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Editing v0.31:Channel

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In layman's terms: mining an area will carve out a tunnel in the rock to crawl through, whereas channelling an area will also remove the bottom of that tunnel and make a second tunnel one level below, creating a [http://en.wikipedia.org/wiki/Trench Trench] of sorts.
 
In layman's terms: mining an area will carve out a tunnel in the rock to crawl through, whereas channelling an area will also remove the bottom of that tunnel and make a second tunnel one level below, creating a [http://en.wikipedia.org/wiki/Trench Trench] of sorts.
  
Digging a channel creates a [[ramp]] on the level below. The bottom ramp can be removed with {{K|d|z}}.  Channels dug above a layer that has been dug out will not create ramps.
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Digging a Channel differs from version 0.28.x.x - it creates a [[ramp]] on the level below instead of an open space. Remove the bottom ramp by {{K|d}}esignating it to be removed ({{K|z}}).  Channels dug above a layer that has been dug out will not create ramps.
  
 
One consequence is that the dwarf can now channel straight down for as far as he likes.  This ''will'' happen even if you don't intend it - the dwarf will walk down into the channel he's just made, and dig the next channel down, seemingly in preference to digging a tunnel to access that next channel from the side as perhaps you'd intended.  As there is (usually) no surface adjacent to the channel, the dwarf stands atop it and digs under his feet ''(though this depended on psychiatric "confidence" in 0.28.x.x - does it still?{{verify}})'', usually falling to the next level down, usually leaving him stunned, sometimes bruised, but not greatly harmed.  This can lead to [[fun]], and it also gets your elevator shaft dug in a hurry, with the dwarf emerging at the bottom atop an absurdly large pile of stones.  (Pity they haven't invented the elevator...)   
 
One consequence is that the dwarf can now channel straight down for as far as he likes.  This ''will'' happen even if you don't intend it - the dwarf will walk down into the channel he's just made, and dig the next channel down, seemingly in preference to digging a tunnel to access that next channel from the side as perhaps you'd intended.  As there is (usually) no surface adjacent to the channel, the dwarf stands atop it and digs under his feet ''(though this depended on psychiatric "confidence" in 0.28.x.x - does it still?{{verify}})'', usually falling to the next level down, usually leaving him stunned, sometimes bruised, but not greatly harmed.  This can lead to [[fun]], and it also gets your elevator shaft dug in a hurry, with the dwarf emerging at the bottom atop an absurdly large pile of stones.  (Pity they haven't invented the elevator...)   

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