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Difference between revisions of "Shaostoul's Guide"

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Welcome to my guide, within this page I hope to teach you how to mod... anything! But for starters... Let's go with what I've got in the forum thread so far.
+
Welcome to my wiki guide! By popular demand I did what I could to make this as easy and simple as I could and not as overwhelming...
  
In this short guide I'm going to show you how to create a custom reaction and guide.
+
There's a ton of information here and it "should" be able to help you with any simple reaction modding problems you run into at the moment.
 +
 
 +
This WILL be updated with creature editing, entity editing and whatever else.
  
 
----
 
----
 +
 +
'''MOST IMPORTANT NOTE FOR MODDING!''' - With the way the "new" Dwarf Fortress is, when you are modding the easiest thing to do is just to generate a new world. This new version saves raw and graphic information IN the SAVE->(REGION1) folder. If you are editing an EXISTING world, you MUST edit the SAVE folder version and not the normal location for you to see the effects. To follow a safe motto for modding dwarf fortress... If you don't know if it needs a regen, just regen.
  
 
It seems many people don't realize the new method of save handling and reaction handling. There are multiple places that have to be altered in order for your custom reaction/building to show up to be used. For example...
 
It seems many people don't realize the new method of save handling and reaction handling. There are multiple places that have to be altered in order for your custom reaction/building to show up to be used. For example...
  
If you add a smelting reaction, you have to add the reaction to the "reaction_smelter.txt", you then have to make your reaction permitted on the "entity_default.txt". When you add a reaction to the "entity_default.txt" it will be under the [ENTITY:MOUNTAIN] listing. Your permitted reaction should look like...
+
If you add a smelting reaction, you have to add the reaction to the "reaction_smelter.txt", you then have to make your reaction permitted on the "entity_default.txt".<br />
[PERMITTED_REACTION:XXXCUSTOM_REACTION_NAMEXXX]
+
When you add a reaction to the "entity_default.txt" it will be under the [ENTITY:MOUNTAIN] listing. Your permitted reaction should look like...<br />
When you add your custom building to the "entity_default.txt" it should look something like... [PERMITTED_BUILDING:XXXCUSTOM_BUILDING_NAMEXXX]
+
[PERMITTED_REACTION:XXXCUSTOM_REACTION_NAMEXXX]<br />
YOU WILL CHANGE "XXXCUSTOM_REACTION_NAMEXXX" and "XXXCUSTOM_BUILDING_NAMEXXX" TO WHATEVER YOU HAVE IT LISTED AS.
+
When you add your custom building to the "entity_default.txt" it should look something like...<br />
 
+
[PERMITTED_BUILDING:XXXCUSTOM_BUILDING_NAMEXXX]<br />
 +
YOU WILL CHANGE "XXXCUSTOM_REACTION_NAMEXXX" and "XXXCUSTOM_BUILDING_NAMEXXX" TO WHATEVER YOU HAVE IT LISTED AS.<br />
 +
<br />
 
Now that, that is out of the way.
 
Now that, that is out of the way.
  
 
== Custom Build & Reaction ==
 
== Custom Build & Reaction ==
<center>
 
 
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Your first custom reaction and building!
 
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Your first custom reaction and building!
Line 200: Line 205:
  
 
'''-Mind you this workshop is going to look like a soap makers workshop, but we want to keep things easy!'''
 
'''-Mind you this workshop is going to look like a soap makers workshop, but we want to keep things easy!'''
 +
 +
'''-If you want to change the appearance of your workshop, use this utility: http://dffd.wimbli.com/file.php?id=2068'''
 
|-
 
|-
|} </center>
+
|}
== Finished Reactions/Buildings ==
 
=== '''''SKILLS''''' ===
 
 
 
----
 
  
<br />
+
== Various Reactions and Information ==
<center>
 
 
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Skill Training
+
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Current List of Products
 
|- style="text-align: left; display:table-cell; "
 
|- style="text-align: left; display:table-cell; "
|'''How to train your dwarf'''<br />
+
|[PRODUCT:100:1:SEEDS:NONE:PLANT_MAT:POD_SWEET:SEED]<br />
 +
<br />
 +
[REAGENT:A:1:BARREL:NONE:NONE:NONE][EMPTY][PRESERVE_REAGENT]<br />
 +
[PRODUCT:100:1:DRINK:NONE:PLANT_MAT:POD_SWEET:DRINK][PRODUCT_TO_CONTAINER:A]<br />
 
<br />
 
<br />
'''What is here...'''<br />
+
[REAGENT:A:1:BARREL:NONE:NONE:NONE][EMPTY][PRESERVE_REAGENT]<br />
'''87 reactions... that will train your dwarf in near every skill imaginable (I excluded some for the sake that dwarfs don't really use them.)'''<br />
+
[PRODUCT:100:1:DRINK:NONE:PLANT_MAT:MUSHROOM_HELMET_PLUMP:DRINK][PRODUCT_TO_CONTAINER:A]<br />
'''2 custom buildings... these are to separate what I called civilian skills and military skills... red military, blue civilian.'''<br />
 
'''89 permit listings... these are to allow your race (dwarf) to use the buildings and the reactions.'''<br />
 
 
<br />
 
<br />
'''All of what is contained here is required to have a custom building and custom reaction. Please remember that you MUST generate a new world when you ADD new reactions or buildings.'''
+
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_PICK:INORGANIC:STEEL]<br />
<center>
 
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | reaction_cheats_skills.txt
 
|- style="text-align: left; display:table-cell; "
 
|[OBJECT:REACTION]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_M_001]<br />
+
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_MACE:INORGANIC:STEEL]<br />
[NAME:Train Sneak]<br />
 
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
 
[SKILL:SNEAK]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_M_002]<br />
+
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_SPEAR:INORGANIC:STEEL]<br />
[NAME:Train Dodging]<br />
 
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
 
[SKILL:DODGING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_M_003]<br />
+
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_SWORD_SHORT:INORGANIC:STEEL]<br />
[NAME:Train Biting]<br />
 
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
 
[SKILL:BITE]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_M_004]<br />
+
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_HAMMER_WAR:INORGANIC:STEEL]<br />
[NAME:Train Wrestling]<br />
 
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
 
[SKILL:WRESTLING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_M_005]<br />
+
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_AXE_BATTLE:INORGANIC:STEEL]<br />
[NAME:Train Armor]<br />
 
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
 
[SKILL:ARMOR]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_M_006]<br />
+
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_CROSSBOW:INORGANIC:STEEL]<br />
[NAME:Train Shield]<br />
 
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
 
[SKILL:SHIELD]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_M_007]<br />
+
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_SPEAR_TRAINING:PLANT_MAT:OAK:WOOD]<br />
[NAME:Train Crossbow]<br />
 
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
 
[SKILL:CROSSBOW]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_M_008]<br />
+
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_SWORD_SHORT_TRAINING:PLANT_MAT:OAK:WOOD]<br />
[NAME:Train Spear]<br />
 
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
 
[SKILL:SPEAR]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_M_009]<br />
+
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_AXE_TRAINING:PLANT_MAT:OAK:WOOD]<br />
[NAME:Train Hammer]<br />
 
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
 
[SKILL:HAMMER]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_M_010]<br />
+
[PRODUCT:100:1:AMMO:ITEM_AMMO_BOLTS:INORGANIC:STEEL]<br />
[NAME:Train Mace]<br />
 
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
 
[SKILL:MACE]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_M_011]<br />
+
[PRODUCT:100:1:ANVIL:NONE:INORGANIC:STEEL]<br />
[NAME:Train Sword]<br />
 
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
 
[SKILL:SWORD]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_M_012]<br />
+
[PRODUCT:100:1:SKIN_TANNED:NONE:CREATURE_MAT:WARTHOG:LEATHER]<br />
[NAME:Train Axe]<br />
 
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
 
[SKILL:AXE]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_001]<br />
+
[PRODUCT:100:1:CLOTH:NONE:PLANT_MAT:GRASS_TAIL_PIG:THREAD]<br />
[NAME:Train Smelt]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:SMELT]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_002]<br />
+
[PRODUCT:100:1:CLOTH:NONE:CREATURE_MAT:SPIDER_CAVE_GIANT:SILK]<br />
[NAME:Train Glassmaker]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:GLASSMAKER]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_003]<br />
+
[PRODUCT:100:1:SMALLGEM:NONE:INORGANIC:DIAMOND_CLEAR]<br />
[NAME:Train Dyer]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:DYER]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_004]<br />
+
[PRODUCT:100:1:GEM:NONE:INORGANIC:DIAMOND_CLEAR]<br />
[NAME:Train Writing]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:PROSE]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_005]<br />
+
[REAGENT:A:1:BOX:NONE:NONE:NONE][BAG][EMPTY][PRESERVE_REAGENT]<br />
[NAME:Train Cook]<br />
+
[PRODUCT:100:1:POWDER_MISC:NONE:INORGANIC:SAND_RED][PRODUCT_TO_CONTAINER:A]<br />
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
+
(Can be... SAND_RED, SAND_YELLOW, SAND_WHITE, SAND_BLACK, SAND<br />
[SKILL:COOK]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_006]<br />
+
[PRODUCT:100:1:ROUGH:NONE:GLASS_CRYSTAL:NONE]<br />
[NAME:Train Butcher]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:BUTCHER]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_007]<br />
+
[PRODUCT:100:1:BLOCKS:NONE:INORGANIC:OBSIDIAN]<br />
[NAME:Train Tanner]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:TANNER]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_008]<br />
+
[PRODUCT:100:1:TRAPCOMP:ITEM_TRAPCOMP_GIANTAXEBLADE:PLANT_MAT:OAK:WOOD]<br />
[NAME:Train Bowyer]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:BOWYER]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_009]<br />
+
[PRODUCT:100:1:TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW:PLANT_MAT:OAK:WOOD]<br />
[NAME:Train Animal Train]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:ANIMALTRAIN]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_010]<br />
+
[PRODUCT:100:1:TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL:PLANT_MAT:OAK:WOOD]<br />
[NAME:Train Animal Care]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:ANIMALCARE]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_011]<br />
+
[PRODUCT:100:1:TRAPCOMP:ITEM_TRAPCOMP_LARGESERRATEDDISC:PLANT_MAT:OAK:WOOD]<br />
[NAME:Train Diagnose]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:DIAGNOSE]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_012]<br />
+
[PRODUCT:100:1:TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE:PLANT_MAT:OAK:WOOD]<br />
[NAME:Train Surgery]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:SURGERY]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_013]<br />
+
[PRODUCT:100:1:SHIELD:ITEM_SHIELD_SHIELD:INORGANIC:STEEL]<br />
[NAME:Train Dissect Vermin]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:DISSECT_VERMIN]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_014]<br />
+
[PRODUCT:100:1:SHIELD:ITEM_SHIELD_BUCKLER:INORGANIC:STEEL]<br />
[NAME:Train Milk]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:MILK]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_015]<br />
+
[PRODUCT:100:1:CHEESE:NONE:CREATURE_MAT:COW:CHEESE]<br />
[NAME:Train Dissect Fish]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:DISSECT_FISH]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_016]<br />
+
[PRODUCT:100:1:CHEESE:NONE:CREATURE_MAT:HORSE:CHEESE]<br />
[NAME:Train Forge Weapon]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:FORGE_WEAPON]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_017]<br />
+
[PRODUCT:100:1:CHEESE:NONE:CREATURE_MAT:DONKEY:CHEESE]<br />
[NAME:Train Forge Armor]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:FORGE_ARMOR]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_018]<br />
+
[REAGENT:A:1:BOX:NONE:NONE:NONE][BAG][EMPTY][PRESERVE_REAGENT]<br />
[NAME:Train Forge Furniture]<br />
+
[PRODUCT:100:1:POWDER_MISC:NONE:INORGANIC:PLASTER][PRODUCT_TO_CONTAINER:A]<br />
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:FORGE_FURNITURE]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_019]<br />
+
[REAGENT:A:1:BOX:NONE:NONE:NONE][BAG][EMPTY][PRESERVE_REAGENT]<br />
[NAME:Train Extract Strand]<br />
+
[PRODUCT:100:1:POWDER_MISC:NONE:PLANT_MAT:POD_SWEET:MILL][PRODUCT_TO_CONTAINER:A]<br />
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:EXTRACT_STRAND]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_020]<br />
+
[REAGENT:A:1:BOX:NONE:NONE:NONE][BAG][EMPTY][PRESERVE_REAGENT]<br />
[NAME:Train Siege Craft]<br />
+
[PRODUCT:100:1:POWDER_MISC:NONE:PLANT_MAT:MUSHROOM_CUP_DIMPLE:MILL][PRODUCT_TO_CONTAINER:A]<br />
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:SIEGECRAFT]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_021]<br />
+
[REAGENT:A:1:BOX:NONE:NONE:NONE][BAG][EMPTY][PRESERVE_REAGENT]<br />
[NAME:Train Siege Operate]<br />
+
[PRODUCT:100:1:POWDER_MISC:NONE:PLANT_MAT:GRASS_WHEAT_CAVE:MILL][PRODUCT_TO_CONTAINER:A]<br />
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:SIEGEOPERATE]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_022]<br />
+
[REAGENT:A:1:BARREL:NONE:NONE:NONE][EMPTY][PRESERVE_REAGENT]<br />
[NAME:Train Potash Making]<br />
+
[PRODUCT:100:1:LIQUID_MISC:NONE:CREATURE_MAT:COW:BLOOD][PRODUCT_TO_CONTAINER:A]<br />
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:POTASH_MAKING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_023]<br />
+
[REAGENT:A:1:BARREL:NONE:NONE:NONE][EMPTY][PRESERVE_REAGENT]<br />
[NAME:Train Lye Making]<br />
+
[PRODUCT:100:1:LIQUID_MISC:NONE:CREATURE_MAT:COW:MILK][PRODUCT_TO_CONTAINER:A]<br />
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:LYE_MAKING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_024]<br />
+
[REAGENT:A:1:BARREL:NONE:NONE:NONE][EMPTY][PRESERVE_REAGENT]<br />
[NAME:Train Operate Pump]<br />
+
[PRODUCT:100:1:LIQUID_MISC:NONE:PLANT_MAT:POD_SWEET:EXTRACT][PRODUCT_TO_CONTAINER:A]<br />
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:OPERATE_PUMP]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_025]<br />
+
[REAGENT:A:1:BARREL:NONE:NONE:NONE][EMPTY][PRESERVE_REAGENT]<br />
[NAME:Train Mining]<br />
+
[PRODUCT:100:1:LIQUID_MISC:NONE:CREATURE_MAT:DRAGONFLY:ICHOR][PRODUCT_TO_CONTAINER:A]<br />
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:MINING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_026]<br />
+
[REAGENT:A:1:BARREL:NONE:NONE:NONE][EMPTY][PRESERVE_REAGENT]<br />
[NAME:Train Woodcutting]<br />
+
[PRODUCT:100:1:LIQUID_MISC:NONE:CREATURE_MAT:SPIDER_CAVE_GIANT:POISON][PRODUCT_TO_CONTAINER:A]<br />
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:WOODCUTTING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_027]<br />
+
[PRODUCT:100:1:EARRING:NONE:INORGANIC:CLAYSTONE]<br />
[NAME:Train Carpentry]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:CARPENTRY]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_028]<br />
+
[PRODUCT:100:1:RING:NONE:INORGANIC:CLAYSTONE]<br />
[NAME:Train Detail Stone]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:DETAILSTONE]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_029]<br />
+
[PRODUCT:100:1:FIGURINE:NONE:INORGANIC:CLAYSTONE]<br />
[NAME:Train Masonry]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:MASONRY]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_030]<br />
+
[PRODUCT:100:1:CROWN:NONE:INORGANIC:CLAYSTONE]<br />
[NAME:Train Process Fish]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:PROCESSFISH]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_031]<br />
+
[PRODUCT:100:1:SCEPTER:NONE:INORGANIC:CLAYSTONE]<br />
[NAME:Train Trapping]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:TRAPPING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_032]<br />
+
[PRODUCT:100:1:BRACELET:NONE:INORGANIC:CLAYSTONE]<br />
[NAME:Train Weaving]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:WEAVING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_033]<br />
+
[PRODUCT:100:1:AMULET:NONE:INORGANIC:CLAYSTONE]<br />
[NAME:Train Brewing]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:BREWING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_034]<br />
+
[PRODUCT:100:1:CAGE:NONE:INORGANIC:NICKEL]<br />
[NAME:Train Alchemy]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:ALCHEMY]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_035]<br />
+
[PRODUCT:100:1:BARREL:NONE:PLANT_MAT:OAK:WOOD]<br />
[NAME:Train Clothes Making]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:CLOTHESMAKING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_036]<br />
+
[PRODUCT:100:1:BUCKET:NONE:PLANT_MAT:OAK:WOOD]<br />
[NAME:Train Milling]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:MILLING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_037]<br />
+
[PRODUCT:100:1:FLASK:NONE:CREATURE_MAT:WARTHOG:LEATHER]<br />
[NAME:Train Process Plants]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:PROCESSPLANTS]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_038]<br />
+
[PRODUCT:100:1:FLASK:NONE:INORGANIC:IRON]<br />
[NAME:Train Cheese Making]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:CHEESEMAKING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_039]<br />
+
[PRODUCT:100:1:QUIVER:NONE:CREATURE_MAT:WARTHOG:LEATHER]<br />
[NAME:Train Herbalism]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:HERBALISM]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_040]<br />
+
[PRODUCT:100:1:BACKPACK:NONE:CREATURE_MAT:WARTHOG:LEATHER]<br />
[NAME:Train Cut Gem]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:CUTGEM]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_041]<br />
+
[PRODUCT:100:1:BOX:NONE:CREATURE_MAT:WARTHOG:LEATHER]<br />
[NAME:Train Encrust Gem]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:ENCRUSTGEM]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_042]<br />
+
[PRODUCT:100:1:BOX:NONE:PLANT_MAT:GRASS_TAIL_PIG:THREAD]<br />
[NAME:Train Wood Craft]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:WOODCRAFT]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_043]<br />
+
[PRODUCT:100:1:BOX:NONE:CREATURE_MAT:SPIDER_CAVE_GIANT:SILK]<br />
[NAME:Train Stone Craft]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:STONECRAFT]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_044]<br />
+
[PRODUCT:100:1:THREAD:NONE:PLANT_MAT:GRASS_TAIL_PIG:THREAD]<br />
[NAME:Train Metal Craft]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:METALCRAFT]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_045]<br />
+
[PRODUCT:100:1:THREAD:NONE:CREATURE_MAT:SPIDER_CAVE_GIANT:SILK]<br />
[NAME:Train Leather Work]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:LEATHERWORK]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_046]<br />
+
[PRODUCT:100:1:CHAIN:NONE:PLANT_MAT:GRASS_TAIL_PIG:THREAD]<br />
[NAME:Train Bone Carve]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:BONECARVE]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_047]<br />
+
[PRODUCT:100:1:CHAIN:NONE:CREATURE_MAT:SPIDER_CAVE_GIANT:SILK]<br />
[NAME:Train Mechanics]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:MECHANICS]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_048]<br />
+
[PRODUCT:100:1:SPLINT:NONE:PLANT_MAT:OAK:WOOD]<br />
[NAME:Train Design Building]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:DESIGNBUILDING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_049]<br />
+
[PRODUCT:100:1:CRUTCH:NONE:PLANT_MAT:OAK:WOOD]<br />
[NAME:Train Dress Wounds]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:DRESS_WOUNDS]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_050]<br />
+
[PRODUCT:100:1:BAR:NONE:COAL:COKE]<br />
[NAME:Train Set Bone]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:SET_BONE]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_051]<br />
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE]<br />
[NAME:Train Suture]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:SUTURE]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_052]<br />
+
[PRODUCT:100:1:BAR:NONE:POTASH:NONE]<br />
[NAME:Train Crutch Walk]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:CRUTCH_WALK]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_053]<br />
+
[PRODUCT:100:1:BAR:NONE:COAL:CHARCOAL]<br />
[NAME:Train Wood Burning]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:WOOD_BURNING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_054]<br />
+
[REAGENT:A:1:BARREL:NONE:NONE:NONE][EMPTY][PRESERVE_REAGENT]<br />
[NAME:Train Soap Making]<br />
+
[PRODUCT:100:1:LIQUID_MISC:NONE:LYE:NONE][PRODUCT_TO_CONTAINER:A]<br />
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:SOAP_MAKING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_055]<br />
+
[PRODUCT:100:1:FLASK:VIAL:GLASS_XXX:NONE<br />
[NAME:Train Swimming]<br />
+
(XXX can be GREEN, CLEAR or CRYSTAL)<br />
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:SWIMMING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_056]<br />
+
[PRODUCT:100:1:DOOR:NONE:METAL:GOLD]<br />
[NAME:Train Negotiation]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:NEGOTIATION]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_057]<br />
+
[PRODUCT:100:1:CHAIR:NONE:METAL:GOLD]<br />
[NAME:Train Judging Intent]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:JUDGING_INTENT]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_058]<br />
+
[PRODUCT:100:1:TABLE:NONE:METAL:GOLD]<br />
[NAME:Train Appraisal]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:APPRAISAL]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_059]<br />
+
[PRODUCT:100:2:BOX:NO_SUBTYPE:METAL:GOLD]<br />
[NAME:Train Organization]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:ORGANIZATION]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_060]<br />
+
[PRODUCT:100:2:CABINET:NONE:METAL:GOLD]<br />
[NAME:Train Record Keeping]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:RECORD_KEEPING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_061]<br />
+
[PRODUCT:100:1:BED:NONE:METAL:GOLD]<br />
[NAME:Train Intimidation]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:INTIMIDATION]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_062]<br />
+
[PRODUCT:100:1:ARMORSTAND:NONE:METAL:GOLD]<br />
[NAME:Train Conversation]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:CONVERSATION]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_063]<br />
+
[PRODUCT:100:1:WEAPONRACK:NONE:METAL:GOLD]<br />
[NAME:Train Comedy]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:COMEDY]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_064]<br />
+
[PRODUCT:100:1:STATUE:NO_SUBTYPE:METAL:ADAMANTINE]<br />
[NAME:Train Flattery]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:FLATTERY]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_065]<br />
+
[PRODUCT:100:1:SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA:METAL:STEEL]<br />
[NAME:Train Console]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:CONSOLE]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_066]<br />
+
[PRODUCT:100:1:BALLISTAPARTS:NO_SUBTYPE:METAL:STEEL]
[NAME:Train Pacify]<br />
+
|-
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
+
|}
[SKILL:PACIFY]<br />
+
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 +
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Most Creature Specific Products
 +
|- style="text-align: left; display:table-cell; "
 +
|Please see full creature list to fill in CCC.<br />
 
<br />
 
<br />
[REACTION:TRAIN_C_067]<br />
+
[PRODUCT:100:1:MEAT:NONE:CREATURE_MAT:CCC:MUSCLE]<br />
[NAME:Train Tracking]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:TRACKING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_068]<br />
+
[PRODUCT:100:1:MEAT:NONE:CREATURE_MAT:CCC:BRAIN]<br />
[NAME:Train Concentration]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:CONCENTRATION]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_069]<br />
+
[PRODUCT:100:1:MEAT:NONE:CREATURE_MAT:CCC:KIDNEY]<br />
[NAME:Train Situational Awareness]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:SITUATIONAL_AWARENESS]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_070]<br />
+
[PRODUCT:100:1:MEAT:NONE:CREATURE_MAT:CCC:SPLEEN]<br />
[NAME:Train Reading]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:READING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_071]<br />
+
[PRODUCT:100:1:MEAT:NONE:CREATURE_MAT:CCC:PANCREAS]<br />
[NAME:Train Speaking]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:SPEAKING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_072]<br />
+
[PRODUCT:100:1:MEAT:NONE:CREATURE_MAT:CCC:STOMACH]<br />
[NAME:Train Coordination]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:COORDINATION]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_073]<br />
+
[PRODUCT:100:1:MEAT:NONE:CREATURE_MAT:CCC:LIVER]<br />
[NAME:Train Leadership]<br />
+
<br />
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
+
[PRODUCT:100:1:MEAT:NONE:CREATURE_MAT:CCC:GUT]<br />
[SKILL:LEADERSHIP]<br />
+
<br />
 +
[PRODUCT:100:1:MEAT:NONE:CREATURE_MAT:CCC:HEART]<br />
 +
<br />
 +
[PRODUCT:100:1:MEAT:NONE:CREATURE_MAT:CCC:LUNG]<br />
 +
<br />
 +
[PRODUCT:100:1:FISH:NONE:LOBSTER_CAVE:MALE]<br />
 +
<br />
 +
[PRODUCT:100:1:FISH:NONE:LOBSTER_CAVE:FEMALE]<br />
 
<br />
 
<br />
[REACTION:TRAIN_C_074]<br />
+
[PRODUCT:100:1:FISH:NONE:FISH_CAVE:MALE]<br />
[NAME:Train Teaching]<br />
 
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
[SKILL:TEACHING]<br />
 
 
<br />
 
<br />
[REACTION:TRAIN_C_075]<br />
+
[PRODUCT:100:1:FISH:NONE:FISH_CAVE:FEMALE]
[NAME:Train Student]<br />
+
|-
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
+
|}
[SKILL:KNOWLEDGE_ACQUISITION]
+
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 +
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Skills List
 +
|- style="text-align: left; display:table-cell; "
 +
|MINING<br />
 +
WOODCUTTING<br />
 +
CARPENTRY<br />
 +
DETAILSTONE<br />
 +
MASONRY<br />
 +
PROCESSFISH<br />
 +
TRAPPING<br />
 +
WEAVING<br />
 +
BREWING<br />
 +
ALCHEMY<br />
 +
EXTRACT_STRAND<br />
 +
CLOTHESMAKING<br />
 +
MILLING<br />
 +
PROCESSPLANTS<br />
 +
CHEESEMAKING<br />
 +
HERBALISM<br />
 +
CUTGEM<br />
 +
ENCRUSTGEM<br />
 +
WOODCRAFT<br />
 +
STONECRAFT<br />
 +
METALCRAFT<br />
 +
LEATHERWORK<br />
 +
BONECARVE<br />
 +
AXE<br />
 +
SWORD<br />
 +
MISC_WEAPON (not too sure what weapons fall under this)<br />
 +
DAGGER<br />
 +
MACE<br />
 +
HAMMER<br />
 +
SPEAR<br />
 +
CROSSBOW<br />
 +
SHIELD<br />
 +
ARMOR<br />
 +
PIKE<br />
 +
WHIP<br />
 +
BOW<br />
 +
BLOWGUN<br />
 +
THROW<br />
 +
MECHANICS<br />
 +
MAGIC_NATURE (this raises "druid" iirc)<br />
 +
SNEAK (raises "ambush" must have hunter to train this iirc)<br />
 +
DESIGNBUILDING<br />
 +
DRESS_WOUNDS<br />
 +
SET_BONE<br />
 +
SUTURE<br />
 +
CRUTCH_WALK<br />
 +
WOOD_BURNING<br />
 +
SOAP_MAKING<br />
 +
SWIMMING<br />
 +
NEGOTIATION<br />
 +
JUDGING_INTENT<br />
 +
APPRAISAL<br />
 +
ORGANIZATION<br />
 +
RECORD_KEEPING<br />
 +
INTIMIDATION<br />
 +
CONVERSATION<br />
 +
COMEDY<br />
 +
FLATTERY<br />
 +
CONSOLE<br />
 +
PACIFY<br />
 +
TRACKING<br />
 +
KNOWLEDGE_ACQUISITION (this raises "student" skill)<br />
 +
CONCENTRATION<br />
 +
SITUATIONAL_AWARENESS<br />
 +
PROSE (this raises "writing" skill")<br />
 +
READING<br />
 +
SPEAKING<br />
 +
COORDINATION<br />
 +
LEADERSHIP<br />
 +
TEACHING<br />
 +
MELEE_COMBAT (one of the few that don't seem to be used by dwarves)<br />
 +
RANGED_COMBAT (one of the few that don't seem to be used by dwarves)<br />
 +
WRESTLING<br />
 +
BITE<br />
 +
GRASP_STRIKE (one of the few that don't seem to be used by dwarves)<br />
 +
STANCE_STRIKE (one of the few that don't seem to be used by dwarves)<br />
 +
DODGING
 +
|-
 +
|}
 +
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 +
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Creature List
 +
|- style="text-align: left; display:table-cell; "
 +
|TOAD<br />
 +
WORM<br />
 +
BIRD_BLUEJAY<br />
 +
BIRD_CARDINAL<br />
 +
BIRD_GRACKLE<br />
 +
BIRD_ORIOLE<br />
 +
BIRD_RW_BLACKBIRD<br />
 +
DOG<br />
 +
CAT<br />
 +
MULE<br />
 +
DONKEY<br />
 +
HORSE<br />
 +
COW<br />
 +
CHIMERA<br />
 +
CENTAUR<br />
 +
GRIFFON<br />
 +
FLY<br />
 +
ROACH_LARGE<br />
 +
BEETLE<br />
 +
ANT<br />
 +
BUTTERFLY_MONARCH<br />
 +
FIREFLY<br />
 +
DRAGONFLY<br />
 +
GOAT_MOUTAIN<br />
 +
MARMOT_HOARY<br />
 +
BIRD_EAGLE_GIANT<br />
 +
GNOME_MOUNTAIN<br />
 +
GNOME_DARK<br />
 +
WALRUS<br />
 +
WHALE<br />
 +
FISH_LAMPREY_SEA<br />
 +
SHARK_GREAT_WHITE<br />
 +
SHARK_FRILL<br />
 +
SHARK_SPINY_DOGFISH<br />
 +
SHARK_WOBBEGONG_SPOTTED<br />
 +
SHARK_WHALE<br />
 +
SHARK_BASKING<br />
 +
SHARK_NURSE<br />
 +
SHARK_MAKO_SHORTFIN<br />
 +
SHARK_MAKO_LONGFIN<br />
 +
SHARK_TIGER<br />
 +
SHARK_BULL<br />
 +
SHARK_REEF_BLACKTIP<br />
 +
SHARK_REEF_WHITETIP<br />
 +
SHARK_BLUE<br />
 +
SHARK_HAMMERHEAD<br />
 +
SHARK_ANGEL<br />
 +
FISH_SKATE_COMMON<br />
 +
FISH_RAY_MANTA<br />
 +
FISH_STINGRAY<br />
 +
FISH_COELACANTH<br />
 +
FISH_STURGEON<br />
 +
FISH_CONGER_EEL<br />
 +
FISH_MILKFISH<br />
 +
FISH_COD<br />
 +
FISH_OPAH<br />
 +
FISH_GROUPER_GIANT<br />
 +
FISH_BLUEFISH<br />
 +
FISH_SUNFISH_OCEAN<br />
 +
FISH_SWORDFISH<br />
 +
FISH_MARLIN<br />
 +
FISH_HALIBUT<br />
 +
FISH_BARRACUDA_GREAT<br />
 +
FISH_TUNA_BLUEFIN<br />
 +
HIPPO<br />
 +
FISH_GAR_LONGNOSE<br />
 +
FISH_CARP<br />
 +
FISH_TIGERFISH<br />
 +
FISH_PIKE<br />
 +
BEAR_GRIZZLY<br />
 +
BEAR_BLACK<br />
 +
DEER<br />
 +
FOX<br />
 +
RACCOON<br />
 +
MACAQUE_RHESUS<br />
 +
COUGAR<br />
 +
WOLF<br />
 +
GROUNDHOG<br />
 +
ALLIGATOR<br />
 +
BIRD_BUZZARD<br />
 +
ELEPHANT<br />
 +
WARTHOG<br />
 +
LION<br />
 +
LEOPARD<br />
 +
JAGUAR<br />
 +
TIGER<br />
 +
CHEETAH<br />
 +
GAZELLE<br />
 +
MANDRILL<br />
 +
CHIMPANZEE<br />
 +
BONOBO<br />
 +
GORILLA<br />
 +
ORANGUTAN<br />
 +
GIBBON_SIAMANG<br />
 +
GIBBON_WHITE_HANDED<br />
 +
GIBBON_BLACK_HANDED<br />
 +
GIBBON_GRAY<br />
 +
GIBBON_SILVERY<br />
 +
GIBBON_PILEATED<br />
 +
GIBBON_BILOU<br />
 +
GIBBON_WHITE_BROWED<br />
 +
GIBBON_BLACK_CRESTED<br />
 +
CAMEL_1_HUMP<br />
 +
CAMEL_2_HUMP<br />
 +
CROCODILE_SALTWATER<br />
 +
BIRD_VULTURE<br />
 +
MUSKOX<br />
 +
ELK<br />
 +
BEAR_POLAR<br />
 +
FLOATING_GUTS<br />
 +
DRUNIAN<br />
 +
CREEPING_EYE<br />
 +
VORACIOUS_CAVE_CRAWLER<br />
 +
BLIND_CAVE_OGRE<br />
 +
CAP_HOPPER<br />
 +
MAGMA_CRAB<br />
 +
CRUNDLE<br />
 +
HUNGRY_HEAD<br />
 +
FLESH_BALL<br />
 +
ELK_BIRD<br />
 +
HELMET_SNAKE<br />
 +
GREEN_DEVOURER<br />
 +
RUTHERER<br />
 +
CREEPY_CRAWLER<br />
 +
DRALTHA<br />
 +
GIANT_EARTHWORM<br />
 +
BLOOD_MAN<br />
 +
BUGBAT<br />
 +
MANERA<br />
 +
MOLEMARIAN<br />
 +
JABBERER<br />
 +
POND_GRABBER<br />
 +
BLIND_CAVE_BEAR<br />
 +
CAVE_DRAGON<br />
 +
REACHER<br />
 +
ELEMENTMAN_GABBRO<br />
 +
CAVE_FLOATER<br />
 +
PLUMP_HELMET_MAN<br />
 +
CAVE_BLOB<br />
 +
ELEMENTMAN_AMETHYST<br />
 +
FOXSQUIRREL<br />
 +
MOGHOPPER<br />
 +
RAT_DEMON<br />
 +
WAMBLER_FLUFFY<br />
 +
LIZARD_RHINO_TWO_LEGGED<br />
 +
WORM_KNUCKLE<br />
 +
SPIDER_PHANTOM<br />
 +
FLY_ACORN<br />
 +
GNAT_BLOOD<br />
 +
SNAILMAN<br />
 +
SLUGMAN<br />
 +
LEECHMAN<br />
 +
LIZARD<br />
 +
TURTLE<br />
 +
LION_GIANT<br />
 +
LEOPARD_GIANT<br />
 +
JAGUAR_GIANT<br />
 +
TIGER_GIANT<br />
 +
CHEETAH_GIANT<br />
 +
SCORPION_DESERT_GIANT<br />
 +
TIGERMAN<br />
 +
RAT<br />
 +
SQUIRREL_GRAY<br />
 +
SQUIRREL_RED<br />
 +
CHIPMUNK<br />
 +
HEDGEHOG<br />
 +
MUSSEL<br />
 +
OYSTER<br />
 +
FISH_SALMON<br />
 +
FISH_CLOWNFISH<br />
 +
FISH_HAGFISH<br />
 +
FISH_LAMPREY_BROOK<br />
 +
FISH_RAY_BAT<br />
 +
FISH_RAY_THORNBACK<br />
 +
FISH_RATFISH_SPOTTED<br />
 +
FISH_HERRING<br />
 +
FISH_SHAD<br />
 +
FISH_ANCHOVY<br />
 +
FISH_TROUT_STEELHEAD<br />
 +
FISH_HAKE<br />
 +
FISH_SEAHORSE<br />
 +
FISH_GLASSEYE<br />
 +
FISH_PUFFER_WHITE_SPOTTED<br />
 +
FISH_SOLE<br />
 +
FISH_FLOUNDER<br />
 +
FISH_MACKEREL<br />
 +
JELLYFISH_SEA_NETTLE<br />
 +
FISH_LUNGFISH<br />
 +
FISH_LOACH_CLOWN<br />
 +
FISH_BULLHEAD_BROWN<br />
 +
FISH_BULLHEAD_YELLOW<br />
 +
FISH_BULLHEAD_BLACK<br />
 +
FISH_KNIFEFISH_BANDED<br />
 +
FISH_CHAR<br />
 +
FISH_TROUT_RAINBOW<br />
 +
FISH_MOLLY_SAILFIN<br />
 +
FISH_GUPPY<br />
 +
FISH_PERCH<br />
 +
DWARF<br />
 +
HUMAN<br />
 +
ELF<br />
 +
GOBLIN<br />
 +
KOBOLD<br />
 +
GREMLIN<br />
 +
TROLL<br />
 +
OGRE<br />
 +
UNICORN<br />
 +
DRAGON<br />
 +
SATYR<br />
 +
COLOSSUS_BRONZE<br />
 +
GIANT<br />
 +
CYCLOPS<br />
 +
ETTIN<br />
 +
MINOTAUR<br />
 +
YETI<br />
 +
SASQUATCH<br />
 +
BLIZZARD_MAN<br />
 +
WOLF_ICE<br />
 +
FAIRY<br />
 +
PIXIE<br />
 +
BEAK_DOG<br />
 +
GRIMELING<br />
 +
WEREWOLF<br />
 +
BLENDEC_FOUL<br />
 +
STRANGLER<br />
 +
NIGHTWING<br />
 +
HARPY<br />
 +
HYDRA<br />
 +
MERPERSON<br />
 +
SEA_SERPENT<br />
 +
SEA_MONSTER<br />
 +
CROCODILE_CAVE<br />
 +
TOAD_GIANT<br />
 +
OLM_GIANT<br />
 +
BAT_GIANT<br />
 +
RAT_GIANT<br />
 +
RAT_LARGE<br />
 +
MOLE_DOG_NAKED<br />
 +
TROGLODYTE<br />
 +
MOLE_GIANT<br />
 +
IMP_FIRE<br />
 +
SPIDER_CAVE_GIANT<br />
 +
SPIDER_CAVE<br />
 +
FISH_CAVE<br />
 +
CAVE_FISH_MAN<br />
 +
LOBSTER_CAVE<br />
 +
SNAKE_FIRE<br />
 +
OLM<br />
 +
OLM_MAN<br />
 +
BAT<br />
 +
BAT_MAN<br />
 +
MAGGOT_PURRING<br />
 +
ELEMENTMAN_FIRE<br />
 +
ELEMENTMAN_MAGMA<br />
 +
ELEMENTMAN_IRON<br />
 +
ELEMENTMAN_MUD<br />
 +
BIRD_SWALLOW_CAVE<br />
 +
CAVE_SWALLOW_MAN<br />
 +
BIRD_SWALLOW_CAVE_GIANT<br />
 +
AMPHIBIAN_MAN<br />
 +
REPTILE_MAN<br />
 +
SERPENT_MAN<br />
 +
ANT_MAN
 
|-
 
|-
|} </center>
+
|}
<center>
+
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 +
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Basic Body Modification
 +
|- style="text-align: left; display:table-cell; "
 +
|This section has some basic body modifications to change your dwarves in a subtle  way.
 +
<br />
 +
<br />
 +
'''Just copy from the points indicated by bold to the matching points in the creature_standard.txt and paste over any of the information that is in-between the 2 bold points of the original'''<br />
 +
<br />
 
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | building_cheats.txt
+
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Obsidian Skin & Bones
 
|- style="text-align: left; display:table-cell; "
 
|- style="text-align: left; display:table-cell; "
|[OBJECT:BUILDING]<br />
+
|'''Next we use body detail plans (which have their own raw file) to streamline the addition of some of the common materials, tissues and their relationships with each other.'''<br />
 
<br />
 
<br />
[BUILDING_WORKSHOP:TRAINING_BOOTH_CIVILIAN]<br />
+
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]<br />
[NAME:Civilian Training Booth]<br />
+
[BODY_DETAIL_PLAN:STANDARD_TISSUES]<br />
[NAME_COLOR:7:0:1]<br />
+
[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]<br />
[WORK_LOCATION:2:2]<br />
+
<br />
[BUILD_LABOR:CARPENTER]<br />
+
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN_OBSIDIAN:FAT:MUSCLE:BONE_OBSIDIAN:CARTILAGE]<br />
[BUILD_KEY:NONE]<br />
+
<br />
[DIM:3:3]<br />
+
[TISSUE:SKIN_OBSIDIAN]<br />
[BLOCK:1:1:0:1]<br />
+
[TISSUE_NAME:obsidian:NP]<br />
[BLOCK:2:0:0:0]<br />
+
[SCARS]<br />
[BLOCK:3:1:0:1]<br />
+
[TISSUE_MATERIAL:INORGANIC:OBSIDIAN]<br />
[TILE:0:1:32:32:32]<br />
+
[RELATIVE_THICKNESS:1]<br />
[TILE:0:2:32:32:32]<br />
+
[HEALING_RATE:1]<br />
[TILE:0:3:32:32:32]<br />
+
[VASCULAR:1]<br />
[COLOR:0:1:0:0:0:0:0:0:0:0:0]<br />
+
[CONNECTS]<br />
[COLOR:0:2:0:0:0:0:0:0:0:0:0]<br />
+
[TISSUE_SHAPE:LAYER]<br />
[COLOR:0:3:0:0:0:0:0:0:0:0:0]<br />
+
<br />
[TILE:1:1:32:32:32]<br />
+
[TISSUE:BONE_OBSIDIAN]<br />
[TILE:1:2:32:32:32]<br />
+
[TISSUE_NAME:obsidianbone:NP]<br />
[TILE:1:3:32:32:32]<br />
+
[STRUCTURAL]<br />
[COLOR:1:1:0:0:0:0:0:0:0:0:0]<br />
+
[CONNECTIVE_TISSUE_ANCHOR]<br />
[COLOR:1:2:0:0:0:0:0:0:0:0:0]<br />
+
[TISSUE_MATERIAL:INORGANIC:OBSIDIAN]<br />
[COLOR:1:3:0:0:0:0:0:0:0:0:0]<br />
+
[RELATIVE_THICKNESS:2]<br />
[TILE:2:1:32:32:32]<br />
+
[HEALING_RATE:1]<br />
[TILE:2:2:32:32:32]<br />
+
[VASCULAR:3]<br />
[TILE:2:3:32:32:32]<br />
+
[CONNECTS]<br />
[COLOR:2:1:0:0:0:0:0:0:0:0:0]<br />
+
[TISSUE_SHAPE:LAYER]<br />
[COLOR:2:2:0:0:0:0:0:0:0:0:0]<br />
+
[SETTABLE]<br />
[COLOR:2:3:0:0:0:0:0:0:0:0:0]<br />
+
[SPLINTABLE]<br />
[TILE:3:1:201:61:187]<br />
 
[TILE:3:2:61:61:61]<br />
 
[TILE:3:3:200:61:188]<br />
 
[COLOR:3:1:3:7:1:3:7:1:3:7:1]<br />
 
[COLOR:3:2:3:7:1:3:7:1:3:7:1]<br />
 
[COLOR:3:3:3:7:1:3:7:1:3:7:1]<br />
 
[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]<br />
 
 
<br />
 
<br />
[BUILDING_WORKSHOP:TRAINING_BOOTH_MILITARY]<br />
+
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]<br />
[NAME:Military Training Booth]<br />
+
[REMOVE_MATERIAL:BONE]<br />
[NAME_COLOR:7:0:1]<br />
+
[REMOVE_MATERIAL:SKIN]<br />
[WORK_LOCATION:2:2]<br />
+
<br />
[BUILD_LABOR:CARPENTER]<br />
+
[BODY_DETAIL_PLAN:STANDARD_TISSUES]<br />
[BUILD_KEY:NONE]<br />
+
[REMOVE_TISSUE:BONE]<br />
[DIM:3:3]<br />
+
[REMOVE_TISSUE:SKIN]<br />
[BLOCK:1:1:0:1]<br />
+
<br />
[BLOCK:2:0:0:0]<br />
+
[SELECT_TISSUE_LAYER:BY_CATEGORY:ALL]<br />
[BLOCK:3:1:0:1]<br />
+
[TL_HEALING_RATE:1]<br />
[TILE:0:1:32:32:32]<br />
+
<br />
[TILE:0:2:32:32:32]<br />
+
[SELECT_MATERIAL:ALL] ''You don't need this part. It just makes your dwarves' skin and bones never melt or freeze. If you don't want it then just skip this part.''<br />
[TILE:0:3:32:32:32]<br />
+
[COLDDAM_POINT:NONE]<br />
[COLOR:0:1:0:0:0:0:0:0:0:0:0]<br />
+
[HEATDAM_POINT:NONE]<br />
[COLOR:0:2:0:0:0:0:0:0:0:0:0]<br />
+
[IGNITE_POINT:NONE]<br />
[COLOR:0:3:0:0:0:0:0:0:0:0:0]<br />
+
[IF_EXISTS_SET_MELTING_POINT:NONE]<br />
[TILE:1:1:32:32:32]<br />
+
[IF_EXISTS_SET_BOILING_POINT:NONE]<br />
[TILE:1:2:32:32:32]<br />
+
[SPEC_HEAT:NONE]<br />
[TILE:1:3:32:32:32]<br />
+
<br />
[COLOR:1:1:0:0:0:0:0:0:0:0:0]<br />
+
<br />
[COLOR:1:2:0:0:0:0:0:0:0:0:0]<br />
+
<br />
[COLOR:1:3:0:0:0:0:0:0:0:0:0]<br />
+
'''Eyebrows and eyelashes are manually added here.'''<br />
[TILE:2:1:32:32:32]<br />
+
|-
[TILE:2:2:32:32:32]<br />
+
|}
[TILE:2:3:32:32:32]<br />
+
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
[COLOR:2:1:0:0:0:0:0:0:0:0:0]<br />
+
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Obsidian Tendons and Ligaments
[COLOR:2:2:0:0:0:0:0:0:0:0:0]<br />
+
|- style="text-align: left; display:table-cell; "
[COLOR:2:3:0:0:0:0:0:0:0:0:0]<br />
+
|'''Tendons and ligaments are currently very abstract, but adding these flags will let wounds occur that damage them.  The number afterward is the healing rate.  Lower is faster.'''<br />
[TILE:3:1:201:61:187]<br />
+
<br />
[TILE:3:2:61:61:61]<br />
+
<br />
[TILE:3:3:200:61:188]<br />
+
<br />
[COLOR:3:1:4:0:1:4:0:1:4:0:1]<br />
+
[TENDONS:LOCAL_CREATURE_MAT:OBSIDIAN:1]<br />
[COLOR:3:2:4:0:1:4:0:1:4:0:1]<br />
+
[LIGAMENTS:LOCAL_CREATURE_MAT:OBSIDIAN:1]<br />
[COLOR:3:3:4:0:1:4:0:1:4:0:1]<br />
+
<br />
[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]
+
[TISSUE:OBSIDIAN]<br />
 +
[TISSUE_NAME:obsidian:np]<br />
 +
[TISSUE_MATERIAL:INORGANIC:OBSIDIAN]<br />
 +
[MUSCULAR]<br />
 +
[FUNCTIONAL]<br />
 +
[STRUCTURAL]<br />
 +
[RELATIVE_THICKNESS:1]<br />
 +
[CONNECTS]<br />
 +
[TL_HEALING_RATE:1]<br />
 +
[TISSUE_SHAPE:LAYER]<br />
 +
<br />
 +
'''This makes the creature susceptible to severed nerves when muscles are torn in limb, grasp and stance parts.'''<br />
 +
|-
 +
|}
 +
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 +
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Obsidian Skin Colors
 +
|- style="text-align: left; display:table-cell; "
 +
|==''This is very important to have, as it prevents the whole thing from not working and or spamming the error log with messages''==<br />
 +
<br />
 +
'''Here all of the skin is selected and various colors are listed.'''<br />
 +
<br />
 +
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN_OBSIDIAN]<br />
 +
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]<br />
 +
[TLCM_NOUN:skin:SINGULAR]<br />
 +
<br />
 +
[TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0]<br />
 +
[APP_MOD_RATE:1:YEARLY:0:100:60:0:NO_END]<br />
 +
[APP_MOD_NOUN:skin:SINGULAR]<br />
 +
[APP_MOD_DESC_RANGE:0:0:0:1:25:50]<br />
 +
<br />
 +
'''Now we do the eyes, using the somewhat clunky eye color patterns.'''<br />
 +
|-
 +
|}
 
|-
 
|-
|} </center>
+
|}
<center>
+
 
 +
== Finished Reactions/Buildings ==
 +
=== SKILLS ===
 
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | entity_default.txt
+
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Skill Training
 
|- style="text-align: left; display:table-cell; "
 
|- style="text-align: left; display:table-cell; "
|[PERMITTED_BUILDING:TRAINING_BOOTH_CIVILIAN]<br />
+
|'''How to train your dwarf'''<br />
[PERMITTED_BUILDING:TRAINING_BOOTH_MILITARY]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_M_001]<br />
+
'''What is here...'''<br />
[PERMITTED_REACTION:TRAIN_M_002]<br />
+
'''87 reactions... that will train your dwarf in near every skill imaginable (I excluded some for the sake that dwarves don't really use them.)'''<br />
[PERMITTED_REACTION:TRAIN_M_003]<br />
+
'''2 custom buildings... these are to separate what I called civilian skills and military skills... red military, blue civilian.'''<br />
[PERMITTED_REACTION:TRAIN_M_004]<br />
+
'''89 permit listings... these are to allow your race (dwarf) to use the buildings and the reactions.'''<br />
[PERMITTED_REACTION:TRAIN_M_005]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_M_006]<br />
+
'''All of what is contained here is required to have a custom building and custom reaction. Please remember that you MUST generate a new world when you ADD new reactions or buildings.'''
[PERMITTED_REACTION:TRAIN_M_007]<br />
+
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
[PERMITTED_REACTION:TRAIN_M_008]<br />
+
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | reaction_cheats_skills.txt
[PERMITTED_REACTION:TRAIN_M_009]<br />
+
|- style="text-align: left; display:table-cell; "
[PERMITTED_REACTION:TRAIN_M_010]<br />
+
|reaction_cheats_skill<br />
[PERMITTED_REACTION:TRAIN_M_011]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_M_012]<br />
+
[OBJECT:REACTION]<br />
[PERMITTED_REACTION:TRAIN_C_001]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_C_002]<br />
+
[REACTION:TRAIN_M_001]<br />
[PERMITTED_REACTION:TRAIN_C_003]<br />
+
[NAME:Train Sneak]<br />
[PERMITTED_REACTION:TRAIN_C_004]<br />
+
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
[PERMITTED_REACTION:TRAIN_C_005]<br />
+
[SKILL:SNEAK]<br />
[PERMITTED_REACTION:TRAIN_C_006]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_C_007]<br />
+
[REACTION:TRAIN_M_002]<br />
[PERMITTED_REACTION:TRAIN_C_008]<br />
+
[NAME:Train Dodging]<br />
[PERMITTED_REACTION:TRAIN_C_009]<br />
+
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
[PERMITTED_REACTION:TRAIN_C_010]<br />
+
[SKILL:DODGING]<br />
[PERMITTED_REACTION:TRAIN_C_011]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_C_012]<br />
+
[REACTION:TRAIN_M_003]<br />
[PERMITTED_REACTION:TRAIN_C_013]<br />
+
[NAME:Train Biting]<br />
[PERMITTED_REACTION:TRAIN_C_014]<br />
+
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
[PERMITTED_REACTION:TRAIN_C_015]<br />
+
[SKILL:BITE]<br />
[PERMITTED_REACTION:TRAIN_C_016]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_C_017]<br />
+
[REACTION:TRAIN_M_004]<br />
[PERMITTED_REACTION:TRAIN_C_018]<br />
+
[NAME:Train Wrestling]<br />
[PERMITTED_REACTION:TRAIN_C_019]<br />
+
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
[PERMITTED_REACTION:TRAIN_C_020]<br />
+
[SKILL:WRESTLING]<br />
[PERMITTED_REACTION:TRAIN_C_021]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_C_022]<br />
+
[REACTION:TRAIN_M_005]<br />
[PERMITTED_REACTION:TRAIN_C_023]<br />
+
[NAME:Train Armor]<br />
[PERMITTED_REACTION:TRAIN_C_024]<br />
+
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
[PERMITTED_REACTION:TRAIN_C_025]<br />
+
[SKILL:ARMOR]<br />
[PERMITTED_REACTION:TRAIN_C_026]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_C_027]<br />
+
[REACTION:TRAIN_M_006]<br />
[PERMITTED_REACTION:TRAIN_C_028]<br />
+
[NAME:Train Shield]<br />
[PERMITTED_REACTION:TRAIN_C_029]<br />
+
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
[PERMITTED_REACTION:TRAIN_C_030]<br />
+
[SKILL:SHIELD]<br />
[PERMITTED_REACTION:TRAIN_C_031]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_C_032]<br />
+
[REACTION:TRAIN_M_007]<br />
[PERMITTED_REACTION:TRAIN_C_033]<br />
+
[NAME:Train Crossbow]<br />
[PERMITTED_REACTION:TRAIN_C_034]<br />
+
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
[PERMITTED_REACTION:TRAIN_C_035]<br />
+
[SKILL:CROSSBOW]<br />
[PERMITTED_REACTION:TRAIN_C_036]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_C_037]<br />
+
[REACTION:TRAIN_M_008]<br />
[PERMITTED_REACTION:TRAIN_C_038]<br />
+
[NAME:Train Spear]<br />
[PERMITTED_REACTION:TRAIN_C_039]<br />
+
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
[PERMITTED_REACTION:TRAIN_C_040]<br />
+
[SKILL:SPEAR]<br />
[PERMITTED_REACTION:TRAIN_C_041]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_C_042]<br />
+
[REACTION:TRAIN_M_009]<br />
[PERMITTED_REACTION:TRAIN_C_043]<br />
+
[NAME:Train Hammer]<br />
[PERMITTED_REACTION:TRAIN_C_044]<br />
+
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
[PERMITTED_REACTION:TRAIN_C_045]<br />
+
[SKILL:HAMMER]<br />
[PERMITTED_REACTION:TRAIN_C_046]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_C_047]<br />
+
[REACTION:TRAIN_M_010]<br />
[PERMITTED_REACTION:TRAIN_C_048]<br />
+
[NAME:Train Mace]<br />
[PERMITTED_REACTION:TRAIN_C_049]<br />
+
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
[PERMITTED_REACTION:TRAIN_C_050]<br />
+
[SKILL:MACE]<br />
[PERMITTED_REACTION:TRAIN_C_051]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_C_052]<br />
+
[REACTION:TRAIN_M_011]<br />
[PERMITTED_REACTION:TRAIN_C_053]<br />
+
[NAME:Train Sword]<br />
[PERMITTED_REACTION:TRAIN_C_054]<br />
+
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
[PERMITTED_REACTION:TRAIN_C_055]<br />
+
[SKILL:SWORD]<br />
[PERMITTED_REACTION:TRAIN_C_056]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_C_057]<br />
+
[REACTION:TRAIN_M_012]<br />
[PERMITTED_REACTION:TRAIN_C_058]<br />
+
[NAME:Train Axe]<br />
[PERMITTED_REACTION:TRAIN_C_059]<br />
+
[BUILDING:TRAINING_BOOTH_MILITARY:NONE]<br />
[PERMITTED_REACTION:TRAIN_C_060]<br />
+
[SKILL:AXE]<br />
[PERMITTED_REACTION:TRAIN_C_061]<br />
+
<br />
[PERMITTED_REACTION:TRAIN_C_062]<br />
+
[REACTION:TRAIN_C_001]<br />
[PERMITTED_REACTION:TRAIN_C_063]<br />
+
[NAME:Train Smelt]<br />
[PERMITTED_REACTION:TRAIN_C_064]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PERMITTED_REACTION:TRAIN_C_065]<br />
+
[SKILL:SMELT]<br />
[PERMITTED_REACTION:TRAIN_C_066]<br />
 
[PERMITTED_REACTION:TRAIN_C_067]<br />
 
[PERMITTED_REACTION:TRAIN_C_068]<br />
 
[PERMITTED_REACTION:TRAIN_C_069]<br />
 
[PERMITTED_REACTION:TRAIN_C_070]<br />
 
[PERMITTED_REACTION:TRAIN_C_071]<br />
 
[PERMITTED_REACTION:TRAIN_C_072]<br />
 
[PERMITTED_REACTION:TRAIN_C_073]<br />
 
[PERMITTED_REACTION:TRAIN_C_074]<br />
 
[PERMITTED_REACTION:TRAIN_C_075]
 
|-
 
|} </center>
 
|-
 
|}
 
 
 
=== TREES & PLANTS ===
 
 
 
----
 
 
 
'''''For food in bed'''''<br />
 
 
<br />
 
<br />
'''What is in this post...'''<br />
+
[REACTION:TRAIN_C_002]<br />
'''52 reactions... will give you access to all plants and trees.'''<br />
+
[NAME:Train Glassmaker]<br />
'''2 custom buildings... two buildings, one for plants and one for trees'''<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
'''54 permit listings... these are to allow your race (dwarf) to use the buildings and the reactions.'''<br />
+
[SKILL:GLASSMAKER]<br />
 
<br />
 
<br />
'''All of what is contained here is required to have a custom building and custom reaction. Please remember that you MUST generate a new world when you ADD new reactions or buildings.'''<br />
+
[REACTION:TRAIN_C_003]<br />
 +
[NAME:Train Dyer]<br />
 +
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 +
[SKILL:DYER]<br />
 
<br />
 
<br />
'''File = reaction_cheats_trees --- below is a reaction for every tree.'''<br />
+
[REACTION:TRAIN_C_004]<br />
'''reaction_cheats_trees'''<br />
+
[NAME:Train Writing]<br />
<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[OBJECT:REACTION]<br />
+
[SKILL:PROSE]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_001]<br />
+
[REACTION:TRAIN_C_005]<br />
[NAME:Free Mangrove]<br />
+
[NAME:Train Cook]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:MANGROVE:WOOD]<br />
+
[SKILL:COOK]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_002]<br />
+
[REACTION:TRAIN_C_006]<br />
[NAME:Free Saguaro]<br />
+
[NAME:Train Butcher]<br />
[BUILDING:CHEAT_FREE_TREEL:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:SAGUARO:WOOD]<br />
+
[SKILL:BUTCHER]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_003]<br />
+
[REACTION:TRAIN_C_007]<br />
[NAME:Free Pine]<br />
+
[NAME:Train Tanner]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:PINE:WOOD]<br />
+
[SKILL:TANNER]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_004]<br />
+
[REACTION:TRAIN_C_008]<br />
[NAME:Free Cedar]<br />
+
[NAME:Train Bowyer]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:CEDAR:WOOD]<br />
+
[SKILL:BOWYER]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_005]<br />
+
[REACTION:TRAIN_C_009]<br />
[NAME:Free Oak]<br />
+
[NAME:Train Animal Train]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:OAK:WOOD]<br />
+
[SKILL:ANIMALTRAIN]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_006]<br />
+
[REACTION:TRAIN_C_010]<br />
[NAME:Free Mahogany]<br />
+
[NAME:Train Animal Care]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:MAHOGANY:WOOD]<br />
+
[SKILL:ANIMALCARE]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_007]<br />
+
[REACTION:TRAIN_C_011]<br />
[NAME:Free Acacia]<br />
+
[NAME:Train Diagnose]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:ACACIA:WOOD]<br />
+
[SKILL:DIAGNOSE]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_008]<br />
+
[REACTION:TRAIN_C_012]<br />
[NAME:Free Kapok]<br />
+
[NAME:Train Surgery]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:KAPOK:WOOD]<br />
+
[SKILL:SURGERY]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_009]<br />
+
[REACTION:TRAIN_C_013]<br />
[NAME:Free Maple]<br />
+
[NAME:Train Dissect Vermin]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:MAPLE:WOOD]<br />
+
[SKILL:DISSECT_VERMIN]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_010]<br />
+
[REACTION:TRAIN_C_014]<br />
[NAME:Free Willow]<br />
+
[NAME:Train Milk]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:WILLOW:WOOD]<br />
+
[SKILL:MILK]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_011]<br />
+
[REACTION:TRAIN_C_015]<br />
[NAME:Free Tower Cap]<br />
+
[NAME:Train Dissect Fish]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:TOWER_CAP:WOOD]<br />
+
[SKILL:DISSECT_FISH]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_012]<br />
+
[REACTION:TRAIN_C_016]<br />
[NAME:Free Black Cap]<br />
+
[NAME:Train Forge Weapon]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:BLACK_CAP:WOOD]<br />
+
[SKILL:FORGE_WEAPON]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_013]<br />
+
[REACTION:TRAIN_C_017]<br />
[NAME:Free Nether Cap]<br />
+
[NAME:Train Forge Armor]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:NETHER_CAP:WOOD]<br />
+
[SKILL:FORGE_ARMOR]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_014]<br />
+
[REACTION:TRAIN_C_018]<br />
[NAME:Free Goblin Cap]<br />
+
[NAME:Train Forge Furniture]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:GOBLIN_CAP:WOOD]<br />
+
[SKILL:FORGE_FURNITURE]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_015]<br />
+
[REACTION:TRAIN_C_019]<br />
[NAME:Free Fungiwood]<br />
+
[NAME:Train Extract Strand]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:FUNGIWOOD:WOOD]<br />
+
[SKILL:EXTRACT_STRAND]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_016]<br />
+
[REACTION:TRAIN_C_020]<br />
[NAME:Free Tunnel Tube<br />
+
[NAME:Train Siege Craft]<br />
[BUILDING:CHEAT_FREE_TREEL:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:TUNNEL_TUBE:WOOD]<br />
+
[SKILL:SIEGECRAFT]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_017]<br />
+
[REACTION:TRAIN_C_021]<br />
[NAME:Free Spore Tree]<br />
+
[NAME:Train Siege Operate]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:SPORE_TREE:WOOD]<br />
+
[SKILL:SIEGEOPERATE]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_018]<br />
+
[REACTION:TRAIN_C_022]<br />
[NAME:Free Blood Thorn]<br />
+
[NAME:Train Potash Making]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:BLOOD_THORN:WOOD]<br />
+
[SKILL:POTASH_MAKING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_019]<br />
+
[REACTION:TRAIN_C_023]<br />
[NAME:Free Glumprong]<br />
+
[NAME:Train Lye Making]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:GLUMPRONG:WOOD]<br />
+
[SKILL:LYE_MAKING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_020]<br />
+
[REACTION:TRAIN_C_024]<br />
[NAME:Free Feather]<br />
+
[NAME:Train Operate Pump]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:FEATHER:WOOD]<br />
+
[SKILL:OPERATE_PUMP]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_021]<br />
+
[REACTION:TRAIN_C_025]<br />
[NAME:Free Highwood]<br />
+
[NAME:Train Mining]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:HIGHWOOD:WOOD]<br />
+
[SKILL:MINING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_022]<br />
+
[REACTION:TRAIN_C_026]<br />
[NAME:Free Larch]<br />
+
[NAME:Train Woodcutting]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:LARCH:WOOD]<br />
+
[SKILL:WOODCUTTING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_023]<br />
+
[REACTION:TRAIN_C_027]<br />
[NAME:Free Chestnut]<br />
+
[NAME:Train Carpentry]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:CHESTNUT:WOOD]<br />
+
[SKILL:CARPENTRY]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_024]<br />
+
[REACTION:TRAIN_C_028]<br />
[NAME:Free Alder]<br />
+
[NAME:Train Detail Stone]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:ALDER:WOOD]<br />
+
[SKILL:DETAILSTONE]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_025]<br />
+
[REACTION:TRAIN_C_029]<br />
[NAME:Free Birch]<br />
+
[NAME:Train Masonry]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:BIRCH:WOOD]<br />
+
[SKILL:MASONRY]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_026]<br />
+
[REACTION:TRAIN_C_030]<br />
[NAME:Free Ash]<br />
+
[NAME:Train Process Fish]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:ASH:WOOD]<br />
+
[SKILL:PROCESSFISH]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_027]<br />
+
[REACTION:TRAIN_C_031]<br />
[NAME:Free Candlenut]<br />
+
[NAME:Train Trapping]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:CANDLENUT:WOOD]<br />
+
[SKILL:TRAPPING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_028]<br />
+
[REACTION:TRAIN_C_032]<br />
[NAME:Free Mango]<br />
+
[NAME:Train Weaving]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:MANGO:WOOD]<br />
+
[SKILL:WEAVING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_029]<br />
+
[REACTION:TRAIN_C_033]<br />
[NAME:Free Rubber]<br />
+
[NAME:Train Brewing]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:RUBBER:WOOD]<br />
+
[SKILL:BREWING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_030]<br />
+
[REACTION:TRAIN_C_034]<br />
[NAME:Free Cacao]<br />
+
[NAME:Train Alchemy]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:CACAO:WOOD]<br />
+
[SKILL:ALCHEMY]<br />
 
<br />
 
<br />
[REACTION:CHEAT_TREE_031]<br />
+
[REACTION:TRAIN_C_035]<br />
[NAME:Free Palm]<br />
+
[NAME:Train Clothes Making]<br />
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:PALM:WOOD]<br />
+
[SKILL:CLOTHESMAKING]<br />
 
<br />
 
<br />
'''File = reaction_cheats_plants --- below is a reaction for every plant.'''<br />
+
[REACTION:TRAIN_C_036]<br />
'''reaction_cheats_plants'''<br />
+
[NAME:Train Milling]<br />
<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[OBJECT:REACTION]<br />
+
[SKILL:MILLING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_001]<br />
+
[REACTION:TRAIN_C_037]<br />
[NAME:Free Plump Helmet Mushroom]<br />
+
[NAME:Train Process Plants]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:MUSHROOM_HELMET_PLUMP:PLANT]<br />
+
[SKILL:PROCESSPLANTS]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_002]<br />
+
[REACTION:TRAIN_C_038]<br />
[NAME:Free Pig Tail Grass]<br />
+
[NAME:Train Cheese Making]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:GRASS_TAIL_PIG:PLANT]<br />
+
[SKILL:CHEESEMAKING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_003]<br />
+
[REACTION:TRAIN_C_039]<br />
[NAME:Free Cave Wheat Grass]<br />
+
[NAME:Train Herbalism]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:GRASS_WHEAT_CAVE:PLANT]<br />
+
[SKILL:HERBALISM]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_004]<br />
+
[REACTION:TRAIN_C_040]<br />
[NAME:Free Sweet Pod]<br />
+
[NAME:Train Cut Gem]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:POD_SWEET:PLANT]<br />
+
[SKILL:CUTGEM]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_005]<br />
+
[REACTION:TRAIN_C_041]<br />
[NAME:Free Quarry Bush]<br />
+
[NAME:Train Encrust Gem]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:BUSH_QUARRY:PLANT]<br />
+
[SKILL:ENCRUSTGEM]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_006]<br />
+
[REACTION:TRAIN_C_042]<br />
[NAME:Free Muck Root]<br />
+
[NAME:Train Wood Craft]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:ROOT_MUCK:PLANT]<br />
+
[SKILL:WOODCRAFT]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_007]<br />
+
[REACTION:TRAIN_C_043]<br />
[NAME:Free Bloated Tuber]<br />
+
[NAME:Train Stone Craft]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:TUBER_BLOATED:PLANT]<br />
+
[SKILL:STONECRAFT]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_008]<br />
+
[REACTION:TRAIN_C_044]<br />
[NAME:Free Kobold Bulb]<br />
+
[NAME:Train Metal Craft]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:BULB_KOBOLD:PLANT]<br />
+
[SKILL:METALCRAFT]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_009]<br />
+
[REACTION:TRAIN_C_045]<br />
[NAME:Free Prickle Berries]<br />
+
[NAME:Train Leather Work]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:BERRIES_PRICKLE:PLANT]<br />
+
[SKILL:LEATHERWORK]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_010]<br />
+
[REACTION:TRAIN_C_046]<br />
[NAME:Free Wild Stawberries]<br />
+
[NAME:Train Bone Carve]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:BERRIES_STRAW_WILD:PLANT]<br />
+
[SKILL:BONECARVE]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_011]<br />
+
[REACTION:TRAIN_C_047]<br />
[NAME:Free Longland Grass]<br />
+
[NAME:Train Mechanics]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:GRASS_LONGLAND:PLANT]<br />
+
[SKILL:MECHANICS]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_012]<br />
+
[REACTION:TRAIN_C_048]<br />
[NAME:Free Valley Herb]<br />
+
[NAME:Train Design Building]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:HERB_VALLEY:PLANT]<br />
+
[SKILL:DESIGNBUILDING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_013]<br />
+
[REACTION:TRAIN_C_049]<br />
[NAME:Free Rat Weed]<br />
+
[NAME:Train Dress Wounds]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:WEED_RAT:PLANT]<br />
+
[SKILL:DRESS_WOUNDS]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_014]<br />
+
[REACTION:TRAIN_C_050]<br />
[NAME:Free Fisher Berries]<br />
+
[NAME:Train Set Bone]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:BERRIES_FISHER:PLANT]<br />
+
[SKILL:SET_BONE]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_015]<br />
+
[REACTION:TRAIN_C_051]<br />
[NAME:Free Rope Reed]<br />
+
[NAME:Train Suture]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:REED_ROPE:PLANT]<br />
+
[SKILL:SUTURE]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_016]<br />
+
[REACTION:TRAIN_C_052]<br />
[NAME:Free Dimple Cup Mushroom]<br />
+
[NAME:Train Crutch Walk]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:MUSHROOM_CUP_DIMPLE:PLANT]<br />
+
[SKILL:CRUTCH_WALK]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_017]<br />
+
[REACTION:TRAIN_C_053]<br />
[NAME:Free Blade Weed]<br />
+
[NAME:Train Wood Burning]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:WEED_BLADE:PLANT]<br />
+
[SKILL:WOOD_BURNING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_018]<br />
+
[REACTION:TRAIN_C_054]<br />
[NAME:Free Hide Root]<br />
+
[NAME:Train Soap Making]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:ROOT_HIDE:PLANT]<br />
+
[SKILL:SOAP_MAKING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_019]<br />
+
[REACTION:TRAIN_C_055]<br />
[NAME:Free Sliver Barb]<br />
+
[NAME:Train Swimming]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:SLIVER_BARB:PLANT]<br />
+
[SKILL:SWIMMING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_020]<br />
+
[REACTION:TRAIN_C_056]<br />
[NAME:Free Sun Berry]<br />
+
[NAME:Train Negotiation]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:BERRY_SUN:PLANT]<br />
+
[SKILL:NEGOTIATION]<br />
 
<br />
 
<br />
[REACTION:CHEAT_PLANT_021]<br />
+
[REACTION:TRAIN_C_057]<br />
[NAME:Free Whip Vine]<br />
+
[NAME:Train Judging Intent]<br />
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:VINE_WHIP:PLANT]<br />
+
[SKILL:JUDGING_INTENT]<br />
 
<br />
 
<br />
'''File name = building_cheats --- below are the buildings you will need to include in order to be able to use the reactions in the above listing.'''<br />
+
[REACTION:TRAIN_C_058]<br />
 +
[NAME:Train Appraisal]<br />
 +
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 +
[SKILL:APPRAISAL]<br />
 
<br />
 
<br />
[BUILDING_WORKSHOP:CHEAT_FREE_TREE]<br />
+
[REACTION:TRAIN_C_059]<br />
[NAME:Cheat Free Tree]<br />
+
[NAME:Train Organization]<br />
[NAME_COLOR:7:0:1]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[WORK_LOCATION:2:2]<br />
+
[SKILL:ORGANIZATION]<br />
[BUILD_LABOR:CARPENTER]<br />
 
[BUILD_KEY:NONE]<br />
 
[BLOCK:1:1:0:1]<br />
 
[BLOCK:2:0:0:0]<br />
 
[BLOCK:3:1:0:1]<br />
 
[DIM:3:3]<br />
 
[TILE:0:1:32:49:32]<br />
 
[TILE:0:2:32:49:32]<br />
 
[TILE:0:3:32:49:32]<br />
 
[COLOR:0:1:0:0:0:4:0:1:0:0:0]<br />
 
[COLOR:0:2:0:0:0:4:0:1:0:0:0]<br />
 
[COLOR:0:3:0:0:0:4:0:1:0:0:0]<br />
 
[TILE:1:1:32:50:32]<br />
 
[TILE:1:2:32:50:32]<br />
 
[TILE:1:3:32:50:32]<br />
 
[COLOR:1:1:0:0:0:4:0:1:0:0:0]<br />
 
[COLOR:1:2:0:0:0:4:0:1:0:0:0]<br />
 
[COLOR:1:3:0:0:0:4:0:1:0:0:0]<br />
 
[TILE:2:1:32:51:0]<br />
 
[TILE:2:2:32:51:32]<br />
 
[TILE:2:3:32:51:32]<br />
 
[COLOR:2:1:0:0:0:4:0:1:0:0:0]<br />
 
[COLOR:2:2:0:0:0:4:0:1:0:0:0]<br />
 
[COLOR:2:3:0:0:0:4:0:1:0:0:0]<br />
 
[TILE:3:1:3:61:4]<br />
 
[TILE:3:2:61:61:61]<br />
 
[TILE:3:3:5:61:6]<br />
 
[COLOR:3:1:2:2:1:0:2:0:2:2:1]<br />
 
[COLOR:3:2:0:2:0:0:2:0:0:2:0]<br />
 
[COLOR:3:3:2:2:1:0:2:0:2:2:1]<br />
 
[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]<br />
 
 
<br />
 
<br />
[BUILDING_WORKSHOP:CHEAT_FREE_PLANT]<br />
+
[REACTION:TRAIN_C_060]<br />
[NAME:Cheat Free Plant]<br />
+
[NAME:Train Record Keeping]<br />
[NAME_COLOR:7:0:1]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[WORK_LOCATION:2:2]<br />
+
[SKILL:RECORD_KEEPING]<br />
[BUILD_LABOR:CARPENTER]<br />
 
[BUILD_KEY:NONE]<br />
 
[BLOCK:1:1:0:1]<br />
 
[BLOCK:2:0:0:0]<br />
 
[BLOCK:3:1:0:1]<br />
 
[DIM:3:3]<br />
 
[TILE:0:1:32:49:32]<br />
 
[TILE:0:2:32:49:32]<br />
 
[TILE:0:3:32:49:32]<br />
 
[COLOR:0:1:0:0:0:4:0:1:0:0:0]<br />
 
[COLOR:0:2:0:0:0:4:0:1:0:0:0]<br />
 
[COLOR:0:3:0:0:0:4:0:1:0:0:0]<br />
 
[TILE:1:1:32:50:32]<br />
 
[TILE:1:2:32:50:32]<br />
 
[TILE:1:3:32:50:32]<br />
 
[COLOR:1:1:0:0:0:4:0:1:0:0:0]<br />
 
[COLOR:1:2:0:0:0:4:0:1:0:0:0]<br />
 
[COLOR:1:3:0:0:0:4:0:1:0:0:0]<br />
 
[TILE:2:1:32:51:0]<br />
 
[TILE:2:2:32:51:32]<br />
 
[TILE:2:3:32:51:32]<br />
 
[COLOR:2:1:0:0:0:4:0:1:0:0:0]<br />
 
[COLOR:2:2:0:0:0:4:0:1:0:0:0]<br />
 
[COLOR:2:3:0:0:0:4:0:1:0:0:0]<br />
 
[TILE:3:1:34:61:34]<br />
 
[TILE:3:2:61:61:61]<br />
 
[TILE:3:3:34:61:34]<br />
 
[COLOR:3:1:2:2:1:0:2:0:2:2:1]<br />
 
[COLOR:3:2:0:2:0:0:2:0:0:2:0]<br />
 
[COLOR:3:3:2:2:1:0:2:0:2:2:1]<br />
 
[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]<br />
 
 
<br />
 
<br />
'''File name = entity_default --- below is the entity_default text you will enter to gain access to the reactions and the buildings for the dwarf race.'''<br />
+
[REACTION:TRAIN_C_061]<br />
 +
[NAME:Train Intimidation]<br />
 +
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 +
[SKILL:INTIMIDATION]<br />
 +
<br />
 +
[REACTION:TRAIN_C_062]<br />
 +
[NAME:Train Conversation]<br />
 +
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 +
[SKILL:CONVERSATION]<br />
 +
<br />
 +
[REACTION:TRAIN_C_063]<br />
 +
[NAME:Train Comedy]<br />
 +
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 +
[SKILL:COMEDY]<br />
 +
<br />
 +
[REACTION:TRAIN_C_064]<br />
 +
[NAME:Train Flattery]<br />
 +
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 +
[SKILL:FLATTERY]<br />
 
<br />
 
<br />
[PERMITTED_BUILDING:CHEAT_FREE_PLANT]<br />
+
[REACTION:TRAIN_C_065]<br />
[PERMITTED_BUILDING:CHEAT_FREE_TREE]<br />
+
[NAME:Train Console]<br />
[PERMITTED_REACTION:CHEAT_TREE_001]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PERMITTED_REACTION:CHEAT_TREE_002]<br />
+
[SKILL:CONSOLE]<br />
[PERMITTED_REACTION:CHEAT_TREE_003]<br />
+
<br />
[PERMITTED_REACTION:CHEAT_TREE_004]<br />
+
[REACTION:TRAIN_C_066]<br />
[PERMITTED_REACTION:CHEAT_TREE_005]<br />
+
[NAME:Train Pacify]<br />
[PERMITTED_REACTION:CHEAT_TREE_006]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PERMITTED_REACTION:CHEAT_TREE_007]<br />
+
[SKILL:PACIFY]<br />
[PERMITTED_REACTION:CHEAT_TREE_008]<br />
+
<br />
[PERMITTED_REACTION:CHEAT_TREE_009]<br />
+
[REACTION:TRAIN_C_067]<br />
[PERMITTED_REACTION:CHEAT_TREE_010]<br />
+
[NAME:Train Tracking]<br />
[PERMITTED_REACTION:CHEAT_TREE_011]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PERMITTED_REACTION:CHEAT_TREE_012]<br />
+
[SKILL:TRACKING]<br />
[PERMITTED_REACTION:CHEAT_TREE_013]<br />
+
<br />
[PERMITTED_REACTION:CHEAT_TREE_014]<br />
+
[REACTION:TRAIN_C_068]<br />
[PERMITTED_REACTION:CHEAT_TREE_015]<br />
+
[NAME:Train Concentration]<br />
[PERMITTED_REACTION:CHEAT_TREE_016]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PERMITTED_REACTION:CHEAT_TREE_017]<br />
+
[SKILL:CONCENTRATION]<br />
[PERMITTED_REACTION:CHEAT_TREE_018]<br />
 
[PERMITTED_REACTION:CHEAT_TREE_019]<br />
 
[PERMITTED_REACTION:CHEAT_TREE_020]<br />
 
[PERMITTED_REACTION:CHEAT_TREE_021]<br />
 
[PERMITTED_REACTION:CHEAT_TREE_022]<br />
 
[PERMITTED_REACTION:CHEAT_TREE_023]<br />
 
[PERMITTED_REACTION:CHEAT_TREE_024]<br />
 
[PERMITTED_REACTION:CHEAT_TREE_025]<br />
 
[PERMITTED_REACTION:CHEAT_TREE_026]<br />
 
[PERMITTED_REACTION:CHEAT_TREE_027]<br />
 
[PERMITTED_REACTION:CHEAT_TREE_028]<br />
 
[PERMITTED_REACTION:CHEAT_TREE_029]<br />
 
[PERMITTED_REACTION:CHEAT_TREE_030]<br />
 
[PERMITTED_REACTION:CHEAT_TREE_031]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_001]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_002]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_003]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_004]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_005]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_006]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_007]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_008]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_009]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_010]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_011]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_012]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_013]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_014]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_015]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_016]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_017]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_018]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_019]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_020]<br />
 
[PERMITTED_REACTION:CHEAT_PLANT_021]<br />
 
 
<br />
 
<br />
=== MINERALS, STONES, METALS, GEMS ===
+
[REACTION:TRAIN_C_069]<br />
 
+
[NAME:Train Situational Awareness]<br />
----
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 
+
[SKILL:SITUATIONAL_AWARENESS]<br />
'''''That crap you stand on and has walled you in... plus shinies!'''''<br />
 
 
<br />
 
<br />
'''What is here...'''<br />
+
[REACTION:TRAIN_C_070]<br />
'''236 reactions... every mineral, stone, metal and geml that you could ask for... literally, all of them.'''<br />
+
[NAME:Train Reading]<br />
'''3 custom buildings... one for each category - mineral, stone, metal and gem.'''<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
'''239 permit listings... these are to allow your race (dwarf) to use the buildings and the reactions.'''<br />
+
[SKILL:READING]<br />
 
<br />
 
<br />
'''All of what is contained here is required to have a custom building and custom reaction. Please remember that you MUST generate a new world when you ADD new reactions or buildings.'''<br />
+
[REACTION:TRAIN_C_071]<br />
<br />
+
[NAME:Train Speaking]<br />
'''File = reaction_cheats_mineral --- below is a reaction for every mineral.'''<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
'''reaction_cheats_mineral'''<br />
+
[SKILL:SPEAKING]<br />
 
<br />
 
<br />
[OBJECT:REACTION]<br />
+
[REACTION:TRAIN_C_072]<br />
 +
[NAME:Train Coordination]<br />
 +
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
 +
[SKILL:COORDINATION]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_001]<br />
+
[REACTION:TRAIN_C_073]<br />
[NAME:Free Mineral Hematite]<br />
+
[NAME:Train Leadership]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:HEMATITE]<br />
+
[SKILL:LEADERSHIP]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_002]<br />
+
[REACTION:TRAIN_C_074]<br />
[NAME:Free Mineral Limonite]<br />
+
[NAME:Train Teaching]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:LIMONITE]<br />
+
[SKILL:TEACHING]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_003]<br />
+
[REACTION:TRAIN_C_075]<br />
[NAME:Free Mineral Garnierite]<br />
+
[NAME:Train Student]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:TRAINING_BOOTH_CIVILIAN:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:GARNIERITE]<br />
+
[SKILL:KNOWLEDGE_ACQUISITION]
<br />
+
|-
[REACTION:CHEAT_MINERAL_004]<br />
+
|}
[NAME:Free Mineral Native Gold]<br />
+
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | building_cheats.txt
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:NATIVE_GOLD]<br />
+
|- style="text-align: left; display:table-cell; "
 +
|building_cheats<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_005]<br />
+
[OBJECT:BUILDING]<br />
[NAME:Free Mineral Native Silver]<br />
 
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:NATIVE_SILVER]<br />
 
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_006]<br />
+
[BUILDING_WORKSHOP:TRAINING_BOOTH_CIVILIAN]<br />
[NAME:Free Mineral Native Copper]<br />
+
[NAME:Civilian Training Booth]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[NAME_COLOR:7:0:1]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:NATIVE_COPPER]<br />
+
[WORK_LOCATION:2:2]<br />
<br />
+
[BUILD_LABOR:CARPENTER]<br />
[REACTION:CHEAT_MINERAL_007]<br />
+
[BUILD_KEY:NONE]<br />
[NAME:Free Mineral Malachite]<br />
+
[DIM:3:3]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BLOCK:1:1:0:1]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MALACHITE]<br />
+
[BLOCK:2:0:0:0]<br />
<br />
+
[BLOCK:3:1:0:1]<br />
[REACTION:CHEAT_MINERAL_008]<br />
+
[TILE:0:1:32:32:32]<br />
[NAME:Free Mineral Galena]<br />
+
[TILE:0:2:32:32:32]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[TILE:0:3:32:32:32]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:GALENA]<br />
+
[COLOR:0:1:0:0:0:0:0:0:0:0:0]<br />
 +
[COLOR:0:2:0:0:0:0:0:0:0:0:0]<br />
 +
[COLOR:0:3:0:0:0:0:0:0:0:0:0]<br />
 +
[TILE:1:1:32:32:32]<br />
 +
[TILE:1:2:32:32:32]<br />
 +
[TILE:1:3:32:32:32]<br />
 +
[COLOR:1:1:0:0:0:0:0:0:0:0:0]<br />
 +
[COLOR:1:2:0:0:0:0:0:0:0:0:0]<br />
 +
[COLOR:1:3:0:0:0:0:0:0:0:0:0]<br />
 +
[TILE:2:1:32:32:32]<br />
 +
[TILE:2:2:32:32:32]<br />
 +
[TILE:2:3:32:32:32]<br />
 +
[COLOR:2:1:0:0:0:0:0:0:0:0:0]<br />
 +
[COLOR:2:2:0:0:0:0:0:0:0:0:0]<br />
 +
[COLOR:2:3:0:0:0:0:0:0:0:0:0]<br />
 +
[TILE:3:1:201:61:187]<br />
 +
[TILE:3:2:61:61:61]<br />
 +
[TILE:3:3:200:61:188]<br />
 +
[COLOR:3:1:3:7:1:3:7:1:3:7:1]<br />
 +
[COLOR:3:2:3:7:1:3:7:1:3:7:1]<br />
 +
[COLOR:3:3:3:7:1:3:7:1:3:7:1]<br />
 +
[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_009]<br />
+
[BUILDING_WORKSHOP:TRAINING_BOOTH_MILITARY]<br />
[NAME:Free Mineral Sphalerite]<br />
+
[NAME:Military Training Booth]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[NAME_COLOR:7:0:1]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SPHALERITE]<br />
+
[WORK_LOCATION:2:2]<br />
<br />
+
[BUILD_LABOR:CARPENTER]<br />
[REACTION:CHEAT_MINERAL_010]<br />
+
[BUILD_KEY:NONE]<br />
[NAME:Free Mineral Cassiterite]<br />
+
[DIM:3:3]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BLOCK:1:1:0:1]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CASSITERITE]<br />
+
[BLOCK:2:0:0:0]<br />
<br />
+
[BLOCK:3:1:0:1]<br />
[REACTION:CHEAT_MINERAL_011]<br />
+
[TILE:0:1:32:32:32]<br />
[NAME:Free Mineral Coal Bituminous]<br />
+
[TILE:0:2:32:32:32]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[TILE:0:3:32:32:32]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:COAL_BITUMINOUS]<br />
+
[COLOR:0:1:0:0:0:0:0:0:0:0:0]<br />
<br />
+
[COLOR:0:2:0:0:0:0:0:0:0:0:0]<br />
[REACTION:CHEAT_MINERAL_012]<br />
+
[COLOR:0:3:0:0:0:0:0:0:0:0:0]<br />
[NAME:Free Mineral Lignite]<br />
+
[TILE:1:1:32:32:32]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[TILE:1:2:32:32:32]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:LIGNITE]<br />
+
[TILE:1:3:32:32:32]<br />
<br />
+
[COLOR:1:1:0:0:0:0:0:0:0:0:0]<br />
[REACTION:CHEAT_MINERAL_013]<br />
+
[COLOR:1:2:0:0:0:0:0:0:0:0:0]<br />
[NAME:Free Mineral Native Platinum]<br />
+
[COLOR:1:3:0:0:0:0:0:0:0:0:0]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[TILE:2:1:32:32:32]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:NATIVE_PLATINUM]<br />
+
[TILE:2:2:32:32:32]<br />
<br />
+
[TILE:2:3:32:32:32]<br />
[REACTION:CHEAT_MINERAL_014]<br />
+
[COLOR:2:1:0:0:0:0:0:0:0:0:0]<br />
[NAME:Free Mineral Cinnabar]<br />
+
[COLOR:2:2:0:0:0:0:0:0:0:0:0]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[COLOR:2:3:0:0:0:0:0:0:0:0:0]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CINNABAR]<br />
+
[TILE:3:1:201:61:187]<br />
<br />
+
[TILE:3:2:61:61:61]<br />
[REACTION:CHEAT_MINERAL_015]<br />
+
[TILE:3:3:200:61:188]<br />
[NAME:Free Mineral Cobaltite]<br />
+
[COLOR:3:1:4:0:1:4:0:1:4:0:1]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[COLOR:3:2:4:0:1:4:0:1:4:0:1]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:COBALTITE]<br />
+
[COLOR:3:3:4:0:1:4:0:1:4:0:1]<br />
<br />
+
[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]
[REACTION:CHEAT_MINERAL_016]<br />
+
|-
[NAME:Free Mineral Tetrahedrite]<br />
+
|}
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:TETRAHEDRITE]<br />
+
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | entity_default.txt
<br />
+
|- style="text-align: left; display:table-cell; "
[REACTION:CHEAT_MINERAL_017]<br />
+
|[PERMITTED_BUILDING:TRAINING_BOOTH_CIVILIAN]<br />
[NAME:Free Mineral Horn Silver]<br />
+
[PERMITTED_BUILDING:TRAINING_BOOTH_MILITARY]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_M_001]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:HORN_SILVER]<br />
+
[PERMITTED_REACTION:TRAIN_M_002]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_M_003]<br />
[REACTION:CHEAT_MINERAL_018]<br />
+
[PERMITTED_REACTION:TRAIN_M_004]<br />
[NAME:Free Mineral Gypsum]<br />
+
[PERMITTED_REACTION:TRAIN_M_005]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_M_006]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:GYPSUM]<br />
+
[PERMITTED_REACTION:TRAIN_M_007]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_M_008]<br />
[REACTION:CHEAT_MINERAL_019]<br />
+
[PERMITTED_REACTION:TRAIN_M_009]<br />
[NAME:Free Mineral Talc]<br />
+
[PERMITTED_REACTION:TRAIN_M_010]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_M_011]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:TALC]<br />
+
[PERMITTED_REACTION:TRAIN_M_012]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_C_001]<br />
[REACTION:CHEAT_MINERAL_020]<br />
+
[PERMITTED_REACTION:TRAIN_C_002]<br />
[NAME:Free Mineral Jet]<br />
+
[PERMITTED_REACTION:TRAIN_C_003]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_004]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:JET]<br />
+
[PERMITTED_REACTION:TRAIN_C_005]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_C_006]<br />
[REACTION:CHEAT_MINERAL_021]<br />
+
[PERMITTED_REACTION:TRAIN_C_007]<br />
[NAME:Free Mineral Puddingstone]<br />
+
[PERMITTED_REACTION:TRAIN_C_008]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_009]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:PUDDINGSTONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_010]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_C_011]<br />
[REACTION:CHEAT_MINERAL_022]<br />
+
[PERMITTED_REACTION:TRAIN_C_012]<br />
[NAME:Free Mineral Petrified Wood]<br />
+
[PERMITTED_REACTION:TRAIN_C_013]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_014]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:PETRIFIED_WOOD]<br />
+
[PERMITTED_REACTION:TRAIN_C_015]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_C_016]<br />
[REACTION:CHEAT_MINERAL_023]<br />
+
[PERMITTED_REACTION:TRAIN_C_017]<br />
[NAME:Free Mineral Graphite]<br />
+
[PERMITTED_REACTION:TRAIN_C_018]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_019]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:GRAPHITE]<br />
+
[PERMITTED_REACTION:TRAIN_C_020]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_C_021]<br />
[REACTION:CHEAT_MINERAL_024]<br />
+
[PERMITTED_REACTION:TRAIN_C_022]<br />
[NAME:Free Mineral Brimstone]<br />
+
[PERMITTED_REACTION:TRAIN_C_023]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_024]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:BRIMSTONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_025]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_C_026]<br />
[REACTION:CHEAT_MINERAL_025]<br />
+
[PERMITTED_REACTION:TRAIN_C_027]<br />
[NAME:Free Mineral Kimberlite]<br />
+
[PERMITTED_REACTION:TRAIN_C_028]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_029]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:KIMBERLITE]<br />
+
[PERMITTED_REACTION:TRAIN_C_030]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_C_031]<br />
[REACTION:CHEAT_MINERAL_026]<br />
+
[PERMITTED_REACTION:TRAIN_C_032]<br />
[NAME:Free Mineral Bismuthinite]<br />
+
[PERMITTED_REACTION:TRAIN_C_033]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_034]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:BISMUTHINITE]<br />
+
[PERMITTED_REACTION:TRAIN_C_035]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_C_036]<br />
[REACTION:CHEAT_MINERAL_027]<br />
+
[PERMITTED_REACTION:TRAIN_C_037]<br />
[NAME:Free Mineral Realgar]<br />
+
[PERMITTED_REACTION:TRAIN_C_038]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_039]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:REALGAR]<br />
+
[PERMITTED_REACTION:TRAIN_C_040]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_C_041]<br />
[REACTION:CHEAT_MINERAL_028]<br />
+
[PERMITTED_REACTION:TRAIN_C_042]<br />
[NAME:Free Mineral Orpiment]<br />
+
[PERMITTED_REACTION:TRAIN_C_043]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_044]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ORPIMENT]<br />
+
[PERMITTED_REACTION:TRAIN_C_045]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_C_046]<br />
[REACTION:CHEAT_MINERAL_029]<br />
+
[PERMITTED_REACTION:TRAIN_C_047]<br />
[NAME:Free Mineral Stibnite]<br />
+
[PERMITTED_REACTION:TRAIN_C_048]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_049]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:STIBNITE]<br />
+
[PERMITTED_REACTION:TRAIN_C_050]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_C_051]<br />
[REACTION:CHEAT_MINERAL_030]<br />
+
[PERMITTED_REACTION:TRAIN_C_052]<br />
[NAME:Free Mineral Marcasite]<br />
+
[PERMITTED_REACTION:TRAIN_C_053]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_054]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MARCASITE]<br />
+
[PERMITTED_REACTION:TRAIN_C_055]<br />
<br />
+
[PERMITTED_REACTION:TRAIN_C_056]<br />
[REACTION:CHEAT_MINERAL_031]<br />
+
[PERMITTED_REACTION:TRAIN_C_057]<br />
[NAME:Free Mineral Sylvite]<br />
+
[PERMITTED_REACTION:TRAIN_C_058]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[PERMITTED_REACTION:TRAIN_C_059]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SYLVITE]<br />
+
[PERMITTED_REACTION:TRAIN_C_060]<br />
 +
[PERMITTED_REACTION:TRAIN_C_061]<br />
 +
[PERMITTED_REACTION:TRAIN_C_062]<br />
 +
[PERMITTED_REACTION:TRAIN_C_063]<br />
 +
[PERMITTED_REACTION:TRAIN_C_064]<br />
 +
[PERMITTED_REACTION:TRAIN_C_065]<br />
 +
[PERMITTED_REACTION:TRAIN_C_066]<br />
 +
[PERMITTED_REACTION:TRAIN_C_067]<br />
 +
[PERMITTED_REACTION:TRAIN_C_068]<br />
 +
[PERMITTED_REACTION:TRAIN_C_069]<br />
 +
[PERMITTED_REACTION:TRAIN_C_070]<br />
 +
[PERMITTED_REACTION:TRAIN_C_071]<br />
 +
[PERMITTED_REACTION:TRAIN_C_072]<br />
 +
[PERMITTED_REACTION:TRAIN_C_073]<br />
 +
[PERMITTED_REACTION:TRAIN_C_074]<br />
 +
[PERMITTED_REACTION:TRAIN_C_075]
 +
|-
 +
|}
 +
|-
 +
|}
 +
 
 +
=== TREES & PLANTS ===
 +
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 +
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Trees & Plants
 +
|- style="text-align: left; display:table-cell; "
 +
|'''''For food in bed'''''<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_032]<br />
+
'''What is in this post...'''<br />
[NAME:Free Mineral Cryolite]<br />
+
'''52 reactions... will give you access to all plants and trees.'''<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
'''2 custom buildings... two buildings, one for plants and one for trees'''<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CRYOLITE]<br />
+
'''54 permit listings... these are to allow your race (dwarf) to use the buildings and the reactions.'''<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_033]<br />
+
'''All of what is contained here is required to have a custom building and custom reaction. Please remember that you MUST generate a new world when you ADD new reactions or buildings.'''
[NAME:Free Mineral Periclase]<br />
+
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | reaction_cheats_trees_plants.txt
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:PERICLASE]<br />
+
|- style="text-align: left; display:table-cell; "
 +
|reaction_cheats_trees_plants<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_034]<br />
+
[OBJECT:REACTION]<br />
[NAME:Free Mineral Ilmenite]<br />
 
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ILMENITE]<br />
 
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_035]<br />
+
[REACTION:CHEAT_TREE_001]<br />
[NAME:Free Mineral Rutile]<br />
+
[NAME:Free Mangrove]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:RUTILE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:MANGROVE:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_036]<br />
+
[REACTION:CHEAT_TREE_002]<br />
[NAME:Free Mineral Magnetite]<br />
+
[NAME:Free Saguaro]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MAGNETITE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:SAGUARO:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_037]<br />
+
[REACTION:CHEAT_TREE_003]<br />
[NAME:Free Mineral Chromite]<br />
+
[NAME:Free Pine]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CHROMITE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:PINE:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_038]<br />
+
[REACTION:CHEAT_TREE_004]<br />
[NAME:Free Mineral Pyrolusite]<br />
+
[NAME:Free Cedar]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:PYROLUSITE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:CEDAR:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_039]<br />
+
[REACTION:CHEAT_TREE_005]<br />
[NAME:Free Mineral Pitchblende]<br />
+
[NAME:Free Oak]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:PITCHBLENDE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:OAK:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_040]<br />
+
[REACTION:CHEAT_TREE_006]<br />
[NAME:Free Mineral Bauxite]<br />
+
[NAME:Free Mahogany]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:BAUXITE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:MAHOGANY:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_041]<br />
+
[REACTION:CHEAT_TREE_007]<br />
[NAME:Free Mineral Native Aluminum]<br />
+
[NAME:Free Acacia]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:NATIVE_ALUMINUM]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:ACACIA:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_042]<br />
+
[REACTION:CHEAT_TREE_008]<br />
[NAME:Free Mineral Borax]<br />
+
[NAME:Free Kapok]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:BORAX]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:KAPOK:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_043]<br />
+
[REACTION:CHEAT_TREE_009]<br />
[NAME:Free Mineral Olivine]<br />
+
[NAME:Free Maple]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:OLIVINE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:MAPLE:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_044]<br />
+
[REACTION:CHEAT_TREE_010]<br />
[NAME:Free Mineral Hornblende]<br />
+
[NAME:Free Willow]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:HORNBLENDE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:WILLOW:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_045]<br />
+
[REACTION:CHEAT_TREE_011]<br />
[NAME:Free Mineral Kaolinite]<br />
+
[NAME:Free Tower Cap]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:KAOLINITE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:TOWER_CAP:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_046]<br />
+
[REACTION:CHEAT_TREE_012]<br />
[NAME:Free Mineral Serpentine]<br />
+
[NAME:Free Black Cap]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SERPENTINE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:BLACK_CAP:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_047]<br />
+
[REACTION:CHEAT_TREE_013]<br />
[NAME:Free Mineral Orthoclase]<br />
+
[NAME:Free Nether Cap]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ORTHOCLASE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:NETHER_CAP:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_048]<br />
+
[REACTION:CHEAT_TREE_014]<br />
[NAME:Free Mineral Microcline]<br />
+
[NAME:Free Goblin Cap]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MICROCLINE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:GOBLIN_CAP:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_049]<br />
+
[REACTION:CHEAT_TREE_015]<br />
[NAME:Free Mineral Mica]<br />
+
[NAME:Free Fungiwood]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MICA]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:FUNGIWOOD:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_050]<br />
+
[REACTION:CHEAT_TREE_016]<br />
[NAME:Free Mineral Calcite]<br />
+
[NAME:Free Tunnel Tube]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CALCITE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:TUNNEL_TUBE:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_051]<br />
+
[REACTION:CHEAT_TREE_017]<br />
[NAME:Free Mineral Saltpeter]<br />
+
[NAME:Free Spore Tree]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SALTPETER]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:SPORE_TREE:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_052]<br />
+
[REACTION:CHEAT_TREE_018]<br />
[NAME:Free Mineral Alabaster]<br />
+
[NAME:Free Blood Thorn]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ALABASTER]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:BLOOD_THORN:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_053]<br />
+
[REACTION:CHEAT_TREE_019]<br />
[NAME:Free Mineral Selenite]<br />
+
[NAME:Free Glumprong]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SELENITE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:GLUMPRONG:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_054]<br />
+
[REACTION:CHEAT_TREE_020]<br />
[NAME:Free Mineral Satinspar]<br />
+
[NAME:Free Feather]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SATINSPAR]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:FEATHER:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_055]<br />
+
[REACTION:CHEAT_TREE_021]<br />
[NAME:Free Mineral Anhydrite]<br />
+
[NAME:Free Highwood]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ANHYDRITE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:HIGHWOOD:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_056]<br />
+
[REACTION:CHEAT_TREE_022]<br />
[NAME:Free Mineral Alunite]<br />
+
[NAME:Free Larch]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ALUNITE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:LARCH:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_057]<br />
+
[REACTION:CHEAT_TREE_023]<br />
[NAME:Free Mineral Raw Adamantine]<br />
+
[NAME:Free Chestnut]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:RAW_ADAMANTINE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:CHESTNUT:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_MINERAL_058]<br />
+
[REACTION:CHEAT_TREE_024]<br />
[NAME:Free Mineral Slade]<br />
+
[NAME:Free Alder]<br />
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SLADE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:ALDER:WOOD]<br />
 
<br />
 
<br />
'''File = reaction_cheats_stone --- below is a reaction for every stone.'''<br />
+
[REACTION:CHEAT_TREE_025]<br />
'''reaction_cheats_stone'''<br />
+
[NAME:Free Birch]<br />
 +
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
 +
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:BIRCH:WOOD]<br />
 
<br />
 
<br />
[OBJECT:REACTION]<br />
+
[REACTION:CHEAT_TREE_026]<br />
 +
[NAME:Free Ash]<br />
 +
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
 +
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:ASH:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_STONE_001]<br />
+
[REACTION:CHEAT_TREE_027]<br />
[NAME:Free Stone Sandstone]<br />
+
[NAME:Free Candlenut]<br />
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SANDSTONE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:CANDLENUT:WOOD]<br />
 
<br />
 
<br />
[REACTION:CHEAT_STONE_002]<br />
+
[REACTION:CHEAT_TREE_028]<br />
[NAME:Free Stone Siltstone]<br />
+
[NAME:Free Mango]<br />
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SILTSTONE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:MANGO:WOOD]<br />
<br />
+
<br />
[REACTION:CHEAT_STONE_003]<br />
+
[REACTION:CHEAT_TREE_029]<br />
[NAME:Free Stone Mudstone]<br />
+
[NAME:Free Rubber]<br />
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUDSTONE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:RUBBER:WOOD]<br />
 
+
<br />
[REACTION:CHEAT_STONE_004]<br />
+
[REACTION:CHEAT_TREE_030]<br />
[NAME:Free Stone Shale]<br />
+
[NAME:Free Cacao]<br />
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SHALE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:CACAO:WOOD]<br />
<br />
+
<br />
[REACTION:CHEAT_STONE_005]<br />
+
[REACTION:CHEAT_TREE_031]<br />
[NAME:Free Stone Claystone]<br />
+
[NAME:Free Palm]<br />
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
+
[BUILDING:CHEAT_FREE_TREE:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CLAYSTONE]<br />
+
[PRODUCT:100:1:WOOD:NO_SUBTYPE:PLANT_MAT:PALM:WOOD]<br />
<br />
+
<br />
[REACTION:CHEAT_STONE_006]<br />
+
[REACTION:CHEAT_PLANT_001]<br />
[NAME:Free Stone Rock Salt]<br />
+
[NAME:Free Plump Helmet Mushroom]<br />
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
+
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ROCK_SALT]<br />
+
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:MUSHROOM_HELMET_PLUMP:PLANT]<br />
<br />
+
<br />
[REACTION:CHEAT_STONE_007]<br />
+
[REACTION:CHEAT_PLANT_002]<br />
[NAME:Free Stone Limestone]<br />
+
[NAME:Free Pig Tail Grass]<br />
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
+
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:LIMESTONE]<br />
+
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:GRASS_TAIL_PIG:PLANT]<br />
<br />
+
<br />
[REACTION:CHEAT_STONE_008]<br />
+
[REACTION:CHEAT_PLANT_003]<br />
[NAME:Free Stone Conglomerate]<br />
+
[NAME:Free Cave Wheat Grass]<br />
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
+
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CONGLOMERATE]<br />
+
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:GRASS_WHEAT_CAVE:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_004]<br />
 +
[NAME:Free Sweet Pod]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:POD_SWEET:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_005]<br />
 +
[NAME:Free Quarry Bush]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:BUSH_QUARRY:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_006]<br />
 +
[NAME:Free Muck Root]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:ROOT_MUCK:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_007]<br />
 +
[NAME:Free Bloated Tuber]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:TUBER_BLOATED:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_008]<br />
 +
[NAME:Free Kobold Bulb]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:BULB_KOBOLD:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_009]<br />
 +
[NAME:Free Prickle Berries]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:BERRIES_PRICKLE:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_010]<br />
 +
[NAME:Free Wild Stawberries]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:BERRIES_STRAW_WILD:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_011]<br />
 +
[NAME:Free Longland Grass]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:GRASS_LONGLAND:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_012]<br />
 +
[NAME:Free Valley Herb]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:HERB_VALLEY:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_013]<br />
 +
[NAME:Free Rat Weed]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:WEED_RAT:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_014]<br />
 +
[NAME:Free Fisher Berries]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:BERRIES_FISHER:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_015]<br />
 +
[NAME:Free Rope Reed]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:REED_ROPE:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_016]<br />
 +
[NAME:Free Dimple Cup Mushroom]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:MUSHROOM_CUP_DIMPLE:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_017]<br />
 +
[NAME:Free Blade Weed]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:WEED_BLADE:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_018]<br />
 +
[NAME:Free Hide Root]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:ROOT_HIDE:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_019]<br />
 +
[NAME:Free Sliver Barb]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:SLIVER_BARB:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_020]<br />
 +
[NAME:Free Sun Berry]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:BERRY_SUN:PLANT]<br />
 +
<br />
 +
[REACTION:CHEAT_PLANT_021]<br />
 +
[NAME:Free Whip Vine]<br />
 +
[BUILDING:CHEAT_FREE_PLANT:NONE]<br />
 +
[PRODUCT:100:20:PLANT:NO_SUBTYPE:PLANT_MAT:VINE_WHIP:PLANT]
 +
|-
 +
|}
 +
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 +
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | building_cheats.txt
 +
|- style="text-align: left; display:table-cell; "
 +
|building_cheats
 +
<br />
 +
[BUILDING_WORKSHOP:CHEAT_FREE_TREE]<br />
 +
[NAME:Cheat Free Tree]<br />
 +
[NAME_COLOR:7:0:1]<br />
 +
[WORK_LOCATION:2:2]<br />
 +
[BUILD_LABOR:CARPENTER]<br />
 +
[BUILD_KEY:NONE]<br />
 +
[BLOCK:1:1:0:1]<br />
 +
[BLOCK:2:0:0:0]<br />
 +
[BLOCK:3:1:0:1]<br />
 +
[DIM:3:3]<br />
 +
[TILE:0:1:32:49:32]<br />
 +
[TILE:0:2:32:49:32]<br />
 +
[TILE:0:3:32:49:32]<br />
 +
[COLOR:0:1:0:0:0:4:0:1:0:0:0]<br />
 +
[COLOR:0:2:0:0:0:4:0:1:0:0:0]<br />
 +
[COLOR:0:3:0:0:0:4:0:1:0:0:0]<br />
 +
[TILE:1:1:32:50:32]<br />
 +
[TILE:1:2:32:50:32]<br />
 +
[TILE:1:3:32:50:32]<br />
 +
[COLOR:1:1:0:0:0:4:0:1:0:0:0]<br />
 +
[COLOR:1:2:0:0:0:4:0:1:0:0:0]<br />
 +
[COLOR:1:3:0:0:0:4:0:1:0:0:0]<br />
 +
[TILE:2:1:32:51:0]<br />
 +
[TILE:2:2:32:51:32]<br />
 +
[TILE:2:3:32:51:32]<br />
 +
[COLOR:2:1:0:0:0:4:0:1:0:0:0]<br />
 +
[COLOR:2:2:0:0:0:4:0:1:0:0:0]<br />
 +
[COLOR:2:3:0:0:0:4:0:1:0:0:0]<br />
 +
[TILE:3:1:3:61:4]<br />
 +
[TILE:3:2:61:61:61]<br />
 +
[TILE:3:3:5:61:6]<br />
 +
[COLOR:3:1:2:2:1:0:2:0:2:2:1]<br />
 +
[COLOR:3:2:0:2:0:0:2:0:0:2:0]<br />
 +
[COLOR:3:3:2:2:1:0:2:0:2:2:1]<br />
 +
[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]<br />
 +
<br />
 +
[BUILDING_WORKSHOP:CHEAT_FREE_PLANT]<br />
 +
[NAME:Cheat Free Plant]<br />
 +
[NAME_COLOR:7:0:1]<br />
 +
[WORK_LOCATION:2:2]<br />
 +
[BUILD_LABOR:CARPENTER]<br />
 +
[BUILD_KEY:NONE]<br />
 +
[BLOCK:1:1:0:1]<br />
 +
[BLOCK:2:0:0:0]<br />
 +
[BLOCK:3:1:0:1]<br />
 +
[DIM:3:3]<br />
 +
[TILE:0:1:32:49:32]<br />
 +
[TILE:0:2:32:49:32]<br />
 +
[TILE:0:3:32:49:32]<br />
 +
[COLOR:0:1:0:0:0:4:0:1:0:0:0]<br />
 +
[COLOR:0:2:0:0:0:4:0:1:0:0:0]<br />
 +
[COLOR:0:3:0:0:0:4:0:1:0:0:0]<br />
 +
[TILE:1:1:32:50:32]<br />
 +
[TILE:1:2:32:50:32]<br />
 +
[TILE:1:3:32:50:32]<br />
 +
[COLOR:1:1:0:0:0:4:0:1:0:0:0]<br />
 +
[COLOR:1:2:0:0:0:4:0:1:0:0:0]<br />
 +
[COLOR:1:3:0:0:0:4:0:1:0:0:0]<br />
 +
[TILE:2:1:32:51:0]<br />
 +
[TILE:2:2:32:51:32]<br />
 +
[TILE:2:3:32:51:32]<br />
 +
[COLOR:2:1:0:0:0:4:0:1:0:0:0]<br />
 +
[COLOR:2:2:0:0:0:4:0:1:0:0:0]<br />
 +
[COLOR:2:3:0:0:0:4:0:1:0:0:0]<br />
 +
[TILE:3:1:34:61:34]<br />
 +
[TILE:3:2:61:61:61]<br />
 +
[TILE:3:3:34:61:34]<br />
 +
[COLOR:3:1:2:2:1:0:2:0:2:2:1]<br />
 +
[COLOR:3:2:0:2:0:0:2:0:0:2:0]<br />
 +
[COLOR:3:3:2:2:1:0:2:0:2:2:1]<br />
 +
[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]
 +
|-
 +
|}
 +
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 +
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | entity_default.txt
 +
|- style="text-align: left; display:table-cell; "
 +
|[PERMITTED_BUILDING:CHEAT_FREE_PLANT]<br />
 +
[PERMITTED_BUILDING:CHEAT_FREE_TREE]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_001]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_002]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_003]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_004]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_005]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_006]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_007]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_008]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_009]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_010]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_011]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_012]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_013]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_014]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_015]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_016]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_017]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_018]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_019]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_020]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_021]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_022]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_023]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_024]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_025]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_026]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_027]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_028]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_029]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_030]<br />
 +
[PERMITTED_REACTION:CHEAT_TREE_031]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_001]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_002]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_003]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_004]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_005]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_006]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_007]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_008]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_009]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_010]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_011]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_012]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_013]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_014]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_015]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_016]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_017]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_018]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_019]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_020]<br />
 +
[PERMITTED_REACTION:CHEAT_PLANT_021]
 +
|-
 +
|}
 +
|-
 +
|}
 +
 
 +
=== MINERALS, STONES, METALS, GEMS ===
 +
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 +
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | Minerals, Stones, Metals, Gems
 +
|- style="text-align: left; display:table-cell; "
 +
|'''''That crap you stand on and has walled you in... plus shinies!'''''<br />
 +
<br />
 +
'''What is here...'''<br />
 +
'''236 reactions... every mineral, stone, metal and gems that you could ask for... literally, all of them.'''<br />
 +
'''4 custom buildings... one for each category - mineral, stone, metal and gem.'''<br />
 +
'''239 permit listings... these are to allow your race (dwarf) to use the buildings and the reactions.'''<br />
 +
<br />
 +
'''All of what is contained here is required to have a custom building and custom reaction. Please remember that you MUST generate a new world when you ADD new reactions or buildings.'''<br />
 +
<br />
 +
'''File = reaction_cheats_mineral --- below is a reaction for every mineral.'''<br />
 +
'''reaction_cheats_mineral'''
 +
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 +
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | reaction_cheats_stones.txt
 +
|- style="text-align: left; display:table-cell; "
 +
|reaction_cheats_stones
 +
<br />
 +
[OBJECT:REACTION]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_001]<br />
 +
[NAME:Free Mineral Hematite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:HEMATITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_002]<br />
 +
[NAME:Free Mineral Limonite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:LIMONITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_003]<br />
 +
[NAME:Free Mineral Garnierite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:GARNIERITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_004]<br />
 +
[NAME:Free Mineral Native Gold]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:NATIVE_GOLD]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_005]<br />
 +
[NAME:Free Mineral Native Silver]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:NATIVE_SILVER]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_006]<br />
 +
[NAME:Free Mineral Native Copper]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:NATIVE_COPPER]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_007]<br />
 +
[NAME:Free Mineral Malachite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MALACHITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_008]<br />
 +
[NAME:Free Mineral Galena]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:GALENA]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_009]<br />
 +
[NAME:Free Mineral Sphalerite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SPHALERITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_010]<br />
 +
[NAME:Free Mineral Cassiterite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CASSITERITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_011]<br />
 +
[NAME:Free Mineral Coal Bituminous]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:COAL_BITUMINOUS]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_012]<br />
 +
[NAME:Free Mineral Lignite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:LIGNITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_013]<br />
 +
[NAME:Free Mineral Native Platinum]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:NATIVE_PLATINUM]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_014]<br />
 +
[NAME:Free Mineral Cinnabar]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CINNABAR]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_015]<br />
 +
[NAME:Free Mineral Cobaltite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:COBALTITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_016]<br />
 +
[NAME:Free Mineral Tetrahedrite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:TETRAHEDRITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_017]<br />
 +
[NAME:Free Mineral Horn Silver]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:HORN_SILVER]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_018]<br />
 +
[NAME:Free Mineral Gypsum]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:GYPSUM]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_019]<br />
 +
[NAME:Free Mineral Talc]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:TALC]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_020]<br />
 +
[NAME:Free Mineral Jet]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:JET]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_021]<br />
 +
[NAME:Free Mineral Puddingstone]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:PUDDINGSTONE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_022]<br />
 +
[NAME:Free Mineral Petrified Wood]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:PETRIFIED_WOOD]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_023]<br />
 +
[NAME:Free Mineral Graphite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:GRAPHITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_024]<br />
 +
[NAME:Free Mineral Brimstone]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:BRIMSTONE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_025]<br />
 +
[NAME:Free Mineral Kimberlite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:KIMBERLITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_026]<br />
 +
[NAME:Free Mineral Bismuthinite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:BISMUTHINITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_027]<br />
 +
[NAME:Free Mineral Realgar]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:REALGAR]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_028]<br />
 +
[NAME:Free Mineral Orpiment]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ORPIMENT]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_029]<br />
 +
[NAME:Free Mineral Stibnite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:STIBNITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_030]<br />
 +
[NAME:Free Mineral Marcasite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MARCASITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_031]<br />
 +
[NAME:Free Mineral Sylvite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SYLVITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_032]<br />
 +
[NAME:Free Mineral Cryolite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CRYOLITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_033]<br />
 +
[NAME:Free Mineral Periclase]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:PERICLASE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_034]<br />
 +
[NAME:Free Mineral Ilmenite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ILMENITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_035]<br />
 +
[NAME:Free Mineral Rutile]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:RUTILE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_036]<br />
 +
[NAME:Free Mineral Magnetite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MAGNETITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_037]<br />
 +
[NAME:Free Mineral Chromite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CHROMITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_038]<br />
 +
[NAME:Free Mineral Pyrolusite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:PYROLUSITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_039]<br />
 +
[NAME:Free Mineral Pitchblende]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:PITCHBLENDE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_040]<br />
 +
[NAME:Free Mineral Bauxite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:BAUXITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_041]<br />
 +
[NAME:Free Mineral Native Aluminum]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:NATIVE_ALUMINUM]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_042]<br />
 +
[NAME:Free Mineral Borax]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:BORAX]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_043]<br />
 +
[NAME:Free Mineral Olivine]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:OLIVINE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_044]<br />
 +
[NAME:Free Mineral Hornblende]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:HORNBLENDE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_045]<br />
 +
[NAME:Free Mineral Kaolinite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:KAOLINITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_046]<br />
 +
[NAME:Free Mineral Serpentine]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SERPENTINE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_047]<br />
 +
[NAME:Free Mineral Orthoclase]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ORTHOCLASE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_048]<br />
 +
[NAME:Free Mineral Microcline]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MICROCLINE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_049]<br />
 +
[NAME:Free Mineral Mica]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MICA]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_050]<br />
 +
[NAME:Free Mineral Calcite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CALCITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_051]<br />
 +
[NAME:Free Mineral Saltpeter]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SALTPETER]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_052]<br />
 +
[NAME:Free Mineral Alabaster]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ALABASTER]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_053]<br />
 +
[NAME:Free Mineral Selenite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SELENITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_054]<br />
 +
[NAME:Free Mineral Satinspar]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SATINSPAR]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_055]<br />
 +
[NAME:Free Mineral Anhydrite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ANHYDRITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_056]<br />
 +
[NAME:Free Mineral Alunite]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ALUNITE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_057]<br />
 +
[NAME:Free Mineral Raw Adamantine]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:RAW_ADAMANTINE]<br />
 +
<br />
 +
[REACTION:CHEAT_MINERAL_058]<br />
 +
[NAME:Free Mineral Slade]<br />
 +
[BUILDING:CHEAT_FREE_MINERAL:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SLADE]<br />
 +
<br />
 +
[REACTION:CHEAT_STONE_001]<br />
 +
[NAME:Free Stone Sandstone]<br />
 +
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SANDSTONE]<br />
 +
<br />
 +
[REACTION:CHEAT_STONE_002]<br />
 +
[NAME:Free Stone Siltstone]<br />
 +
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SILTSTONE]<br />
 +
<br />
 +
[REACTION:CHEAT_STONE_003]<br />
 +
[NAME:Free Stone Mudstone]<br />
 +
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUDSTONE]<br />
 +
 
 +
[REACTION:CHEAT_STONE_004]<br />
 +
[NAME:Free Stone Shale]<br />
 +
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SHALE]<br />
 +
<br />
 +
[REACTION:CHEAT_STONE_005]<br />
 +
[NAME:Free Stone Claystone]<br />
 +
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CLAYSTONE]<br />
 +
<br />
 +
[REACTION:CHEAT_STONE_006]<br />
 +
[NAME:Free Stone Rock Salt]<br />
 +
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:ROCK_SALT]<br />
 +
<br />
 +
[REACTION:CHEAT_STONE_007]<br />
 +
[NAME:Free Stone Limestone]<br />
 +
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:LIMESTONE]<br />
 +
<br />
 +
[REACTION:CHEAT_STONE_008]<br />
 +
[NAME:Free Stone Conglomerate]<br />
 +
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
 +
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:CONGLOMERATE]<br />
 
<br />
 
<br />
 
[REACTION:CHEAT_STONE_009]<br />
 
[REACTION:CHEAT_STONE_009]<br />
Line 1,690: Line 2,379:
 
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
 
[BUILDING:CHEAT_FREE_STONE:NONE]<br />
 
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MARBLE]<br />
 
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MARBLE]<br />
<br />
 
'''File = reaction_cheats_metal --- below is a reaction for every metal.'''<br />
 
'''reaction_cheats_metal'''<br />
 
<br />
 
[OBJECT:REACTION]<br />
 
 
<br />
 
<br />
 
[REACTION:CHEAT_METAL_001]<br />
 
[REACTION:CHEAT_METAL_001]<br />
Line 1,825: Line 2,509:
 
[BUILDING:CHEAT_FREE_METAL:NONE]<br />
 
[BUILDING:CHEAT_FREE_METAL:NONE]<br />
 
[PRODUCT:100:1:BAR:NO_SUBTYPE:INORGANIC:ADAMANTINE]<br />
 
[PRODUCT:100:1:BAR:NO_SUBTYPE:INORGANIC:ADAMANTINE]<br />
<br />
 
'''File = reaction_cheats_gem --- below is a reaction for every gem.'''<br />
 
'''reaction_cheats_gem'''<br />
 
<br />
 
[OBJECT:REACTION]<br />
 
 
<br />
 
<br />
 
[REACTION:CHEAT_GEM_001]<br />
 
[REACTION:CHEAT_GEM_001]<br />
Line 2,464: Line 3,143:
 
[NAME:Free Gem Star Ruby]<br />
 
[NAME:Free Gem Star Ruby]<br />
 
[BUILDING:CHEAT_FREE_GEM:NONE]<br />
 
[BUILDING:CHEAT_FREE_GEM:NONE]<br />
[PRODUCT:100:1:ROUGH:NO_SUBTYPE:INORGANIC:RUBY_STAR]<br />
+
[PRODUCT:100:1:ROUGH:NO_SUBTYPE:INORGANIC:RUBY_STAR]
<br />
+
|-
'''File name = building_cheats --- below are the buildings you will need to include in order to be able to use the reactions in the above listing.'''<br />
+
|}
 +
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
 +
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | building_cheats.txt
 +
|- style="text-align: left; display:table-cell; "
 +
|building_cheats<br />
 
<br />
 
<br />
 
[BUILDING_WORKSHOP:CHEAT_FREE_MINERAL]<br />
 
[BUILDING_WORKSHOP:CHEAT_FREE_MINERAL]<br />
Line 2,610: Line 3,293:
 
[COLOR:3:2:7:0:0:7:0:0:7:0:0]<br />
 
[COLOR:3:2:7:0:0:7:0:0:7:0:0]<br />
 
[COLOR:3:3:2:0:1:7:0:0:2:0:1]<br />
 
[COLOR:3:3:2:0:1:7:0:0:2:0:1]<br />
[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]<br />
+
[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]
<br />
+
|-
'''File name = entity_default --- below is the entity_default text you will enter to gain access to the reactions and the buildings for the dwarf race.'''<br />
+
|}
'''For buildings'''<br />
+
{| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: center; width: 100%;"
<br />
+
! colspan="2" style="border: 1px solid darkgrey; font-weight: bold; background-color: lightblue; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell;" | entity_default.txt
[PERMITTED_BUILDING:CHEAT_FREE_MINERAL]<br />
+
|- style="text-align: left; display:table-cell; "
 +
|[PERMITTED_BUILDING:CHEAT_FREE_MINERAL]<br />
 
[PERMITTED_BUILDING:CHEAT_FREE_STONE]<br />
 
[PERMITTED_BUILDING:CHEAT_FREE_STONE]<br />
 
[PERMITTED_BUILDING:CHEAT_FREE_METAL]<br />
 
[PERMITTED_BUILDING:CHEAT_FREE_METAL]<br />
 
[PERMITTED_BUILDING:CHEAT_FREE_GEM]<br />
 
[PERMITTED_BUILDING:CHEAT_FREE_GEM]<br />
<br />
 
'''For Mineral'''<br />
 
<br />
 
 
[PERMITTED_REACTION:CHEAT_MINERAL_001]<br />
 
[PERMITTED_REACTION:CHEAT_MINERAL_001]<br />
 
[PERMITTED_REACTION:CHEAT_MINERAL_002]<br />
 
[PERMITTED_REACTION:CHEAT_MINERAL_002]<br />
Line 2,680: Line 3,361:
 
[PERMITTED_REACTION:CHEAT_MINERAL_057]<br />
 
[PERMITTED_REACTION:CHEAT_MINERAL_057]<br />
 
[PERMITTED_REACTION:CHEAT_MINERAL_058]<br />
 
[PERMITTED_REACTION:CHEAT_MINERAL_058]<br />
<br />
 
'''For Stone'''<br />
 
<br />
 
 
[PERMITTED_REACTION:CHEAT_STONE_001]<br />
 
[PERMITTED_REACTION:CHEAT_STONE_001]<br />
 
[PERMITTED_REACTION:CHEAT_STONE_002]<br />
 
[PERMITTED_REACTION:CHEAT_STONE_002]<br />
Line 2,708: Line 3,386:
 
[PERMITTED_REACTION:CHEAT_STONE_024]<br />
 
[PERMITTED_REACTION:CHEAT_STONE_024]<br />
 
[PERMITTED_REACTION:CHEAT_STONE_025]<br />
 
[PERMITTED_REACTION:CHEAT_STONE_025]<br />
<br />
 
'''For Metal'''<br />
 
<br />
 
 
[PERMITTED_REACTION:CHEAT_METAL_001]<br />
 
[PERMITTED_REACTION:CHEAT_METAL_001]<br />
 
[PERMITTED_REACTION:CHEAT_METAL_002]<br />
 
[PERMITTED_REACTION:CHEAT_METAL_002]<br />
Line 2,737: Line 3,412:
 
[PERMITTED_REACTION:CHEAT_METAL_025]<br />
 
[PERMITTED_REACTION:CHEAT_METAL_025]<br />
 
[PERMITTED_REACTION:CHEAT_METAL_026]<br />
 
[PERMITTED_REACTION:CHEAT_METAL_026]<br />
<br />
 
'''For Gem'''<br />
 
<br />
 
 
[PERMITTED_REACTION:CHEAT_GEM_001]<br />
 
[PERMITTED_REACTION:CHEAT_GEM_001]<br />
 
[PERMITTED_REACTION:CHEAT_GEM_002]<br />
 
[PERMITTED_REACTION:CHEAT_GEM_002]<br />
Line 2,829: Line 3,501:
 
[PERMITTED_REACTION:CHEAT_GEM_088]<br />
 
[PERMITTED_REACTION:CHEAT_GEM_088]<br />
 
[PERMITTED_REACTION:CHEAT_GEM_089]<br />
 
[PERMITTED_REACTION:CHEAT_GEM_089]<br />
 +
[PERMITTED_REACTION:CHEAT_GEM_090]<br />
 
[PERMITTED_REACTION:CHEAT_GEM_091]<br />
 
[PERMITTED_REACTION:CHEAT_GEM_091]<br />
 
[PERMITTED_REACTION:CHEAT_GEM_092]<br />
 
[PERMITTED_REACTION:CHEAT_GEM_092]<br />
Line 2,866: Line 3,539:
 
[PERMITTED_REACTION:CHEAT_GEM_126]<br />
 
[PERMITTED_REACTION:CHEAT_GEM_126]<br />
 
[PERMITTED_REACTION:CHEAT_GEM_127]<br />
 
[PERMITTED_REACTION:CHEAT_GEM_127]<br />
 +
|-
 +
|}
 +
|-
 +
|}
 +
[[Category:v0.31:Modding]]

Latest revision as of 13:06, 27 July 2021

Welcome to my wiki guide! By popular demand I did what I could to make this as easy and simple as I could and not as overwhelming...

There's a ton of information here and it "should" be able to help you with any simple reaction modding problems you run into at the moment.

This WILL be updated with creature editing, entity editing and whatever else.


MOST IMPORTANT NOTE FOR MODDING! - With the way the "new" Dwarf Fortress is, when you are modding the easiest thing to do is just to generate a new world. This new version saves raw and graphic information IN the SAVE->(REGION1) folder. If you are editing an EXISTING world, you MUST edit the SAVE folder version and not the normal location for you to see the effects. To follow a safe motto for modding dwarf fortress... If you don't know if it needs a regen, just regen.

It seems many people don't realize the new method of save handling and reaction handling. There are multiple places that have to be altered in order for your custom reaction/building to show up to be used. For example...

If you add a smelting reaction, you have to add the reaction to the "reaction_smelter.txt", you then have to make your reaction permitted on the "entity_default.txt".
When you add a reaction to the "entity_default.txt" it will be under the [ENTITY:MOUNTAIN] listing. Your permitted reaction should look like...
[PERMITTED_REACTION:XXXCUSTOM_REACTION_NAMEXXX]
When you add your custom building to the "entity_default.txt" it should look something like...
[PERMITTED_BUILDING:XXXCUSTOM_BUILDING_NAMEXXX]
YOU WILL CHANGE "XXXCUSTOM_REACTION_NAMEXXX" and "XXXCUSTOM_BUILDING_NAMEXXX" TO WHATEVER YOU HAVE IT LISTED AS.

Now that, that is out of the way.

Custom Build & Reaction[edit]

Various Reactions and Information[edit]

Finished Reactions/Buildings[edit]

SKILLS[edit]

TREES & PLANTS[edit]

MINERALS, STONES, METALS, GEMS[edit]