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Utility:Stonesense/Content repository

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Revision as of 23:50, 8 November 2015 by PeridexisErrant (talk | contribs) (Note inclusion in default ssense, suggest checking times)
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Note that most of the content below has either been added to Stonesense, or fallen out of date with later updates to DF. Check the history of this page for edit times!

Vegetation[edit]

Seuss's Tweaked Vegetation[edit]

STV1.png
Download: DFFD File
Author: Seuss
Installation: Replace vegetation folder in your stonesense directory with this one and make sure the line "vegetation/index.txt" is above "terrain/index.txt" in the main index file.
These are the vegetation files I use. I edit and change stuff as I play so this may be more updated than the official vegetation files.

An Important note: There is a small fix to the terrain under vegetation but it will only work if in your main index.txt file you have "vegetation/index.txt" above "terrain/index.txt". This is not necessary but it does improve visual quality.

Belannaer's Underground trees[edit]

Underground trees.png
Download: DFFD File (Included in: Slate 2.2)
Author: Belannaer
Installation: Extract files into Stonesense/Vegetation and add underground_trees.xml to the index.txt.
New underground trees. From left to right: black cap, nether cap, goblin cap, tunnel tube, spore tree, blood thorn, fungiwood. Fungiwood graphic is from the original trees.png in Stonesense.

Therahedwig's darker grass[edit]

http://img.ie/164bc.png
Download: DFFD File
Author: TheraHedwig
Installation: Just unzip the file inside the stonesense directory and add GD/index.txt to the index file, above all the other entries.
If you don't like the ramps, go into the GD directory, delete SSGDramps1.png and rename SSGDramps2.png into SSGDramps1.png.

Creatures[edit]

Beefmo's Subterranean Animal Pack[edit]

Beefmo sub.gif
Download: DFFD File (Included in: Slate 2.2)
Author: Beefmo
Installation: Extract files into Stonesense/Creatures and add beefmo_subterranean.xml to the index.txt
Animated Subterranean Animal pack that does not include the animal men yet.

Beefmo's Large Ocean Animal Pack (WIP)[edit]

Beefmo ocean title.gif
Download: DFFD File (Included in: Slate 2.2)
Author: Beefmo
Installation: Extract files into Stonesense/Creatures and add beefmo_large_ocean.xml to the index.txt
WIP Sprite sheet for the large_ocean set of creatures.

Beefmo's Common domestic animal pack[edit]

Background common.gif
Download: DFFD File (Included in: Slate 2.2)
Author: Beefmo
Installation: Extract files into Stonesense/Creatures and add beefmo_domestics.xml to the index.txt
Sprite sheet for Common Domestic animals

*** This appears to be an older version. A larger Beefmo's Domestic graphics file is included with Stonesense.

Crash2455's Easily Distinguishable Soldiers[edit]

Soldiers.png
Download: DFFD File
Author: Crash2455
Installation: Place into your creatures directory. You may want to back up your default "dwarves.png"
Color-coded soldiers make a return in this tileset.

Caldfir's Dwarves[edit]

Caldwarf2.jpg
Download: Colour Original
Author: Caldfir
Installation: Extract files into Stonesense/Creatures (remember to backup the original versions before overwriting!)
WIP Sprite sheet that expands the number of different dwarf sprites significantly.

Belannaer's Goblin Pack[edit]

Goblin shot.png
Download: DFFD File (Included in: Slate 2.2)
Author: Belannaer
Installation: Extract files into Stonesense/Creatures and add goblins.xml to the index.txt
Sprite sheet for nearly all goblin jobs and positions.

Greiger's Dracon Race Pack[edit]

GreigerDracon.png
Download: DFFD File
Author: Greiger
Installation: Simply extract into Stonesense/Creatures and add Dracon.xml to the index file.
A set of sprites for custom dragonman races. Not useful for vanilla, but folks with a dragonman race could use these sprites to have fewer ? icons around. Updated for Stonesense slate on 5/5/2010.

Jordix's Wild Animals[edit]

Wild animals.png
Download: DFFD File (Included in: Slate 2.2)
Author: Jordix
Installation: Extract into Stonesense/creatures and add wild_animals.xml to the index.txt; see also the Readme.
Graphics for some above-ground wild animals. No animations or separate graphics for children yet.

HugoLuman's Daleks[edit]

DalekSpriteScreenie.png
Download: DFFD File
Author: HugoLuman
Installation: Open dfDaleks.rar and find StonesenseDalekSprites.rar. Extract that into Stonesense/creatures and add daleks.xml to the index.txt
A sprite for Daleks from my Dalek mod.

Buildings[edit]

Alternate well[edit]

TundraStonesenseAltWell.png
Download: DFFD File
Author: Dark_Tundra
Installation: Extract files into Stonesense/buildings and add TundraAltWell.xml to the top of /buildings/index.txt
A round well for Stonesense

(also first time using a wiki.)

Terrain[edit]

Additional Ramps[edit]

Stoneramps.png
Download: DFFD File
Author: kaypy
Installation: Extract files into Stonesense/terrain and add UpdatedRamps.xml to the top of /terrain/index.txt
Additional ramps. I will try to keep this updated as I get around to adding more.

Stone

Stone Brick (thanks Dark_Tundra)

Glass x 2

Ice

Wood (v2)

Dirt

Directional Walls[edit]

TundraDirectionalWalls.png
Download: DFFD File
Author: Dark_Tundra
Installation: Extract files into Stonesense/terrain and add DirectionalWalls.xml to the top of /terrain/index.txt
Walls with angled corners. Smoothed stone and constructed.

Stonesense Grim Dark[edit]

Available on DFFD
Download: DFFD File
Author: TheraHedwig
Installation: Just put this in the stonesense folder and add "Grim Dark/index.txt" to the top of the index file.
This mod replaced some of the stone-tiles of stonesense with more detailed ones.

Get the darker grass here: http://dffd.wimbli.com/file.php?id=3617

May have a few bugs.

How do I add my Content Pack to this page?[edit]

Follow the template below :

Name of Pack[edit]

Download: Link to download
Author: Your user name
Installation: Instructions on how to install your content pack
Description of your content pack


How do I create my own content?[edit]

See http://dwarffortresswiki.org/index.php/Utility:Stonesense/Adding_Content