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Difference between revisions of "v0.31:Channel"

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m (Added info on how to remove ramps; added a note about moats.)
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Digging a Channel seems to create a ramp instead of a clear channel. Workarounds are being researched.
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Digging a Channel seems to create a ramp instead of a clear channel. Removing the bottom ramp by {{K|d}}esignating them to be removed ({{K|z}}).  Channels dug above a layer that has been dug out will not create ramps.
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Channels, once the ramps have been removed, can be used to create moats which non-flying enemies will be unable to cross.

Revision as of 20:31, 11 April 2010

This article is about an older version of DF.

Digging a Channel seems to create a ramp instead of a clear channel. Removing the bottom ramp by designating them to be removed (z). Channels dug above a layer that has been dug out will not create ramps.

Channels, once the ramps have been removed, can be used to create moats which non-flying enemies will be unable to cross.