v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "User:N9103"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Line 33: Line 33:
  
 
====INIT.TXT====
 
====INIT.TXT====
 +
''Yes, I'm aware it stretches the screen; This is the actual format of the init.txt file. No, I don't care.''<br>
 
<pre>
 
<pre>
 
[SOUND:ON]
 
[SOUND:ON]
Line 54: Line 55:
 
[GRAPHICS_BLACK_SPACE:YES]
 
[GRAPHICS_BLACK_SPACE:YES]
  
 
+
This is the dimensions in tiles of the display grid. Minimum x is 80. Minimum y is 25. Maximums are 200. Make sure the window size or full screen resolution matches the grid/tile size if you don't want the display to be squashed or stretched. The default windowed font has tiles that are 8x12 pixels, for instance, so for a 80x25 grid, you use a 640x300 window, and for a 125x50 grid, you'd use a 1000x600 window. FULLGRID is used in full screen mode, whether graphics is on or not.
This is the dimensions in tiles of the display grid. Minimum x is 80. Minimum y is 25. Maximums are 200. Make sure the window
 
size or full screen resolution matches the grid/tile size if you don't want the display to be squashed or stretched. The default
 
windowed font has tiles that are 8x12 pixels, for instance, so for a 80x25 grid, you use a 640x300 window, and for a 125x50 grid,
 
you'd use a 1000x600 window. FULLGRID is used in full screen mode, whether graphics is on or not.
 
  
 
[GRID:160:80]
 
[GRID:160:80]
 
[FULLGRID:160:85]
 
[FULLGRID:160:85]
  
Change this to YES to only refresh portions of the screen that need to be refreshed. This can have a significant impact on frame
+
These settings can have a significant impact on frame rate, especially for people that have slow frame rates on the title screen. Available modes are STANDARD, PARTIAL:<number>, ACCUM_BUFFER and FRAME_BUFFER.  The number after PARTIAL refers to how many frames it will redo a printed tile before skipping it, so you might try increasing it a bit if you have flickering when PARTIAL is setPlease note that any of these combinations might cause frame rates to drop significantly or cause unpleasant side effects like flickering.
rate, especially for people that have slow frame rates on the title screen. The number refers to how many frames it will redo a
 
printed tile before skipping it, so you might try increasing it a bit. PARTIAL_PRINT only works on certain systems, so you might
 
have to disable it again if you notice your display isn't working properlyFixes are being investigated.
 
 
 
[PARTIAL_PRINT:YES:0]
 
  
 +
[PRINT_MODE:STANDARD]
 +
[SINGLE_BUFFER:NO]
  
 
[TOPMOST:NO]
 
[TOPMOST:NO]

Revision as of 11:14, 10 April 2009

N9103 = Edward

My Odds and Ends

Comments on my current fort/build/whatever it happens to be at the time, are quite welcome and encouraged.

Status of the Fortress

No current fort, and I'm waiting until the Army Arc release to start a serious game again.

Latest Mods

Sometimes In Use

Simplicity Mod (Abandoned by creator) - Very nice for those of you that love the mechanics of the game, but hate having material lists 20 pages long (e.g. furniture placement!)
With only a handful of each of the common material types (metal, wood, stone) item placement is no longer a minute-long ordeal just to place a single piece of any quality furniture of a specific type.

Fallout Mod - Sheer Epic Win.

Not In Use

Tried out

Enjoyed
Jackard's Redjack
Various Self-created mods

Disliked
Various Self-created mods 8-p

Plan to Try

Got an interesting Mod you think I should try out?
Tell me about it!
I enjoy trying all the different flavors of DF.
Thorough testing isn't a requirement, but it is preferred.
I'd rather any bugs I find end up being rare.


INIT.TXT

Yes, I'm aware it stretches the screen; This is the actual format of the init.txt file. No, I don't care.

[SOUND:ON]
[VOLUME:160]
[INTRO:OFF]
[WINDOWED:YES]
[WINDOWEDX:1280]
[WINDOWEDY:960]
[FONT:curses_640x300.bmp]
[FULLSCREENX:1280]
[FULLSCREENY:1024]
[FULLFONT:curses_640x300.bmp]
[BLACK_SPACE:NO]
[GRAPHICS:NO]
[GRAPHICS_WINDOWEDX:1280]
[GRAPHICS_WINDOWEDY:400]
[GRAPHICS_FONT:curses_square_16x16.bmp]
[GRAPHICS_FULLSCREENX:1280]
[GRAPHICS_FULLSCREENY:1024]
[GRAPHICS_FULLFONT:curses_square_16x16.bmp]
[GRAPHICS_BLACK_SPACE:YES]

This is the dimensions in tiles of the display grid. Minimum x is 80. Minimum y is 25. Maximums are 200. Make sure the window size or full screen resolution matches the grid/tile size if you don't want the display to be squashed or stretched. The default windowed font has tiles that are 8x12 pixels, for instance, so for a 80x25 grid, you use a 640x300 window, and for a 125x50 grid, you'd use a 1000x600 window. FULLGRID is used in full screen mode, whether graphics is on or not.

[GRID:160:80]
[FULLGRID:160:85]

These settings can have a significant impact on frame rate, especially for people that have slow frame rates on the title screen.  Available modes are STANDARD, PARTIAL:<number>, ACCUM_BUFFER and FRAME_BUFFER.  The number after PARTIAL refers to how many frames it will redo a printed tile before skipping it, so you might try increasing it a bit if you have flickering when PARTIAL is set.  Please note that any of these combinations might cause frame rates to drop significantly or cause unpleasant side effects like flickering.

[PRINT_MODE:STANDARD]
[SINGLE_BUFFER:NO]

[TOPMOST:NO]
[FPS:YES]
[FPS_CAP:100]
[G_FPS_CAP:25]
[VSYNC:OFF]
[TEXTURE_PARAM:NEAREST]
[PRIORITY:NORMAL]
[MOUSE:NO]
[MOUSE_PICTURE:NO]
[AUTOSAVE:YEARLY]
[AUTOBACKUP:NO]
[AUTOSAVE_PAUSE:NO]
[INITIAL_SAVE:YES]
[PAUSE_ON_LOAD:YES]
[EMBARK_WARNING_ALWAYS:NO]

[SHOW_EMBARK_RIVER:ALWAYS]
[SHOW_EMBARK_POOL:ALWAYS]
[SHOW_EMBARK_M_PIPE:ALWAYS]
[SHOW_EMBARK_M_POOL:ALWAYS]
[SHOW_EMBARK_CHASM:ALWAYS]
[SHOW_EMBARK_PIT:ALWAYS]
[SHOW_EMBARK_OTHER:ALWAYS]
[SHOW_EMBARK_TUNNEL:ALWAYS]

[TEMPERATURE:YES]
[WEATHER:YES]
[ECONOMY:YES]
[INVADERS:YES]
[CAVEINS:YES]
[ARTIFACTS:YES]
[ZERO_RENT:NO]

[LOG_MAP_REJECTS:NO]
[EMBARK_RECTANGLE:4:4]
[PATH_COST:1:2:5:9]

[STORE_DIST_ITEM_DECREASE:100]
[STORE_DIST_SEED_COMBINE:1000]
[STORE_DIST_BUCKET_COMBINE:1000]
[STORE_DIST_BARREL_COMBINE:1000]
[STORE_DIST_BIN_COMBINE:1000]

[COFFIN_NO_PETS_DEFAULT:YES]
[SKY:178:3:0:0]
[CHASM:250:0:0:1]
[IDLERS:TOP]
[POPULATION_CAP:100]
[BABY_CHILD_CAP:2:2]
[VARIED_GROUND_TILES:NO]
[ENGRAVINGS_START_OBSCURED:YES]
[SHOW_IMP_QUALITY:NO]
[SHOW_FLOW_AMOUNTS:YES]
[SHOW_ALL_HISTORY_IN_DWARF_MODE:YES]
[KEY_HOLD_MS:150]
[RECENTER_INTERFACE_SHUTDOWN_MS:0]

[MORE:YES]
[DISPLAY_LENGTH:50]

[ADVENTURER_TRAPS:NO]
[ADVENTURER_ALWAYS_CENTER:YES]
[ADVENTURER_Z_VIEWS:UNHIDDEN:9]

[NICKNAME_DWARF:REPLACE_FIRST]
[NICKNAME_ADVENTURE:REPLACE_FIRST]
[NICKNAME_LEGENDS:REPLACE_FIRST]

[BLACK_R:0]
[BLACK_G:0]
[BLACK_B:0]
[BLUE_R:0]
[BLUE_G:0]
[BLUE_B:128]
[GREEN_R:0]
[GREEN_G:128]
[GREEN_B:0]
[CYAN_R:0]
[CYAN_G:128]
[CYAN_B:128]
[RED_R:128]
[RED_G:0]
[RED_B:0]
[MAGENTA_R:128]
[MAGENTA_G:0]
[MAGENTA_B:128]
[BROWN_R:128]
[BROWN_G:128]
[BROWN_B:0]
[LGRAY_R:192]
[LGRAY_G:192]
[LGRAY_B:192]
[DGRAY_R:128]
[DGRAY_G:128]
[DGRAY_B:128]
[LBLUE_R:0]
[LBLUE_G:0]
[LBLUE_B:255]
[LGREEN_R:0]
[LGREEN_G:255]
[LGREEN_B:0]
[LCYAN_R:0]
[LCYAN_G:255]
[LCYAN_B:255]
[LRED_R:255]
[LRED_G:0]
[LRED_B:0]
[LMAGENTA_R:255]
[LMAGENTA_G:0]
[LMAGENTA_B:255]
[YELLOW_R:255]
[YELLOW_G:255]
[YELLOW_B:0]
[WHITE_R:255]
[WHITE_G:255]
[WHITE_B:255]