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Editing v0.31:Fire

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*[[Fire man|Fire men]] and [[magma man|magma men]], as well as other beasts composed of flame, have high fixed body temperatures, causing them to spread fires (and [[fun]]) in their path.
 
*[[Fire man|Fire men]] and [[magma man|magma men]], as well as other beasts composed of flame, have high fixed body temperatures, causing them to spread fires (and [[fun]]) in their path.
  
Note that it is currently difficult to safely start (and then control) a fire. Fire is most easily started by either [[magma]] or a fire breathing attack. An area enclosed by [[water]], metal, stone or Z-level difference can be used to start a fire which can be used as a way of increasing [[FPS]] by removing objects or can be used as part of a complex trap, though this may lead to [[fun]] when something comes out burning which then sets the rest of the fort on fire.  Players of modded DF can have fire-breathing (fire spell casting) [[goblin]] castes.
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Note that it is currently difficult to safely start (and then control) a fire. Fire is most easily started by either [[magma]] or a fire breathing attack. An area enclosed by [[water]], metal stone or Z-level difference can be used to start a fire which can be used as a way of increasing [[FPS]] by removing objects or can be used as part of a complex trap, though this may lead to [[fun]] when something comes out burning which then sets the rest of the fort on fire.  Players of modded DF can have fire-breathing (fire spell casting) [[goblin]] castes.
  
 
Fire does not spread up or down z-levels by itself. The only way for a fire to move from one z-level to another is if something mobile (such as a ‼[[Dwarf]]‼) catches on fire and then moves up or down. Digging channels, therefore, is one way to stop the spread of fire in fortress mode. Walls with trapped passages block the fire too. Trees and shrubs will not catch fire, but you can set them on fire in Adventure Mode.
 
Fire does not spread up or down z-levels by itself. The only way for a fire to move from one z-level to another is if something mobile (such as a ‼[[Dwarf]]‼) catches on fire and then moves up or down. Digging channels, therefore, is one way to stop the spread of fire in fortress mode. Walls with trapped passages block the fire too. Trees and shrubs will not catch fire, but you can set them on fire in Adventure Mode.

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