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Difference between revisions of "Orthogonal"

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m
m (technically a few are also connected diagonally ;))
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'''Orthogonal''', or '''orthogonally''', is a fancy word for "not diagonally". It's the technical word for "East-West, North-South" or "up or down or left or right".   
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'''Orthogonal''', or '''orthogonally''', is a fancy word for "not diagonally". It's the technical word for "East-West, North-South" or "up or down or left or right".   
  
Each of these lighter tile is orthogonal to the darker tile:
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Each of these lighter tiles is orthogonal to the darker tile:
  
 
       ░
 
       ░
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  ▓▓▓▓▓▓  ▓▓▓
 
  ▓▓▓▓▓▓  ▓▓▓
  ▓▓     ▓
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    ▓     ▓
 
     ▓▓▓▓▓▓▓
 
     ▓▓▓▓▓▓▓
  
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In Dwarf Fortress, this concept is important in many aspects of [[construction]], fluid [[pressure]], and [[path]]ing, among other areas. Especially in [[tower|above-ground construction]], where a tile not connected orthogonally to something either cannot be built, or will collapse.
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In Dwarf Fortress, this concept is important in many aspects of [[construction]], fluid [[pressure]], and [[path]]ing, among other areas. Especially in [[tower|above-ground construction]], where a tile not connected orthogonally to something either cannot be built, or will collapse.

Revision as of 11:53, 1 September 2009

Orthogonal, or orthogonally, is a fancy word for "not diagonally". It's the technical word for "East-West, North-South" or "up or down or left or right".

Each of these lighter tiles is orthogonal to the darker tile:

      ░
     ░▓░
      ░


These tiles are all connected orthogonally:

▓▓▓▓▓▓   ▓▓▓
   ▓     ▓
   ▓▓▓▓▓▓▓


These tiles are not, some are diagonal:

▓▓▓ ▓▓    ▓▓
  ▓▓     ▓
    ▓▓▓▓▓▓


In Dwarf Fortress, this concept is important in many aspects of construction, fluid pressure, and pathing, among other areas. Especially in above-ground construction, where a tile not connected orthogonally to something either cannot be built, or will collapse.