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Difference between revisions of "v0.31:Thought"

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(Removed a random bracket. Looked like it was going to be a link, but noble is already linked in the article.)
 
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{{quality|Fine|08:00, 22 May 2010 (UTC)}}{{av}}
+
{{quality|Exceptional|15:52 27 December 2011 (UTC)}}{{av}}
  
'''Thoughts''' are the reported observations and sentiments of the {{l|Dwarves}} in {{l|Fortress Mode}}.  Over the course of play, a dwarf will experience things that make them more or less happy, with each experience recorded and displayed as a Thought.  The rate at which a dwarf gains certain thoughts is controlled by {{l|personality}}.
+
'''Thoughts''' are the reported observations and sentiments of the [[Dwarves]] in [[Dwarf fortress mode|Fortress Mode]].  Over the course of play, a dwarf will experience things that make them more or less happy, with each experience recorded and displayed as a Thought.  The rate at which a dwarf gains certain thoughts is controlled by [[personality]].
  
Dwarven psychology is relatively simple.  There are Good Thoughts and Bad Thoughts.  Lots of Good Thoughts will make your dwarves ecstatic {{l|party|party animals}} who have lots of {{l|children}}.  Too many Bad Thoughts and your dwarvese will throw {{L|tantrum|tantrums}}.  Too many tantrums and the Bad Thoughts will {{l|Fun|spread}}.  If you wish to avoid Bad Thoughts, please consult ways of {{L|keeping your dwarves happy}}.
+
Dwarven psychology is relatively simple.  There are Good Thoughts and Bad Thoughts.  Lots of Good Thoughts will make your dwarves ecstatic [[party|party animals]] who have lots of [[children]].  Too many Bad Thoughts and your dwarves will throw [[tantrum|tantrums]].  Too many tantrums and the Bad Thoughts will [[Fun|spread]].  If you wish to avoid Bad Thoughts, please consult ways of [[keeping your dwarves happy]].
  
The change in {{L|Status icon|status}} that triggers bad thoughts about thirst, hunger, and fatigue can also slow the speed at which a dwarf works and moves.  To view a dwarf's recent thoughts and current happiness level, press {{key|k}}, move the cursor to the dwarf, and press {{key|enter}} twice.  (Or {{key|v}}, move to the dwarf, then {{key|z}} and {{key|enter}}.)  Now you will see a page describing the dwarf's feelings and thoughts, physical description, and a set of phrases describing personality traits.  A dwarf's level of happiness will affect the type of {{L|strange mood}} they fall into should they be chosen for one.
+
The change in [[Status icon|status]] that triggers bad thoughts about thirst, hunger, and fatigue can also slow the speed at which a dwarf works and moves.  To view a dwarf's recent thoughts and current happiness level, press {{key|k}}, move the cursor to the dwarf, and press {{key|enter}} twice.  (Or {{key|v}}, move to the dwarf, then {{key|z}} and {{key|enter}}.)  Now you will see a page describing the dwarf's feelings and thoughts, physical description, and a set of phrases describing personality traits.  A dwarf's level of happiness will affect the type of [[strange mood]] they fall into should they be chosen for one.
  
Below are thoughts your dwarves may experience over the course of a game.  For a full list of the game's programmed thoughts (whether or not they appear in gameplay), please see the {{l|List of Dwarven Thoughts}}.
+
Below are thoughts your dwarves may experience over the course of a game.  For a full list of the game's programmed thoughts (whether or not they appear in gameplay), please see the [[List of Dwarven Thoughts]].
  
 
==Happy Thoughts==
 
==Happy Thoughts==
Line 15: Line 15:
 
!Triggered by
 
!Triggered by
 
|-
 
|-
|Slept in a (good quality) {{L|bedroom}} recently
+
|Slept in a (good quality) [[bedroom]] recently
|doesn't have to be the dwarf's assigned quarters
+
|Self-explanatory - note that it does not need to be the dwarf's assigned quarters
 
|-
 
|-
|Dined in a (good quality) {{L|dining room}} lately
+
|Dined in a (good quality) [[dining room]] lately
|self-explaining
+
|Self-explanatory
 
|-
 
|-
 
|Admired a (good quality) (object) lately
 
|Admired a (good quality) (object) lately
|Passed right next to or over a constructed piece of {{L|furniture}} and noticed it <sub>(what are the chances of noticing an object?)</sub>
+
|Passed right next to or over a constructed piece of [[furniture]] and noticed it. Influenced by value, not quality as implied by the thought <sub>(what are the chances of noticing an object?)</sub>
 
|-
 
|-
 
|Talked with a spouse lately
 
|Talked with a spouse lately
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|Idling in the same room with a dwarf who prefers socializing
 
|Idling in the same room with a dwarf who prefers socializing
 
|-
 
|-
|Had a {{L|soap|nice bath}} recently
+
|Had a [[soap|nice bath]] recently
|usually from {{L|healthcare|Clean Patient}}
+
|Usually from [[healthcare|Clean Patient]]
 +
|-
 +
|Had a wonderful soapy [[soap|bath]] recently
 +
|Dwarf cleaned contaminants from self using soap
 
|-
 
|-
|Was comforted by a lovely {{L|waterfall}} lately
+
|Was comforted by a lovely [[waterfall]] lately
 
|Sprayed by mist from a waterfall.
 
|Sprayed by mist from a waterfall.
 
|-
 
|-
|Was glad to have {{L|justice|punishment}} (delayed/reduced) recently
+
|Was comforted by a wonderful [[creature]] in a [[cage]] recently
 +
|Passed near a caged favorite creature.
 +
|-
 +
|Was glad to have [[justice|punishment]] (delayed/reduced) recently
 
|No one around to execute the dwarf's punishment
 
|No one around to execute the dwarf's punishment
 
|-
 
|-
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|When the dwarf works with materials, items or animals he/she likes.
 
|When the dwarf works with materials, items or animals he/she likes.
 
|-
 
|-
|Took someone to {{L|hospital|bed}} recently
+
|Took someone to [[hospital|bed]] recently
 
|Moved an unconscious (usually injured) dwarf to a bed.
 
|Moved an unconscious (usually injured) dwarf to a bed.
 
|-
 
|-
 
|Enjoyed throwing something recently
 
|Enjoyed throwing something recently
|Threw an item during a {{L|tantrum}}
+
|Threw an item during a [[tantrum]]
 
|-
 
|-
 
|Enjoyed smashing a building recently
 
|Enjoyed smashing a building recently
|Destroyed a building or piece of furniture during a {{L|tantrum}}
+
|Destroyed a building or piece of furniture during a [[tantrum]]
 
|-
 
|-
 
|Enjoyed starting a fist fight recently
 
|Enjoyed starting a fist fight recently
|Attacked another dwarf during a {{L|tantrum}}
+
|Attacked another dwarf during a [[tantrum]]
 
|-
 
|-
|Is quite pleased with making an {{L|artifact}}
+
|Is quite pleased with making an [[artifact]]
 
|Crafted an artifact
 
|Crafted an artifact
 
|-
 
|-
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|Gave somebody (food/water) lately
 
|Gave somebody (food/water) lately
 
|When a dwarf feeds or gives water to another.
 
|When a dwarf feeds or gives water to another.
|-
 
|Ate a legendary meal lately
 
|Dwarf ate a prepared meal of Legendary quality.  Might be influenced by preferences.
 
 
|-
 
|-
 
|Was able to rest and recuperate lately
 
|Was able to rest and recuperate lately
 
|Self-explanatory
 
|Self-explanatory
 
|-
 
|-
|Had a (fine/wonderful/truly decadent) drink lately
+
|Had a (fine/truly decadent/legendary) [[booze|drink]] lately
|Dwarf drank alcohol of the relevant qualityMight be influenced by preferences.
+
|Dwarf drank alcohol they have a [[preference]] for.  The thought is happier if the booze is home-brewed.
 +
|-
 +
|Had a (fine/truly decadent/legendary) [[food|meal]] lately
 +
|Dwarf ate food they have a [[preference]] forThe thought is happier if the meal is homemade.
 
|-
 
|-
 
|Beat somebody recently
 
|Beat somebody recently
|Administering {{L|Justice}}
+
|Administering [[Justice]]
 +
|-
 +
|Is happy to be free
 +
|Was [[Justice|jailed]], and was released recently
 
|}
 
|}
  
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|-
 
|-
 
|Has been (starving/dehydrated) recently
 
|Has been (starving/dehydrated) recently
|Has not had food or drink for a long time and will soon {{l|death|die}}.
+
|Has not had food or drink for a long time and will soon [[death|die]].
 
|-
 
|-
 
|Forced to eat vermin to survive lately
 
|Forced to eat vermin to survive lately
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|-
 
|-
 
|Complained about the nasty water lately
 
|Complained about the nasty water lately
|Got thirsty and had to drink from open water because no alcohol or at least a {{l|well}} was available
+
|Got thirsty and had to drink from open water because no alcohol or at least a [[well]] was available
 
|-
 
|-
 
|Was forced to drink vomit lately
 
|Was forced to drink vomit lately
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|-
 
|-
 
|Disgusted by a miasma recently
 
|Disgusted by a miasma recently
|Dwarf was exposed to {{l|miasma}}
+
|Dwarf was exposed to [[miasma]]
 
|-
 
|-
 
|Accidentally killed somebody in a fit of rage lately
 
|Accidentally killed somebody in a fit of rage lately
|Killed a dwarf or someone's pet during a {{l|tantrum}}
+
|Killed a dwarf or someone's pet during a [[tantrum]]
 
|-
 
|-
 
|Has been (tired/exhausted) lately
 
|Has been (tired/exhausted) lately
|Became sleepy but wasn't able to {{l|sleep}} because a task had to be completed.  Exhaustion is extreme tiredness and may come from over-exertion.
+
|Became sleepy but wasn't able to [[sleep]] because a task had to be completed.  Exhaustion is extreme tiredness and may come from over-exertion.
 
|-
 
|-
 
|Was (put off/flustered/upset/very upset/greatly upset/angered/enraged/shattered/traumatized/utterly traumatized) by a lesser's pretentious (office/sleeping/dining/burial) arrangements recently
 
|Was (put off/flustered/upset/very upset/greatly upset/angered/enraged/shattered/traumatized/utterly traumatized) by a lesser's pretentious (office/sleeping/dining/burial) arrangements recently
|{{l|Noble}} dwarf is jealous of a lower-ranked dwarf's room and will soon go {{l|insanity|insane}}.
+
|[[Noble]] dwarf is jealous of a lower-ranked dwarf's room and will soon go [[insanity|insane]].
 
|-
 
|-
 
|Slept in a (poor/very poor/awful/horrible/horribly substandard) bedroom recently  
 
|Slept in a (poor/very poor/awful/horrible/horribly substandard) bedroom recently  
|Noble dwarf has slept in an unsatisfactory {{l|bedroom}}.  Increasing levels of badness.
+
|Noble dwarf has slept in an unsatisfactory [[bedroom]].  Increasing levels of badness.
 
|-
 
|-
 
|Conducted a meeting in a (poor/very poor/awful/horrible/horribly substandard) setting recently
 
|Conducted a meeting in a (poor/very poor/awful/horrible/horribly substandard) setting recently
|Noble dwarf hates the {{l|office}} provided them for meetings.
+
|Noble dwarf hates the [[office]] provided them for meetings.
 
|-
 
|-
 
|Dined in a (poor/very poor/awful/horrible/horribly substandard) dining room recently
 
|Dined in a (poor/very poor/awful/horrible/horribly substandard) dining room recently
|Stupid noble wants a better {{l|dining room}}.
+
|Stupid noble wants a better [[dining room]].
 
|-
 
|-
 
|Worried greatly about not having a tomb after gaining another year  
 
|Worried greatly about not having a tomb after gaining another year  
|Noble dwarf is upset about lacking a {{l|tomb}} on their birthday.
+
|Noble dwarf is upset about lacking a [[tomb]] on their birthday.
 
|-
 
|-
 
|Worried about having a (poor/very poor/awful/horrible/horribly substandard) tomb after gaining another year  
 
|Worried about having a (poor/very poor/awful/horrible/horribly substandard) tomb after gaining another year  
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|-
 
|-
 
|Was (very/greatly) angered at the state of demands recently  
 
|Was (very/greatly) angered at the state of demands recently  
|Noble dwarf {{l|demand|demanded}} something that wasn't provided.
+
|Noble dwarf [[demand|demanded]] something that wasn't provided.
 
|-
 
|-
 
|Upset by having a mandate ignored lately
 
|Upset by having a mandate ignored lately
|Noble issued a {{l|mandate}} that went unfulfilled.
+
|Noble issued a [[mandate]] that went unfulfilled.
 
|-
 
|-
 
|Upset that a criminal could not be properly punished
 
|Upset that a criminal could not be properly punished
|A dwarf became a criminal without an established {{l|Justice}} system present.
+
|A dwarf became a criminal without an established [[Justice]] system present.
 
|-
 
|-
 
|Upset by not having enough (chests/cabinets/weapon racks/armor stands) lately
 
|Upset by not having enough (chests/cabinets/weapon racks/armor stands) lately
Line 164: Line 173:
 
|-
 
|-
 
|Complained of the lack of chairs lately
 
|Complained of the lack of chairs lately
|Was eating and couldn't find an unoccupied {{L|chair}}.
+
|Was eating and couldn't find an unoccupied [[chair]].
 
|-
 
|-
 
|Complained of the crowded tables lately
 
|Complained of the crowded tables lately
Line 170: Line 179:
 
|-
 
|-
 
|Complained of the lack of dining tables lately
 
|Complained of the lack of dining tables lately
|Was eating and couldn't find an unused {{L|table}} next to the chair it sat on while eating.
+
|Was eating and couldn't find an unused [[table]] next to the chair it sat on while eating.
 
|-
 
|-
 
|Depressed about being confined
 
|Depressed about being confined
|Dwarf is in {{l|jail|prison}}.
+
|Dwarf is in [[jail|prison]].
 
|-
 
|-
 
|Slept uneasily due to noise lately
 
|Slept uneasily due to noise lately
|Was sleeping in the zone of influence of a {{L|noise}} source.
+
|Was sleeping in the zone of influence of a [[noise]] source.
 
|-
 
|-
 
|Woken by noise while sleeping recently
 
|Woken by noise while sleeping recently
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|-
 
|-
 
|Slept without a proper room recently
 
|Slept without a proper room recently
|Was sleeping and couldn't find a bed designated as a {{L|bedroom}} not assigned to someone else.
+
|Was sleeping and couldn't find a bed designated as a [[bedroom]] not assigned to someone else.
 
|-
 
|-
 
|Slept in the (mud/dirt/grass/rocks/ice/a ('rough stone') floor) recently
 
|Slept in the (mud/dirt/grass/rocks/ice/a ('rough stone') floor) recently
|Could not find any {{L|bed}} for sleeping, or Dwarf is a {{l|ambusher|Hunter}}.  The thought may be worse with certain terrain.
+
|Could not find any [[bed]] for sleeping, or Dwarf is a [[ambusher|Hunter]].  The thought may be worse with certain terrain.
 
|-
 
|-
 
|Slept on rocks/pebbles/ice/a floor/a pile of driftwood) recently
 
|Slept on rocks/pebbles/ice/a floor/a pile of driftwood) recently
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|-
 
|-
 
|Caught in the rain recently
 
|Caught in the rain recently
|Went outside while it was {{L|weather|raining}}
+
|Went outside while it was [[weather|raining]]
 
|-
 
|-
 
|(Irritated/Nauseated) by the sun lately
 
|(Irritated/Nauseated) by the sun lately
|Is suffering from {{L|cave adaptation}} and went outside.  Nausea indicates a more serious case.
+
|Is suffering from [[cave adaptation]] and went outside.  Nausea indicates a more serious case.
 
|-
 
|-
 
|Annoyed by flies
 
|Annoyed by flies
|Shared a tile with {{l|fly|flies}}.
+
|Shared a tile with [[fly|flies]].
 
|-
 
|-
 
|Accosted by terrible vermin
 
|Accosted by terrible vermin
|Exposed to {{L|vermin}} that the dwarf particularly hates.
+
|Exposed to [[vermin]] that the dwarf particularly hates.
 
|-
 
|-
 
|Saw something unpleasant in a cage recently
 
|Saw something unpleasant in a cage recently
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|-
 
|-
 
|Forced to endure the decay of a (friend/pet/family member/annoying acquaintance)
 
|Forced to endure the decay of a (friend/pet/family member/annoying acquaintance)
|Dwarf was exposed to the {{l|miasma|rotten}} corpse of a companion, loved one or rival.
+
|Dwarf was exposed to the [[miasma|rotten]] corpse of a companion, loved one or rival.
 
|-
 
|-
 
|Unable to find somebody in charge to cry on lately
 
|Unable to find somebody in charge to cry on lately
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|-
 
|-
 
|Upset that a criminal could not be properly punished
 
|Upset that a criminal could not be properly punished
|Crimes always have an "injured" party (the noble who assigns the mandate), and a "criminal" party (the dorf who breaks the mandate). The injured party gets this thought if the criminal goes unpunished.
+
|Crimes always have an "injured" party (the noble who assigns the mandate), and a "criminal" party (the dwarf who breaks the mandate). The injured party gets this thought if the criminal goes unpunished.
 
|-
 
|-
 
|Was (very) embarrassed to have to conduct an official meeting in a (dining room/bedroom)
 
|Was (very) embarrassed to have to conduct an official meeting in a (dining room/bedroom)
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|-
 
|-
 
|Beaten recently
 
|Beaten recently
|{{L|Justice}} served.
+
|[[Justice]] served.
 
|-
 
|-
 
|(Irritated at/Unhappy at/Suffered the pain of) having to haul somebody to bed lately
 
|(Irritated at/Unhappy at/Suffered the pain of) having to haul somebody to bed lately
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|-
 
|-
 
|Knocked out during a cave-in lately
 
|Knocked out during a cave-in lately
|Being caught in a {{l|cave-in}}.  May or may not be coupled with the above thought.
+
|Being caught in a [[cave-in]].  May or may not be coupled with the above thought.
 
|-
 
|-
 
|Choked on smoke/dust underground lately  
 
|Choked on smoke/dust underground lately  
|Dwarf was exposed to either smoke from a {{l|fire}} or {{l|dust}} from a cave-in.
+
|Dwarf was exposed to either smoke from a [[fire]] or [[dust]] from a cave-in.
 
|-
 
|-
 
|Suffered the travesty of art defacement
 
|Suffered the travesty of art defacement
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|-
 
|-
 
|Complained about the draft lately
 
|Complained about the draft lately
|Newly drafted into a [[military]] squad as a recruit.
+
|Civilian dwarf enters [[military]] duty and becomes a Recruit.
 
|-
 
|-
 
|Upset about being relieved from duty
 
|Upset about being relieved from duty
|Military dwarf without civilian skills is removed from active duty.
+
|Military dwarf is removed from active duty and becomes a Peasant.
 
|-
 
|-
|(Complained about/Enraged by) long patrol duty
+
|(Complained about/Enraged by/Depressed by) long patrol duty
|Military dwarf has active order (or training) for more than one month (one for complaining, two for growing enraged).
+
|Military dwarf has active order (or training) for more than one month (one for complaining, two for growing enraged/depressed if the dwarf is slow to anger). Soldiers stop getting this thought upon becoming [[Hero]]es.
 
|}
 
|}
  
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==Effects of Thoughts==
 
==Effects of Thoughts==
 
+
A positive thought improves a dwarf's mood. A negative thought lowers a dwarf's mood.
  
 
== The mechanics of thoughts ==
 
== The mechanics of thoughts ==
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! Happiness
 
! Happiness
 
|-
 
|-
| 151 or more || ecstatic
+
| 150 or more || ecstatic
 
|-
 
|-
| 126 to 150 || happy
+
| 125 to 149 || happy
 
|-
 
|-
| 76 to 125 || quite content
+
| 75 to 124 || quite content
 
|-
 
|-
| 51 to 75 || fine
+
| 51 to 74 || fine
 
|-
 
|-
 
| 26 to 50 || unhappy
 
| 26 to 50 || unhappy

Latest revision as of 15:10, 24 September 2012

This article is about an older version of DF.

Thoughts are the reported observations and sentiments of the Dwarves in Fortress Mode. Over the course of play, a dwarf will experience things that make them more or less happy, with each experience recorded and displayed as a Thought. The rate at which a dwarf gains certain thoughts is controlled by personality.

Dwarven psychology is relatively simple. There are Good Thoughts and Bad Thoughts. Lots of Good Thoughts will make your dwarves ecstatic party animals who have lots of children. Too many Bad Thoughts and your dwarves will throw tantrums. Too many tantrums and the Bad Thoughts will spread. If you wish to avoid Bad Thoughts, please consult ways of keeping your dwarves happy.

The change in status that triggers bad thoughts about thirst, hunger, and fatigue can also slow the speed at which a dwarf works and moves. To view a dwarf's recent thoughts and current happiness level, press k, move the cursor to the dwarf, and press enter twice. (Or v, move to the dwarf, then z and enter.) Now you will see a page describing the dwarf's feelings and thoughts, physical description, and a set of phrases describing personality traits. A dwarf's level of happiness will affect the type of strange mood they fall into should they be chosen for one.

Below are thoughts your dwarves may experience over the course of a game. For a full list of the game's programmed thoughts (whether or not they appear in gameplay), please see the List of Dwarven Thoughts.

Happy Thoughts[edit]

Thought Triggered by
Slept in a (good quality) bedroom recently Self-explanatory - note that it does not need to be the dwarf's assigned quarters
Dined in a (good quality) dining room lately Self-explanatory
Admired a (good quality) (object) lately Passed right next to or over a constructed piece of furniture and noticed it. Influenced by value, not quality as implied by the thought (what are the chances of noticing an object?)
Talked with a spouse lately Married dwarves idling in the same room
Talked with a friend lately Idling in the same room with a friend
Talked with a child recently When talking to the dwarf's own son or daughter (whether a child or adult)
Made a friend recently Idling in the same room with a dwarf who prefers socializing
Had a nice bath recently Usually from Clean Patient
Had a wonderful soapy bath recently Dwarf cleaned contaminants from self using soap
Was comforted by a lovely waterfall lately Sprayed by mist from a waterfall.
Was comforted by a wonderful creature in a cage recently Passed near a caged favorite creature.
Was glad to have punishment (delayed/reduced) recently No one around to execute the dwarf's punishment
Satisfied at work lately When the dwarf works with materials, items or animals he/she likes.
Took someone to bed recently Moved an unconscious (usually injured) dwarf to a bed.
Enjoyed throwing something recently Threw an item during a tantrum
Enjoyed smashing a building recently Destroyed a building or piece of furniture during a tantrum
Enjoyed starting a fist fight recently Attacked another dwarf during a tantrum
Is quite pleased with making an artifact Crafted an artifact
Took joy in slaughter lately Have killed another creature
Adopted a new pet recently self-explaining
Was pleased to have been able to give somebody (food/water) lately When a dwarf with a kind personality feeds or gives water to another.
Gave somebody (food/water) lately When a dwarf feeds or gives water to another.
Was able to rest and recuperate lately Self-explanatory
Had a (fine/truly decadent/legendary) drink lately Dwarf drank alcohol they have a preference for. The thought is happier if the booze is home-brewed.
Had a (fine/truly decadent/legendary) meal lately Dwarf ate food they have a preference for. The thought is happier if the meal is homemade.
Beat somebody recently Administering Justice
Is happy to be free Was jailed, and was released recently

Unhappy Thoughts[edit]

Thought Triggered by
Complained of (hunger/thirst) lately Got hungry/thirsty and didn't eat or drink soon enough (actual time unmeasured).
Has been (starving/dehydrated) recently Has not had food or drink for a long time and will soon die.
Forced to eat vermin to survive lately Dwarf hunted vermin for food due to starvation. Will still die soon without real food.
Complained about the nasty water lately Got thirsty and had to drink from open water because no alcohol or at least a well was available
Was forced to drink vomit lately A tainted water source causes this little gem.
Disgusted by a miasma recently Dwarf was exposed to miasma
Accidentally killed somebody in a fit of rage lately Killed a dwarf or someone's pet during a tantrum
Has been (tired/exhausted) lately Became sleepy but wasn't able to sleep because a task had to be completed. Exhaustion is extreme tiredness and may come from over-exertion.
Was (put off/flustered/upset/very upset/greatly upset/angered/enraged/shattered/traumatized/utterly traumatized) by a lesser's pretentious (office/sleeping/dining/burial) arrangements recently Noble dwarf is jealous of a lower-ranked dwarf's room and will soon go insane.
Slept in a (poor/very poor/awful/horrible/horribly substandard) bedroom recently Noble dwarf has slept in an unsatisfactory bedroom. Increasing levels of badness.
Conducted a meeting in a (poor/very poor/awful/horrible/horribly substandard) setting recently Noble dwarf hates the office provided them for meetings.
Dined in a (poor/very poor/awful/horrible/horribly substandard) dining room recently Stupid noble wants a better dining room.
Worried greatly about not having a tomb after gaining another year Noble dwarf is upset about lacking a tomb on their birthday.
Worried about having a (poor/very poor/awful/horrible/horribly substandard) tomb after gaining another year As above, but the dwarf has a tomb, just one that isn't good enough
Was (very/greatly) angered at the state of demands recently Noble dwarf demanded something that wasn't provided.
Upset by having a mandate ignored lately Noble issued a mandate that went unfulfilled.
Upset that a criminal could not be properly punished A dwarf became a criminal without an established Justice system present.
Upset by not having enough (chests/cabinets/weapon racks/armor stands) lately Noble doesn't have enough of their position's furniture requirements.
Attacked/Haunted by the dead lately Dwarf was frightened or injured by an unacquainted ghost. Hauntings aren't as bad as attacks for the dwarven psyche.
Attacked/Haunted by a dead (spouse/lover/sibling/and still annoying acquaintance) lately Dwarf was frightened or injured by an acquainted ghost, somewhat worse than the above thought.
Attacked/Haunted by own dead (mother/father/child) lately Dwarf was frightened or injured by a closely-related ghost. This is a very bad thought.
Yelled at somebody in charge lately (but only got angrier) Dwarf yelled at a Leader/Mayor and felt worse afterward.
Cried on somebody in charge lately (but only felt more depressed) Like above, but for dwarves less prone to anger/more prone to depression.
Complained of the lack of chairs lately Was eating and couldn't find an unoccupied chair.
Complained of the crowded tables lately Tried to eat at a table someone else was already eating at.
Complained of the lack of dining tables lately Was eating and couldn't find an unused table next to the chair it sat on while eating.
Depressed about being confined Dwarf is in prison.
Slept uneasily due to noise lately Was sleeping in the zone of influence of a noise source.
Woken by noise while sleeping recently As above, but a worse thought from being closer to noise.
Slept without a proper room recently Was sleeping and couldn't find a bed designated as a bedroom not assigned to someone else.
Slept in the (mud/dirt/grass/rocks/ice/a ('rough stone') floor) recently Could not find any bed for sleeping, or Dwarf is a Hunter. The thought may be worse with certain terrain.
Slept on rocks/pebbles/ice/a floor/a pile of driftwood) recently Like above. May or may not be a slightly better thought.
Caught in the rain recently Went outside while it was raining
(Irritated/Nauseated) by the sun lately Is suffering from cave adaptation and went outside. Nausea indicates a more serious case.
Annoyed by flies Shared a tile with flies.
Accosted by terrible vermin Exposed to vermin that the dwarf particularly hates.
Saw something unpleasant in a cage recently Dwarf examined a cage containing hated vermin
Killed somebody by accident while sparring recently Sparring dwarf accidentally(?) kills another. Defunct now that sparring is now totally safe, whatever weapons are used.
Had a miscarriage recently Pregnant dwarves that lose their baby before birth (like female military getting too much damage to the lower body)
Attacked recently Dwarf was assaulted by a hostile creature.
Witnessed death Present while another dwarf died.
Lost a (friend/pet) to tragedy recently A dwarf with relationship status "Friend" or a pet died.
Lost a (family member) to tragedy recently Someone related to the dwarf has died. Worse thought than above.
Forced to endure the decay of a (friend/pet/family member/annoying acquaintance) Dwarf was exposed to the rotten corpse of a companion, loved one or rival.
Unable to find somebody in charge to cry on lately Dwarf couldn't complain to the Expedition Leader/Mayor, either because they are inaccessible or busy. This may also include other nobles.
Upset that a criminal could not be properly punished Crimes always have an "injured" party (the noble who assigns the mandate), and a "criminal" party (the dwarf who breaks the mandate). The injured party gets this thought if the criminal goes unpunished.
Was (very) embarrassed to have to conduct an official meeting in a (dining room/bedroom) Noble dwarf had to meet a diplomat without an office (or any dining room, if the bedroom was used).
Incredibly embarrassed not to have any rooms lately Noble dwarf went without any kind of room to conduct a meeting in.
Beaten recently Justice served.
(Irritated at/Unhappy at/Suffered the pain of) having to haul somebody to bed lately Selfish dwarves will be annoyed at needing to help others.
(Irritated at/Unhappy at/Suffered the pain of) having to give somebody (food/water) lately As above, with bringing food or drink to others.
Sustained (minor/major) injuries recently Dwarf recently suffered torn arteries and/or broken bones.
Knocked out during a cave-in lately Being caught in a cave-in. May or may not be coupled with the above thought.
Choked on smoke/dust underground lately Dwarf was exposed to either smoke from a fire or dust from a cave-in.
Suffered the travesty of art defacement Loss of a masterpiece, (usually destroyed or stolen). This is a pretty major hit. Can include mining through an engraved wall or allowing a masterful meal to rot away.
Complained about the draft lately Civilian dwarf enters military duty and becomes a Recruit.
Upset about being relieved from duty Military dwarf is removed from active duty and becomes a Peasant.
(Complained about/Enraged by/Depressed by) long patrol duty Military dwarf has active order (or training) for more than one month (one for complaining, two for growing enraged/depressed if the dwarf is slow to anger). Soldiers stop getting this thought upon becoming Heroes.

Negative Thought Modifiers[edit]

  • "is quick to tire"

Positive Thought Modifiers[edit]

Effects of Thoughts[edit]

A positive thought improves a dwarf's mood. A negative thought lowers a dwarf's mood.

The mechanics of thoughts[edit]

A dwarf's emotional state is quantified in a single number which is influenced by recent thoughts in an unknown manner.

Number Happiness
150 or more ecstatic
125 to 149 happy
75 to 124 quite content
51 to 74 fine
26 to 50 unhappy
1 to 25 very unhappy
0 miserable