled in worldgen init file, for better adventuring.<br />
 
[http://www.bay12games.com/forum/index.php?topic=52988.0 Forum Thread] [http://www.bay12forums.com/smf/index.php?topic=52988.msg5551342#msg5551342 Forum post when 0.40.xx version]<br />
 
[http://dffd.bay12games.com/file.php?id=10824 Download Ironhand]
 
[http://dffd.bay12games.com/file.php?id=10832 Download Phoebus]
 
[http://dffd.bay12games.com/file.php?id=10831 Download ascii]
 

Revision as of 10:53, 2 January 2023

This article is about the current version of DF.
Note that some content may still need to be updated.

For an overview of the modding possibilities in Dwarf Fortress, see Modding.

Steam Workshop

The v50.0x Steam release added support for the Steam Workshop, you can install mods from the Steam interface if you own Dwarf Fortress on Steam.

Community Mod List

Dwarven science stretched.png Research Pending!
This article or section is incomplete/under construction (likely due to recent changes) and may still be outdated or missing details. Feel free to do some testing and expand it.

A more complete list of mods (compared to this one) is on the Bay 12 forum. The list includes updated links to a multitude of mods, utilities and modding utilities. All featured mods are catered for version 40.01 and up, though some of them might be outdated, and not work with the current version. There also exists links to threads of similar function for the older versions.

The list does not, however, encompass all up-to-date mods published on the forum, for that one has to search through the Mod Releases board, or even the Dwarf Fortress File Depot, the site where nigh all uploaded mods are stored.

Notable Mods

Dwarven science stretched.png Research Pending!
This article or section is incomplete/under construction (likely due to recent changes) and may still be outdated or missing details. Feel free to do some testing and expand it.

This section is currently empty, as few mods have been updated to v50.0x. Feel free to copy over mod info from other namespaces, if/when those mods get updated.

See Also