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Difference between revisions of "Talk:Dwarf Fortress:About"

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I would actually assert that the learning curve is steep, as you describe, and that the common usage is correct, as the users' skill is required to rise rapidly in order to not die. [[User:Ali0sha|Ali0sha]] 16:10, 12 February 2009 (EST)
 
I would actually assert that the learning curve is steep, as you describe, and that the common usage is correct, as the users' skill is required to rise rapidly in order to not die. [[User:Ali0sha|Ali0sha]] 16:10, 12 February 2009 (EST)
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== More Ordered ==
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Just added headlines to break it all up. Bit too much reading for "new players" to take in at once. --[[KingAuggie]] 15/10/10

Revision as of 04:25, 15 October 2010

Should this be moved to DwarfFortressWiki:About, to be in the same location as that link in the footer? --Sukael 15:56, 29 October 2007 (EDT)

Well this page is about the game, and the other page is about the wiki, right? --BahamutZERO 15:59, 29 October 2007 (EDT)
True. I'm not sure what you could really say about the wiki independently, though, given that it's pretty much completely focused on the game. --Sukael 16:01, 29 October 2007 (EDT)

Steep

The common usage currently is correct as it is presented in this article, but this is not correct with respect to the metaphor or the original usage. A learning curve is measured as skill in the vertical (Y) axis, over time in the horizontal (X) axis. Thus a steep learning curve implies that one gains in skill very quickly, and while one might argue that this is true of Dwarf Fortress it is probably not what was intended in the article. To "correct" this would result in greater confusion than to leave it incorrect (since anyone who knows the correct usage is almost certainly aware of the incorrect but more common usage.) Still it irks me to see incorrect usage propagated. Should this be replaced with another metaphor? --wattj 21:29, 1 February 2009 (EST)

I would actually assert that the learning curve is steep, as you describe, and that the common usage is correct, as the users' skill is required to rise rapidly in order to not die. Ali0sha 16:10, 12 February 2009 (EST)

More Ordered

Just added headlines to break it all up. Bit too much reading for "new players" to take in at once. --KingAuggie 15/10/10