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Difference between revisions of "Orthogonal"

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m (moved 40d:Orthogonal to Orthogonal: The concept of "orthogonal" is not version dependent.)
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This concept is important in many aspects of [[construction]], fluid [[pressure]], and other areas. Especially in [[tower|above-ground construction]], where a tile not connected orthogonally to something either cannot be built, or will collapse.
 
This concept is important in many aspects of [[construction]], fluid [[pressure]], and other areas. Especially in [[tower|above-ground construction]], where a tile not connected orthogonally to something either cannot be built, or will collapse.
  
Each of the tiles marked 'o' is orthogonally adjacent to the X. The tiles marked with periods are not.
+
    ''Diagram 1:''<br />
.o.
+
    xox
oXo
+
    oCo
.o.
+
    xox
 +
:* The center tile, C, is orthogonal to the four o tiles.<br />
 +
:* Each o tile is orthogonal to the center C tile, plus two x tiles.<br />
 +
:* The x tiles are all orthogonal to two o tiles.<br />
 +
:* No x tiles are orthogonal to each other, nor are any o tiles orthogonal to each other.
  
  

Revision as of 01:11, 4 April 2010

In the domain of Dwarf Fortress, orthogonal, or orthogonally, is a fancy word used to mean "not diagonally". It's shorthand for "East-West, North-South" or "up or down or left or right".

This concept is important in many aspects of construction, fluid pressure, and other areas. Especially in above-ground construction, where a tile not connected orthogonally to something either cannot be built, or will collapse.

   Diagram 1:
xox oCo xox
  • The center tile, C, is orthogonal to the four o tiles.
  • Each o tile is orthogonal to the center C tile, plus two x tiles.
  • The x tiles are all orthogonal to two o tiles.
  • No x tiles are orthogonal to each other, nor are any o tiles orthogonal to each other.


These X's are all connected orthogonally:

XXXXXX   XXX
   X     X
   XXXXXXX


These X's are not--some connections are diagonal:

XXX XX    XX
  XX     X
    XXXXXX