v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

v0.31:List of mods

From Dwarf Fortress Wiki
Revision as of 02:57, 14 December 2011 by Quietust (talk | contribs)
Jump to navigation Jump to search
This article is about an older version of DF.

Modifications

Major modifications generally add or change a significant portion of the game, such as adding in new civilizations or altering the placement and properties of the game's metals and minerals. Major modifications normally require a new world to be generated using the modified files before they can be played.

Due to the wide range of modified files, major modifications have high likelihoods of conflicting with each other. Make sure to check for compatibility issues before attempting to install multiple mods.

Civilization Forge Mod

Current version: 2.31 for DF Version 0.31.18+

Description:

Author: Mephansteras
Type: Major
Summary: Adds numerous races, animals, and items to Dwarf Fortress as well as rebalancing many aspects of the game.
Forum Thread
Civilization Forge Wiki Page

Dig Deeper

Current version: ALPHA for DF Version 0.31.03

Description:

Author: The13thRonin
Type: Total Conversion
Summary: Adds a whole lot of different changes.
Forum Thread

Dwarf Chocolate

Current version: 0.26b for DF Version 0.31.06

Description:

Author: SethCreiyd
Type: Major
Summary: Contains many additions to Dwarf Fortress with the intention of diversifying the game while retaining its flavor.
Forum Thread

Genesis Mod, Ironhand tileset version|Phoebus tileset|ASCII version

Current version: 3.24b (March, 2011) for DF Version 0.31.25

Description:

Author: Deon
Type: Total Conversion
Summary: Adventure mode crafting and spells, 9 dwarven castes, 14 major races/subraces (dungeon keeper demons replaced goblins), 70+ new unique creatures, 50+ new items, 154 new plants, 76 new trees, ironworks, material overhaul deadly archery, lots of workshops.
Forum Thread

Kobold Camp

Current version: 1.13 for DF Version 0.31.18

Description:

Author: Lagotrope
Type: Major
Summary: Makes Kobolds into a playable race, with new workshops, items, and weapons.
Forum Thread

Fortress Defense II Mod

Current version: [1] for DF Version 0.31.25

Description:

Author: darkflagrance
Type: Major
Summary: Adds numerous (10+) hostile civilizations of increasing difficulty and power to besiege the players fortress.

Corrosion

Description:

Author: IT 000
Type: Total Conversion
Summary: A Total Conversion featuring hundreds of changes. Face hordes of Infected in a barren, and decimated world in an attempt to create a flourishing fort.
Forum Post:Corrosion

Adventure Mode: Spells n' Fun

Current version:[2] for DF Version 0.31.25

Description:

Author: Lonely Road Wilmington
Developed by Lonely Road's epic PATRICK!!! If you can find trophycoins, get his items!
Type: Major, Adventure Mode only
Summary: This adds a throwable fireball and paralysis spell, or, if you don't care about effects, a staff to fire them only. This also comes with the drink additions of coffee, hot chocolate, coca cola, and tea, as well as a gallery of other items. New personal trading system introduced with TrophyCoins(--Complete as of 11/11/11 5:59 PM EST--). NEW!!! Baking and sewing have been added! NEW!! plants added!
Forum Post:Discuss, suggest, and report errors on my page: LoRoWil
Current Version/changelog:
Click for current version