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Difference between revisions of "User:Naros"

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|style="border:1px #AAA solid;padding:0.2em;"| Crafter
 
|style="border:1px #AAA solid;padding:0.2em;"| Crafter
 
|style="border:1px #AAA solid;padding:0.2em;"| '''Stone Crafting''' 5, Metal Crafter 5
 
|style="border:1px #AAA solid;padding:0.2em;"| '''Stone Crafting''' 5, Metal Crafter 5
|style="border:1px #AAA solid;padding:0.2em;"| Assign Soaper, Wood Crafter, Bone Crafter, Bowyer, Gem Setter, Gem Cutter, Glassmaker
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|style="border:1px #AAA solid;padding:0.2em;"| Assign Soaper, Wood Crafter, Bone Crafter, Bowyer, (Gem Setter, Gem Cutter, Glassmaker),<br /> (Clothier, Dyer, Weaver) bracket-grouped jobs assigned to immigrants later.
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|style="border:1px #AAA solid;padding:0.2em;"| Clothier
 
|style="border:1px #AAA solid;padding:0.2em;"| '''Clothier 5''', Dyer 5
 
|style="border:1px #AAA solid;padding:0.2em;"| Assign Weaver.<br />He's a hauler whenever he's not working, which is often.
 
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;"| Ranger
 
|style="border:1px #AAA solid;padding:0.2em;"| Ranger
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|style="border:1px #AAA solid;padding:0.2em;"| Assign '''Miner''' and Stone Detailer.<br />Future Soldier.
 
|style="border:1px #AAA solid;padding:0.2em;"| Assign '''Miner''' and Stone Detailer.<br />Future Soldier.
 
|-
 
|-
|style="border:1px #AAA solid;padding:0.2em;"| Trainer
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|style="border:1px #AAA solid;padding:0.2em;"| Trainer 1
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|style="border:1px #AAA solid;padding:0.2em;"| Teacher 4, Leadership 5, '''Weaponsmith''' 1
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|style="border:1px #AAA solid;padding:0.2em;"| This guy will be the military commander.
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|-
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|style="border:1px #AAA solid;padding:0.2em;"| Trainer 2
 
|style="border:1px #AAA solid;padding:0.2em;"| Teacher 5, Student 4, '''Weaponsmith''' 1
 
|style="border:1px #AAA solid;padding:0.2em;"| Teacher 5, Student 4, '''Weaponsmith''' 1
|style="border:1px #AAA solid;padding:0.2em;"| Not sure if giving him any Leadership skill would be better. This guy will be the military commander.
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|style="border:1px #AAA solid;padding:0.2em;"| This guy is here to accelerate training, or see how it affects it, and later lead his own squad.
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|-
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|style="border:1px #AAA solid;padding:0.2em;"| Skills in '''bold''' are the moodable skill.
 
|}
 
|}
Skills in '''bold''' are the moodable skill.
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== ASCII Art Reward ==
 
== ASCII Art Reward ==

Revision as of 01:15, 7 April 2011

My Embark

Siege operator • Archer • Biter • Dodger • Fighter • Kicker • Striker • Wrestler Axeman • Leader • Observer • Student • Teacher

Brown

The top 11 guys will be in the 'inner sanctum' of the fort, never to see daylight again, doing most of the labour and doing it well. The Ranger I try to keep safe, but he still wins the Most Likely To Die In An Ambush competition. The Trainer and two Miners I try to keep safe, and let them train and teach on their skills to the cannonfodder masses.

I tend to have minimal of or no immigrants, either through limiting population, or starting on a world where dwarves are extinct. So preferably the soldiers should be male to keep the baby death-tole low.


Job Title Skills Comments
Foreman Negotiator 1, Judge of Intent 1, Appraiser 1, Organizer 1, Consoler 1,
Comedian 1, Conversationalist 1, Flatterer 1, Building Design 1, Armoursmith 1
Assign as Bookkeeper. Also Expedition Leader, Manager, Broker. A change from my usual Mechanic-Leader mix.
In his spare time, he hopefully sits around and makes friends, and trains his social skills.
Doctor Diagnostician 5, Wound Dresser 1, Surgeon 1, Bone Doctor 1,
Suturer 1, Weaponsmith 1
Must like helping others.
Mason Mason 5
Carpenter Carpenter 5, Siege Engineer 5
Weaponchef Cook 5, Weaponsmith 5 Primarily occupied with making and hauling food. Main Weaponsmith when needed.
Armourbrewer Brewer 5, Armoursmith 5 Primarily occupied with making booze and hauling food. Main Armoursmith when needed.
Farmer 1 Grower 5, Mechanic 5 For building quality Template:L, not for resetting the traps at the front door, where he can be killed.
Farmer 2 Grower 5, Blacksmith 5 Assign Furnace Operator, Wood Burner, Potash Maker, Lye maker
Butcher Butchering 3, Tanning 2, Leatherworker 5 Assign Fish Cleaner, Fish Disector, Milker, Miller, Thresher, Cheese Maker, Animal Dissector
Crafter Stone Crafting 5, Metal Crafter 5 Assign Soaper, Wood Crafter, Bone Crafter, Bowyer, (Gem Setter, Gem Cutter, Glassmaker),
(Clothier, Dyer, Weaver) bracket-grouped jobs assigned to immigrants later.
Ranger Dodger 4, Axedwarf 5, Weaponsmith 1 Assign Animal Trainer, Animal Caretaker, Herbalist, Trapper, Wood Cutter, Fisherdwarf.
Outdoors dwarf, accompanied by War Animals.
Miner 1 Armour User 5, Hammerdwarf 5 Assign Miner and Stone Detailer.
Future Soldier.
Miner 2 Marksdwarf 5, Shield User 5 Assign Miner and Stone Detailer.
Future Soldier.
Trainer 1 Teacher 4, Leadership 5, Weaponsmith 1 This guy will be the military commander.
Trainer 2 Teacher 5, Student 4, Weaponsmith 1 This guy is here to accelerate training, or see how it affects it, and later lead his own squad.
Skills in bold are the moodable skill.


ASCII Art Reward

,.sssssUss,.,.

Stoats swarmed around the knight's legs. His journey was almost complete. On the other side of the marsh lay the walled city of Blandork. It was there they held his sister. She was to be married to the sissy Rickbald, third son of the king. The knight gripped the hilt of his sword. He would not let his blood be mixed with that of a Blandork.

"Sir William," said one of the stoats, "we must hurry, lest we miss the wedding."

Once at the gate, William found it barred. A guard approached him and was dispatched with a swift kick to the lower body. The knight shoved the door, but it was locked. He looked through the keyhole to see gaudily dressed men and women rushing about in preparation for the marriage ceremony. William picked up one of the stoats.

"You must find me the key," said William. "Quickly now."


Thanks again, Tarn and Zach