v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "User:N9103"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Added Current Build Section)
m (→‎Current Build: Cleaned up and formatted.)
Line 5: Line 5:
 
<small>(Somewhat breaks starting rules, but is a lot more tame than many other similar ideas out there.)</small>
 
<small>(Somewhat breaks starting rules, but is a lot more tame than many other similar ideas out there.)</small>
 
<br>
 
<br>
Limits: 10 dwarves and 32000 points.
+
Limits: 10 dwarves and 32000 points.<br>
<br>
+
* 'Master' Dwarf with proficient in everything.
* Single Dwarf with proficient in everything.
 
 
* Nine 'Servants' with no skills. (thanks to adjuststart for the extra hands and ArtMoney for adjusting skillpoints left)
 
* Nine 'Servants' with no skills. (thanks to adjuststart for the extra hands and ArtMoney for adjusting skillpoints left)
 +
No one's interested in living with such an arrogant ass. All settlers avoid the place until a decade has passed.<br>
 +
<small>(set [POPULATION_CAP:7] until atleast 1061)</small><br>
 
<br>
 
<br>
 
Items:<br>
 
Items:<br>
Line 16: Line 17:
 
* 11 each of the remaining seeds.
 
* 11 each of the remaining seeds.
 
* Of course the mandatory 1 each of most food.
 
* Of course the mandatory 1 each of most food.
 
+
* Several dozen Giant Cave Spider Thread to jumpstart trading power.
A hefty stock of giant cave spider thread to jumpstart my trading power (a single shoe will go for no less than 900 I think... initial investment is only 120p each)
+
* 3 War Dogs
A miscellany of assorted bars, wood, ores, and stone to spend the remaining points.
+
* 10 Cattle
Also took along 3 wardogs for some additional protection and 10 cattle to get a herd going.
 
 
 
All-in-all I limit myself to 32000 total points, as it's the highest clean number that the signed integer will accept in a once-off edit.
 
Also used adjust start to give me 10 dwarves, and set Max_Pop to only 7, so no immigrants unless I get really short on helpers.
 
 
 
My guy's got something of a demi-god complex too, as his name is Master, the rest are named Servant, and the world is "Kôr Nòm" (Master of God). Remembered to look it up when I dabbled with the Regional Prospector ;)
 
 
 
Anyways, saw that you had a very similar idea for a build and thought you might want to hear you're not the only one going for the "God and Servants" route ;)
 
 
 
 
 
  
 
== init.txt ==
 
== init.txt ==

Revision as of 00:13, 24 December 2007

My Odds and Ends

Current Build

(Somewhat breaks starting rules, but is a lot more tame than many other similar ideas out there.)
Limits: 10 dwarves and 32000 points.

  • 'Master' Dwarf with proficient in everything.
  • Nine 'Servants' with no skills. (thanks to adjuststart for the extra hands and ArtMoney for adjusting skillpoints left)

No one's interested in living with such an arrogant ass. All settlers avoid the place until a decade has passed.
(set [POPULATION_CAP:7] until atleast 1061)

Items:

  • A single full suit of steel armor and one of each weapon.
  • Couple dozen of each booze
  • Couple dozen Plump Helmet and PH.Spawn
  • 11 each of the remaining seeds.
  • Of course the mandatory 1 each of most food.
  • Several dozen Giant Cave Spider Thread to jumpstart trading power.
  • 3 War Dogs
  • 10 Cattle

init.txt

[SOUND:ON]

0 to 255
[VOLUME:255]

[INTRO:OFF]

YES, NO or PROMPT.
[WINDOWED:YES]

[WINDOWEDX:1260]
[WINDOWEDY:600]
[FONT:curses_640x300.bmp]

[FULLSCREENX:800]
[FULLSCREENY:600]
[FULLFONT:curses_800x600.bmp]

[BLACK_SPACE:NO]

[GRAPHICS:NO]
[GRAPHICS_WINDOWEDX:1280]
[GRAPHICS_WINDOWEDY:400]
[GRAPHICS_FONT:curses_square_16x16.bmp]
[GRAPHICS_FULLSCREENX:1280]
[GRAPHICS_FULLSCREENY:800]
[GRAPHICS_FULLFONT:curses_square_16x16.bmp]
[GRAPHICS_BLACK_SPACE:YES]

[TOPMOST:NO]

[FPS:YES]
[FPS_CAP:200]

[G_FPS_CAP:25]
[VSYNC:OFF]

[TEXTURE_PARAM:NEAREST]

REALTIME, HIGH, ABOVE_NORMAL, NORMAL, BELOW_NORMAL and IDLE.
[PRIORITY:ABOVE_NORMAL]

[MOUSE:NO]
[MOUSE_PICTURE:NO]

NONE, SEASONAL or YEARLY.
[AUTOSAVE:SEASONAL]
[AUTOBACKUP:NO]
[INITIAL_SAVE:YES]

[PAUSE_ON_LOAD:YES]

[TEMPERATURE:YES]
[WEATHER:NO]
[ECONOMY:YES]
[INVADERS:YES]
[CAVEINS:YES]
[ARTIFACTS:YES]

[LOG_MAP_REJECTS:NO]

(EMBARK_RECTANGLE:<width>:<height>)
[EMBARK_RECTANGLE:4:4]

(PATH_COST:<high>:<normal>:<low>:<restricted>)
[PATH_COST:1:2:4:8]

[COFFIN_NO_PETS_DEFAULT:YES]

SKY:<character>:<foreground color>:<background color>:<brightness>
[SKY:178:3:0:0]
[CHASM:250:0:0:1]

[POPULATION_CAP:7]

[VARIED_GROUND_TILES:NO]

[ENGRAVINGS_START_OBSCURED:YES]

[SHOW_IMP_QUALITY:YES]

[SHOW_FLOW_AMOUNTS:YES]

[KEY_HOLD_MS:100]

[RECENTER_INTERFACE_SHUTDOWN_MS:150]

[MORE:YES]
[DISPLAY_LENGTH:23]

[ADVENTURER_TRAPS:NO]

[ADVENTURER_ALWAYS_CENTER:YES]

OFF, UNHIDDEN, CREATURE or ON
3, 5, 7 or 9
[ADVENTURER_Z_VIEWS:UNHIDDEN:5]

REPLACE_FIRST, CENTRALIZE, REPLACE_ALL
[NICKNAME_DWARF:REPLACE_FIRST]
[NICKNAME_ADVENTURE:REPLACE_FIRST]
[NICKNAME_LEGENDS:REPLACE_FIRST]

[BLACK_R:0]
[BLACK_G:0]
[BLACK_B:0]
[BLUE_R:0]
[BLUE_G:0]
[BLUE_B:128]
[GREEN_R:0]
[GREEN_G:128]
[GREEN_B:0]
[CYAN_R:0]
[CYAN_G:128]
[CYAN_B:128]
[RED_R:128]
[RED_G:0]
[RED_B:0]
[MAGENTA_R:128]
[MAGENTA_G:0]
[MAGENTA_B:128]
[BROWN_R:128]
[BROWN_G:128]
[BROWN_B:0]
[LGRAY_R:192]
[LGRAY_G:192]
[LGRAY_B:192]
[DGRAY_R:128]
[DGRAY_G:128]
[DGRAY_B:128]
[LBLUE_R:0]
[LBLUE_G:0]
[LBLUE_B:255]
[LGREEN_R:0]
[LGREEN_G:255]
[LGREEN_B:0]
[LCYAN_R:0]
[LCYAN_G:255]
[LCYAN_B:255]
[LRED_R:255]
[LRED_G:0]
[LRED_B:0]
[LMAGENTA_R:255]
[LMAGENTA_G:0]
[LMAGENTA_B:255]
[YELLOW_R:255]
[YELLOW_G:255]
[YELLOW_B:0]
[WHITE_R:255]
[WHITE_G:255]
[WHITE_B:255]