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v0.31:Bone

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Revision as of 05:02, 22 May 2010 by Emi (talk | contribs) (Reverted edits by Ancient History (Talk) to last revision by Briess)
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This article is about an older version of DF.

Bones are obtained when butchering animals or taking apart skeletons.

Skeletons are the last step of the Template:L procedure. After a corpse begins to rot, no food can be created from it, and it will eventually rot into a skeleton. The skeleton has to be taken to the Template:L and "butchered" to be torn apart into skulls and bones afterwards.

Bones can be made into crossbows at a bowyer's workshop, and crafts, bolts, greaves, gauntlets, or helms at a craftdwarf's workshop. Note that armor made out of bone can be used by dwarves assigned a uniform of metal armor.

Unlike in previous versions, bones are now counted as "body parts" for the purposes of stockpiles and the stocks menu.